Update README.md
This commit is contained in:
parent
2fa17e9659
commit
19fbf43032
1 changed files with 1 additions and 1 deletions
|
@ -13,7 +13,7 @@ Codebase for arXiv preprint ["NeRF++: Analyzing and Improving Neural Radiance Fi
|
||||||
* Data format.
|
* Data format.
|
||||||
* Each scene consists of 3 splits: train/test/validation.
|
* Each scene consists of 3 splits: train/test/validation.
|
||||||
* Intrinsics and poses are stored as flattened 4x4 matrices (row-major).
|
* Intrinsics and poses are stored as flattened 4x4 matrices (row-major).
|
||||||
* Pixel coordinate of an image's upper-left corner is (column, row)=(0, 0).
|
* Pixel coordinate of an image's upper-left corner is (column, row)=(0, 0), lower-right corner is (width-1, height-1).
|
||||||
* Poses are camera-to-world, not world-to-camera transformations.
|
* Poses are camera-to-world, not world-to-camera transformations.
|
||||||
* Opencv camera coordinate system is adopted, i.e., x--->right, y--->down, z--->scene.
|
* Opencv camera coordinate system is adopted, i.e., x--->right, y--->down, z--->scene.
|
||||||
* To convert camera poses between Opencv and Opengl conventions, the following code snippet can be used for both Opengl2Opencv and Opencv2Opengl.
|
* To convert camera poses between Opencv and Opengl conventions, the following code snippet can be used for both Opengl2Opencv and Opencv2Opengl.
|
||||||
|
|
Loading…
Reference in a new issue