1717 lines
52 KiB
C
1717 lines
52 KiB
C
/* USER CODE BEGIN Header */
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/**
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******************************************************************************
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* @file : main.c
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* @brief : Main program body
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******************************************************************************
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* @attention
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*
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* <h2><center>© Copyright (c) 2021 STMicroelectronics.
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* All rights reserved.</center></h2>
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*
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* This software component is licensed by ST under Ultimate Liberty license
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* SLA0044, the "License"; You may not use this file except in compliance with
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* the License. You may obtain a copy of the License at:
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* www.st.com/SLA0044
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*
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*
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* Bonjour ! J'aime beaucoup l'informatique industrielle
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*
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******************************************************************************
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*/
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/* USER CODE END Header */
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/* Includes ------------------------------------------------------------------*/
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#include "main.h"
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#include "cmsis_os.h"
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#include "lwip.h"
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/* Private includes ----------------------------------------------------------*/
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/* USER CODE BEGIN Includes */
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#include "stm32746g_discovery_lcd.h"
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#include "stm32746g_discovery_ts.h"
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#include "stdio.h"
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/* USER CODE END Includes */
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/* Private typedef -----------------------------------------------------------*/
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/* USER CODE BEGIN PTD */
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/* USER CODE END PTD */
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/* Private define ------------------------------------------------------------*/
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/* USER CODE BEGIN PD */
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#define FACTEUR_ECRAN 1;
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/* USER CODE END PD */
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/* Private macro -------------------------------------------------------------*/
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/* USER CODE BEGIN PM */
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/* USER CODE END PM */
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/* Private variables ---------------------------------------------------------*/
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ADC_HandleTypeDef hadc1;
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ADC_HandleTypeDef hadc3;
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CRC_HandleTypeDef hcrc;
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DAC_HandleTypeDef hdac;
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DMA2D_HandleTypeDef hdma2d;
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LTDC_HandleTypeDef hltdc;
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RNG_HandleTypeDef hrng;
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TIM_HandleTypeDef htim1;
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TIM_HandleTypeDef htim2;
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TIM_HandleTypeDef htim3;
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TIM_HandleTypeDef htim5;
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TIM_HandleTypeDef htim8;
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SDRAM_HandleTypeDef hsdram1;
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osThreadId GameMasterHandle;
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osThreadId Joueur_1Handle;
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osThreadId Block_EnemieHandle;
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osThreadId ProjectileHandle;
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osMessageQId Queue_FHandle;
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osMessageQId Queue_NHandle;
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osMessageQId Queue_JHandle;
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osMessageQId Queue_EHandle;
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osMutexId MutexLCDHandle;
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/* USER CODE BEGIN PV */
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/* USER CODE END PV */
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/* Private function prototypes -----------------------------------------------*/
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void SystemClock_Config(void);
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static void MX_GPIO_Init(void);
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static void MX_ADC3_Init(void);
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static void MX_LTDC_Init(void);
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static void MX_TIM1_Init(void);
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static void MX_TIM2_Init(void);
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static void MX_TIM3_Init(void);
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static void MX_TIM5_Init(void);
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static void MX_TIM8_Init(void);
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static void MX_DAC_Init(void);
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static void MX_FMC_Init(void);
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static void MX_DMA2D_Init(void);
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static void MX_CRC_Init(void);
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static void MX_RNG_Init(void);
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static void MX_ADC1_Init(void);
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void f_GameMaster(void const *argument);
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void f_Joueur_1(void const *argument);
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void f_block_enemie(void const *argument);
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void f_projectile(void const *argument);
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/* USER CODE BEGIN PFP */
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/* USER CODE END PFP */
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/* Private user code ---------------------------------------------------------*/
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/* USER CODE BEGIN 0 */
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const uint16_t joueur_width = 20;
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const uint16_t joueur_height = 20;
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const uint16_t monstre_width = 20;
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const uint16_t monstre_height = 20;
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struct Missile
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{
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uint16_t x;
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uint16_t y;
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int8_t dx;
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int8_t dy;
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uint8_t equipe;
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uint8_t damage;
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uint8_t valide;
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};
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struct Joueur
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{
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// uint32_t et pas 16 car fonction d'affichage bitmap (j'en sais pas plus)
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uint32_t x; // Position de l'angle superieur gauche
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uint32_t y; // Position de l'angle superieur gauche
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int8_t dx; // Vitesse du joueur
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int8_t dy; // Vitesse du joueur
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uint8_t health; // Vie du joueur
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struct Missile missile; // Missile lancé par le joueur
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};
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struct Monster
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{
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uint32_t x;
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uint32_t y;
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int8_t health;
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// uint8_t pbmp; // TODO c'est quoi ca ?
