grisel-davy
|
93d54f065e
|
Add weapon system
|
4 years ago |
grisel-davy
|
8ec0bbe224
|
Add different backs for start and stop, add texture to back
|
4 years ago |
grisel-davy
|
4bcdf83da7
|
Remove hardcoded hud variable to config file
|
4 years ago |
grisel-davy
|
60cc17e5d4
|
Add fps counter, fix #10
|
4 years ago |
grisel-davy
|
ab6fb53b6a
|
implement ennemy life
|
4 years ago |
grisel-davy
|
5a6d1ae458
|
Fix enemies appear in walls
|
4 years ago |
grisel-davy
|
d1e3187a12
|
Add enemies in rooms
|
4 years ago |
grisel-davy
|
eda890d5e6
|
Add text to pause screen and move code
|
4 years ago |
grisel-davy
|
ca7d32cb3e
|
Add pause screen as transp overlay
|
4 years ago |
grisel-davy
|
9c71bd0312
|
Remove hardcoded data and create config file
|
4 years ago |
grisel-davy
|
9795abe51d
|
Close remaining open paths
|
4 years ago |
grisel-davy
|
6430830630
|
Add final room
|
4 years ago |
grisel-davy
|
b950e4f663
|
Add starting room
|
4 years ago |
grisel-davy
|
fcd20b3cdc
|
Add additional securities when building map
|
4 years ago |
grisel-davy
|
fdca88ae20
|
Clean code and fix projectiles collisions
|
4 years ago |
grisel-davy
|
c16f439569
|
Basic random map display
|
4 years ago |
grisel-davy
|
9a754f88e7
|
Merge branch 'master' of gitlab.crans.org:grisel-davy/tangledmind
|
4 years ago |
grisel-davy
|
317ebc35f9
|
Create basic rooms and map generator
|
4 years ago |
grisel-davy
|
3e08e89c42
|
Update README.md
|
4 years ago |
grisel-davy
|
983951e261
|
Add basic ammo count
|
4 years ago |
grisel-davy
|
f0eec65dad
|
Add basic lifebar
|
4 years ago |
grisel-davy
|
f59ca154d1
|
Add enemies that can die
|
4 years ago |
grisel-davy
|
387890a069
|
solve #6, add background to map
|
4 years ago |
grisel-davy
|
c7a2d52b79
|
Fix projectiles in new camera system
|
4 years ago |
grisel-davy
|
33822302ca
|
Add a deplacement box
|
4 years ago |
grisel-davy
|
3a100d925b
|
perfect collisions perso/map and solve #5 with collisions bullet/map
|
4 years ago |
grisel-davy
|
244359fb9c
|
player rotation remain when stoped
|
4 years ago |
grisel-davy
|
0ae1d56bae
|
Correct issue #1 about projectiles
|
4 years ago |
grisel-davy
|
7d5fbe0cde
|
Fix mouvement and rotation issues. Add acceleration
|
4 years ago |
grisel-davy
|
bf22a5e62d
|
Netoyage et ebauche de collisions
|
4 years ago |
grisel-davy
|
489d6b6446
|
Add map and move map instead of player
|
4 years ago |
grisel-davy
|
a93f0dc9bd
|
align all sprites
|
4 years ago |
grisel-davy
|
defd4946d9
|
Projectile follow direction mouse
|
4 years ago |
grisel-davy
|
dd103744d6
|
Framerate cap and rotating canon
|
4 years ago |
grisel-davy
|
1dd0e781d8
|
New speed/direction system
|
4 years ago |
grisel-davy
|
6ae0a12010
|
fix projectile direction
|
4 years ago |
grisel-davy
|
a7a5d7fc0e
|
add diagonal directions
|
4 years ago |
grisel-davy
|
f0f90daee0
|
Projectiles bleu se supprimes
|
4 years ago |
grisel-davy
|
7062491b66
|
Tirer des missiles
|
4 years ago |
grisel-davy
|
230259d941
|
Add direction and assets
|
4 years ago |
grisel-davy
|
c7ed14110f
|
asset
|
4 years ago |
grisel-davy
|
f9025ba480
|
debut de definition des models et deux personnages
|
4 years ago |
grisel-davy
|
1f98475dd3
|
Basic background in one file
|
4 years ago |
grisel-davy
|
1f066cb930
|
Initial commit
|
4 years ago |