From 19fbf43032ef4d9ddf7741d2d69b2e3dd6d90d1a Mon Sep 17 00:00:00 2001 From: Kai Zhang Date: Thu, 15 Oct 2020 23:22:55 -0400 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index ceffb7a..772042c 100644 --- a/README.md +++ b/README.md @@ -13,7 +13,7 @@ Codebase for arXiv preprint ["NeRF++: Analyzing and Improving Neural Radiance Fi * Data format. * Each scene consists of 3 splits: train/test/validation. * Intrinsics and poses are stored as flattened 4x4 matrices (row-major). - * Pixel coordinate of an image's upper-left corner is (column, row)=(0, 0). + * Pixel coordinate of an image's upper-left corner is (column, row)=(0, 0), lower-right corner is (width-1, height-1). * Poses are camera-to-world, not world-to-camera transformations. * Opencv camera coordinate system is adopted, i.e., x--->right, y--->down, z--->scene. * To convert camera poses between Opencv and Opengl conventions, the following code snippet can be used for both Opengl2Opencv and Opencv2Opengl.