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// uint8_t type; // TODO d'autre ennemies ?
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struct Missile missile;
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};
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struct Collision
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{
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uint8_t idx1;
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uint8_t idx2;
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uint8_t damage;
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};
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enum Msg_Queue_F{ // TODO changer le type de la queue F
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MSG_ennemie_mort,
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MSG_joueur_mort
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};
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// Définition des paramètres du joueurs
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struct Joueur joueur = {10, 10, 1, 1, 3};
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uint32_t LCD_COLOR_BACKGROUND = LCD_COLOR_BLACK;
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// Number of waves of enemies before the game is won.
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// uint8_t waves_left = 10;
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// Tableau des monstres (8 par ligne, sur 3 ligne)
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struct Monster Table_ennemie[8][3];
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/* USER CODE END 0 */
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/**
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* @brief The application entry point.
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* @retval int
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*/
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int main(void)
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{
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/* USER CODE BEGIN 1 */
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char text[50] = {};
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static TS_StateTypeDef TS_State;
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ADC_ChannelConfTypeDef sConfig = {0};
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sConfig.Rank = ADC_REGULAR_RANK_1;
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sConfig.SamplingTime = ADC_SAMPLETIME_3CYCLES;
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/* USER CODE END 1 */
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/* MCU Configuration--------------------------------------------------------*/
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/* Reset of all peripherals, Initializes the Flash interface and the Systick. */
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HAL_Init();
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/* USER CODE BEGIN Init */
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/* USER CODE END Init */
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/* Configure the system clock */
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SystemClock_Config();
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/* USER CODE BEGIN SysInit */
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/* USER CODE END SysInit */
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/* Initialize all configured peripherals */
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MX_GPIO_Init();
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MX_ADC3_Init();
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MX_LTDC_Init();
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MX_TIM1_Init();
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MX_TIM2_Init();
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MX_TIM3_Init();
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MX_TIM5_Init();
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MX_TIM8_Init();
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MX_DAC_Init();
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MX_FMC_Init();
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MX_DMA2D_Init();
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MX_CRC_Init();
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MX_RNG_Init();
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MX_ADC1_Init();
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/* USER CODE BEGIN 2 */
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BSP_LCD_Init();
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BSP_LCD_LayerDefaultInit(0, LCD_FB_START_ADDRESS);
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BSP_LCD_LayerDefaultInit(1,
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LCD_FB_START_ADDRESS + BSP_LCD_GetXSize() * BSP_LCD_GetYSize() * 4);
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BSP_LCD_DisplayOn();
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BSP_LCD_SelectLayer(1);
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BSP_LCD_Clear(LCD_COLOR_BLACK);
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BSP_LCD_SetFont(&Font12);
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BSP_LCD_SetTextColor(LCD_COLOR_BLUE);
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BSP_LCD_SetBackColor(LCD_COLOR_BLACK);
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BSP_TS_Init(BSP_LCD_GetXSize(), BSP_LCD_GetYSize());
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/* USER CODE END 2 */
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/* Create the mutex(es) */
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/* definition and creation of MutexLCD */
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osMutexDef(MutexLCD);
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MutexLCDHandle = osMutexCreate(osMutex(MutexLCD));
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/* USER CODE BEGIN RTOS_MUTEX */
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/* add mutexes, ... */
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/* USER CODE END RTOS_MUTEX */
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/* USER CODE BEGIN RTOS_SEMAPHORES */
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/* add semaphores, ... */
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/* USER CODE END RTOS_SEMAPHORES */
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/* USER CODE BEGIN RTOS_TIMERS */
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/* start timers, add new ones, ... */
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/* USER CODE END RTOS_TIMERS */
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/* Create the queue(s) */
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/* definition and creation of Queue_F */
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osMessageQDef(Queue_F, 1, uint8_t);
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Queue_FHandle = osMessageCreate(osMessageQ(Queue_F), NULL);
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/* definition and creation of Queue_N */
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osMessageQDef(Queue_N, 8, struct Missile);
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Queue_NHandle = osMessageCreate(osMessageQ(Queue_N), NULL);
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/* definition and creation of Queue_J */
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osMessageQDef(Queue_J, 8, uint8_t);
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Queue_JHandle = osMessageCreate(osMessageQ(Queue_J), NULL);
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/* definition and creation of Queue_E */
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osMessageQDef(Queue_E, 8, struct Collision);
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Queue_EHandle = osMessageCreate(osMessageQ(Queue_E), NULL);
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/* USER CODE BEGIN RTOS_QUEUES */
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/* add queues, ... */
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/* USER CODE END RTOS_QUEUES */
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/* Create the thread(s) */
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/* definition and creation of GameMaster */
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osThreadDef(GameMaster, f_GameMaster, osPriorityHigh, 0, 128);
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GameMasterHandle = osThreadCreate(osThread(GameMaster), NULL);
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/* definition and creation of Joueur_1 */
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osThreadDef(Joueur_1, f_Joueur_1, osPriorityAboveNormal, 0, 128);
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Joueur_1Handle = osThreadCreate(osThread(Joueur_1), NULL);
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/* definition and creation of Block_Enemie */
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osThreadDef(Block_Enemie, f_block_enemie, osPriorityBelowNormal, 0, 128);
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Block_EnemieHandle = osThreadCreate(osThread(Block_Enemie), NULL);
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/* definition and creation of Projectile */
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osThreadDef(Projectile, f_projectile, osPriorityNormal, 0, 128);
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ProjectileHandle = osThreadCreate(osThread(Projectile), NULL);
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/* USER CODE BEGIN RTOS_THREADS */
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/* add threads, ... */
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/* USER CODE END RTOS_THREADS */
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/* Start scheduler */
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osKernelStart();
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/* We should never get here as control is now taken by the scheduler */
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/* Infinite loop */
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/* USER CODE BEGIN WHILE */
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while (1)
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{
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/* Code de base */
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HAL_GPIO_WritePin(LED13_GPIO_Port, LED13_Pin,
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HAL_GPIO_ReadPin(BP1_GPIO_Port, BP1_Pin));
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HAL_GPIO_WritePin(LED14_GPIO_Port, LED14_Pin,
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HAL_GPIO_ReadPin(BP2_GPIO_Port, BP2_Pin));
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sprintf(text, "BP1 : %d", HAL_GPIO_ReadPin(BP1_GPIO_Port, BP1_Pin));
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BSP_LCD_DisplayStringAtLine(5, (uint8_t *)text);
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;
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sConfig.Channel = ADC_CHANNEL_7;
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HAL_ADC_ConfigChannel(&hadc3, &sConfig);
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HAL_ADC_Start(&hadc3);
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sConfig.Channel = ADC_CHANNEL_6;
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HAL_ADC_ConfigChannel(&hadc3, &sConfig);
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HAL_ADC_Start(&hadc3);
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sConfig.Channel = ADC_CHANNEL_8;
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HAL_ADC_ConfigChannel(&hadc3, &sConfig);
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HAL_ADC_Start(&hadc3);
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HAL_ADC_Start(&hadc1);
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BSP_TS_GetState(&TS_State);
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if (TS_State.touchDetected)
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{
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BSP_LCD_FillCircle(TS_State.touchX[0], TS_State.touchY[0], 4);
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}
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/* USER CODE END WHILE */
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/* USER CODE BEGIN 3 */
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}
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/* USER CODE END 3 */
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}
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/**
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* @brief System Clock Configuration
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* @retval None
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*/
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void SystemClock_Config(void)
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{
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RCC_OscInitTypeDef RCC_OscInitStruct = {0};
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RCC_ClkInitTypeDef RCC_ClkInitStruct = {0};
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RCC_PeriphCLKInitTypeDef PeriphClkInitStruct = {0};
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/** Configure LSE Drive Capability
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*/
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HAL_PWR_EnableBkUpAccess();
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/** Configure the main internal regulator output voltage
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*/
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__HAL_RCC_PWR_CLK_ENABLE();
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__HAL_PWR_VOLTAGESCALING_CONFIG(PWR_REGULATOR_VOLTAGE_SCALE1);
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/** Initializes the RCC Oscillators according to the specified parameters
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* in the RCC_OscInitTypeDef structure.
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*/
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RCC_OscInitStruct.OscillatorType = RCC_OSCILLATORTYPE_HSE;
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RCC_OscInitStruct.HSEState = RCC_HSE_ON;
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RCC_OscInitStruct.PLL.PLLState = RCC_PLL_ON;
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RCC_OscInitStruct.PLL.PLLSource = RCC_PLLSOURCE_HSE;
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RCC_OscInitStruct.PLL.PLLM = 25;
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RCC_OscInitStruct.PLL.PLLN = 400;
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RCC_OscInitStruct.PLL.PLLP = RCC_PLLP_DIV2;
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RCC_OscInitStruct.PLL.PLLQ = 9;
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if (HAL_RCC_OscConfig(&RCC_OscInitStruct) != HAL_OK)
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{
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Error_Handler();
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}
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/** Activate the Over-Drive mode
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*/
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if (HAL_PWREx_EnableOverDrive() != HAL_OK)
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{
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Error_Handler();
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}
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/** Initializes the CPU, AHB and APB buses clocks
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*/
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RCC_ClkInitStruct.ClockType = RCC_CLOCKTYPE_HCLK | RCC_CLOCKTYPE_SYSCLK | RCC_CLOCKTYPE_PCLK1 | RCC_CLOCKTYPE_PCLK2;
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RCC_ClkInitStruct.SYSCLKSource = RCC_SYSCLKSOURCE_PLLCLK;
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RCC_ClkInitStruct.AHBCLKDivider = RCC_SYSCLK_DIV1;
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RCC_ClkInitStruct.APB1CLKDivider = RCC_HCLK_DIV4;
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RCC_ClkInitStruct.APB2CLKDivider = RCC_HCLK_DIV2;
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if (HAL_RCC_ClockConfig(&RCC_ClkInitStruct, FLASH_LATENCY_6) != HAL_OK)
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{
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Error_Handler();
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}
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PeriphClkInitStruct.PeriphClockSelection = RCC_PERIPHCLK_LTDC | RCC_PERIPHCLK_CLK48;
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PeriphClkInitStruct.PLLSAI.PLLSAIN = 384;
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PeriphClkInitStruct.PLLSAI.PLLSAIR = 5;
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PeriphClkInitStruct.PLLSAI.PLLSAIQ = 2;
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PeriphClkInitStruct.PLLSAI.PLLSAIP = RCC_PLLSAIP_DIV8;
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PeriphClkInitStruct.PLLSAIDivQ = 1;
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PeriphClkInitStruct.PLLSAIDivR = RCC_PLLSAIDIVR_8;
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PeriphClkInitStruct.Clk48ClockSelection = RCC_CLK48SOURCE_PLLSAIP;
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if (HAL_RCCEx_PeriphCLKConfig(&PeriphClkInitStruct) != HAL_OK)
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{
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Error_Handler();
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}
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}
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/**
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* @brief ADC1 Initialization Function
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* @param None
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* @retval None
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*/
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static void MX_ADC1_Init(void)
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{
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/* USER CODE BEGIN ADC1_Init 0 */
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/* USER CODE END ADC1_Init 0 */
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ADC_ChannelConfTypeDef sConfig = {0};
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/* USER CODE BEGIN ADC1_Init 1 */
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/* USER CODE END ADC1_Init 1 */
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/** Configure the global features of the ADC (Clock, Resolution, Data Alignment and number of conversion)
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*/
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hadc1.Instance = ADC1;
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hadc1.Init.ClockPrescaler = ADC_CLOCK_SYNC_PCLK_DIV4;
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hadc1.Init.Resolution = ADC_RESOLUTION_12B;
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hadc1.Init.ScanConvMode = ADC_SCAN_DISABLE;
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hadc1.Init.ContinuousConvMode = DISABLE;
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hadc1.Init.DiscontinuousConvMode = DISABLE;
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hadc1.Init.ExternalTrigConvEdge = ADC_EXTERNALTRIGCONVEDGE_NONE;
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hadc1.Init.ExternalTrigConv = ADC_SOFTWARE_START;
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hadc1.Init.DataAlign = ADC_DATAALIGN_RIGHT;
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hadc1.Init.NbrOfConversion = 1;
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hadc1.Init.DMAContinuousRequests = DISABLE;
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hadc1.Init.EOCSelection = ADC_EOC_SINGLE_CONV;
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if (HAL_ADC_Init(&hadc1) != HAL_OK)
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{
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Error_Handler();
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}
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/** Configure for the selected ADC regular channel its corresponding rank in the sequencer and its sample time.
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*/
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sConfig.Channel = ADC_CHANNEL_0;
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sConfig.Rank = ADC_REGULAR_RANK_1;
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sConfig.SamplingTime = ADC_SAMPLETIME_3CYCLES;
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if (HAL_ADC_ConfigChannel(&hadc1, &sConfig) != HAL_OK)
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{
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Error_Handler();
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}
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/* USER CODE BEGIN ADC1_Init 2 */
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/* USER CODE END ADC1_Init 2 */
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}
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/**
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* @brief ADC3 Initialization Function
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* @param None
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* @retval None
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*/
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static void MX_ADC3_Init(void)
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{
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/* USER CODE BEGIN ADC3_Init 0 */
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/* USER CODE END ADC3_Init 0 */
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ADC_ChannelConfTypeDef sConfig = {0};
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/* USER CODE BEGIN ADC3_Init 1 */
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/* USER CODE END ADC3_Init 1 */
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/** Configure the global features of the ADC (Clock, Resolution, Data Alignment and number of conversion)
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*/
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hadc3.Instance = ADC3;
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hadc3.Init.ClockPrescaler = ADC_CLOCK_SYNC_PCLK_DIV4;
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hadc3.Init.Resolution = ADC_RESOLUTION_12B;
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hadc3.Init.ScanConvMode = ADC_SCAN_DISABLE;
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hadc3.Init.ContinuousConvMode = DISABLE;
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hadc3.Init.DiscontinuousConvMode = DISABLE;
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hadc3.Init.ExternalTrigConvEdge = ADC_EXTERNALTRIGCONVEDGE_NONE;
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hadc3.Init.ExternalTrigConv = ADC_SOFTWARE_START;
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hadc3.Init.DataAlign = ADC_DATAALIGN_RIGHT;
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hadc3.Init.NbrOfConversion = 1;
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hadc3.Init.DMAContinuousRequests = DISABLE;
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hadc3.Init.EOCSelection = ADC_EOC_SINGLE_CONV;
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if (HAL_ADC_Init(&hadc3) != HAL_OK)
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{
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Error_Handler();
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}
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/** Configure for the selected ADC regular channel its corresponding rank in the sequencer and its sample time.
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*/
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sConfig.Channel = ADC_CHANNEL_8;
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sConfig.Rank = ADC_REGULAR_RANK_1;
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sConfig.SamplingTime = ADC_SAMPLETIME_3CYCLES;
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if (HAL_ADC_ConfigChannel(&hadc3, &sConfig) != HAL_OK)
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{
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Error_Handler();
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}
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/* USER CODE BEGIN ADC3_Init 2 */
|
|
|
|
/* USER CODE END ADC3_Init 2 */
|
|
}
|
|
|
|
/**
|
|
* @brief CRC Initialization Function
|
|
* @param None
|
|
* @retval None
|
|
*/
|
|
static void MX_CRC_Init(void)
|
|
{
|
|
|
|
/* USER CODE BEGIN CRC_Init 0 */
|
|
|
|
/* USER CODE END CRC_Init 0 */
|
|
|
|
/* USER CODE BEGIN CRC_Init 1 */
|
|
|
|
/* USER CODE END CRC_Init 1 */
|
|
hcrc.Instance = CRC;
|
|
hcrc.Init.DefaultPolynomialUse = DEFAULT_POLYNOMIAL_ENABLE;
|
|
hcrc.Init.DefaultInitValueUse = DEFAULT_INIT_VALUE_ENABLE;
|
|
hcrc.Init.InputDataInversionMode = CRC_INPUTDATA_INVERSION_NONE;
|
|
hcrc.Init.OutputDataInversionMode = CRC_OUTPUTDATA_INVERSION_DISABLE;
|
|
hcrc.InputDataFormat = CRC_INPUTDATA_FORMAT_BYTES;
|
|
if (HAL_CRC_Init(&hcrc) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
/* USER CODE BEGIN CRC_Init 2 */
|
|
|
|
/* USER CODE END CRC_Init 2 */
|
|
}
|
|
|
|
/**
|
|
* @brief DAC Initialization Function
|
|
* @param None
|
|
* @retval None
|
|
*/
|
|
static void MX_DAC_Init(void)
|
|
{
|
|
|
|
/* USER CODE BEGIN DAC_Init 0 */
|
|
|
|
/* USER CODE END DAC_Init 0 */
|
|
|
|
DAC_ChannelConfTypeDef sConfig = {0};
|
|
|
|
/* USER CODE BEGIN DAC_Init 1 */
|
|
|
|
/* USER CODE END DAC_Init 1 */
|
|
/** DAC Initialization
|
|
*/
|
|
hdac.Instance = DAC;
|
|
if (HAL_DAC_Init(&hdac) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
/** DAC channel OUT1 config
|
|
*/
|
|
sConfig.DAC_Trigger = DAC_TRIGGER_NONE;
|
|
sConfig.DAC_OutputBuffer = DAC_OUTPUTBUFFER_ENABLE;
|
|
if (HAL_DAC_ConfigChannel(&hdac, &sConfig, DAC_CHANNEL_1) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
/* USER CODE BEGIN DAC_Init 2 */
|
|
|
|
/* USER CODE END DAC_Init 2 */
|
|
}
|
|
|
|
/**
|
|
* @brief DMA2D Initialization Function
|
|
* @param None
|
|
* @retval None
|
|
*/
|
|
static void MX_DMA2D_Init(void)
|
|
{
|
|
|
|
/* USER CODE BEGIN DMA2D_Init 0 */
|
|
|
|
/* USER CODE END DMA2D_Init 0 */
|
|
|
|
/* USER CODE BEGIN DMA2D_Init 1 */
|
|
|
|
/* USER CODE END DMA2D_Init 1 */
|
|
hdma2d.Instance = DMA2D;
|
|
hdma2d.Init.Mode = DMA2D_M2M;
|
|
hdma2d.Init.ColorMode = DMA2D_OUTPUT_ARGB8888;
|
|
hdma2d.Init.OutputOffset = 0;
|
|
hdma2d.LayerCfg[1].InputOffset = 0;
|
|
hdma2d.LayerCfg[1].InputColorMode = DMA2D_INPUT_ARGB8888;
|
|
hdma2d.LayerCfg[1].AlphaMode = DMA2D_NO_MODIF_ALPHA;
|
|
hdma2d.LayerCfg[1].InputAlpha = 0;
|
|
if (HAL_DMA2D_Init(&hdma2d) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
if (HAL_DMA2D_ConfigLayer(&hdma2d, 1) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
/* USER CODE BEGIN DMA2D_Init 2 */
|
|
|
|
/* USER CODE END DMA2D_Init 2 */
|
|
}
|
|
|
|
/**
|
|
* @brief LTDC Initialization Function
|
|
* @param None
|
|
* @retval None
|
|
*/
|
|
static void MX_LTDC_Init(void)
|
|
{
|
|
|
|
/* USER CODE BEGIN LTDC_Init 0 */
|
|
|
|
/* USER CODE END LTDC_Init 0 */
|
|
|
|
LTDC_LayerCfgTypeDef pLayerCfg = {0};
|
|
|
|
/* USER CODE BEGIN LTDC_Init 1 */
|
|
|
|
/* USER CODE END LTDC_Init 1 */
|
|
hltdc.Instance = LTDC;
|
|
hltdc.Init.HSPolarity = LTDC_HSPOLARITY_AL;
|
|
hltdc.Init.VSPolarity = LTDC_VSPOLARITY_AL;
|
|
hltdc.Init.DEPolarity = LTDC_DEPOLARITY_AL;
|
|
hltdc.Init.PCPolarity = LTDC_PCPOLARITY_IPC;
|
|
hltdc.Init.HorizontalSync = 40;
|
|
hltdc.Init.VerticalSync = 9;
|
|
hltdc.Init.AccumulatedHBP = 53;
|
|
hltdc.Init.AccumulatedVBP = 11;
|
|
hltdc.Init.AccumulatedActiveW = 533;
|
|
hltdc.Init.AccumulatedActiveH = 283;
|
|
hltdc.Init.TotalWidth = 565;
|
|
hltdc.Init.TotalHeigh = 285;
|
|
hltdc.Init.Backcolor.Blue = 0;
|
|
hltdc.Init.Backcolor.Green = 0;
|
|
hltdc.Init.Backcolor.Red = 0;
|
|
if (HAL_LTDC_Init(&hltdc) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
pLayerCfg.WindowX0 = 0;
|
|
pLayerCfg.WindowX1 = 480;
|
|
pLayerCfg.WindowY0 = 0;
|
|
pLayerCfg.WindowY1 = 272;
|
|
pLayerCfg.PixelFormat = LTDC_PIXEL_FORMAT_RGB565;
|
|
pLayerCfg.Alpha = 255;
|
|
pLayerCfg.Alpha0 = 0;
|
|
pLayerCfg.BlendingFactor1 = LTDC_BLENDING_FACTOR1_PAxCA;
|
|
pLayerCfg.BlendingFactor2 = LTDC_BLENDING_FACTOR2_PAxCA;
|
|
pLayerCfg.FBStartAdress = 0xC0000000;
|
|
pLayerCfg.ImageWidth = 480;
|
|
pLayerCfg.ImageHeight = 272;
|
|
pLayerCfg.Backcolor.Blue = 0;
|
|
pLayerCfg.Backcolor.Green = 0;
|
|
pLayerCfg.Backcolor.Red = 0;
|
|
if (HAL_LTDC_ConfigLayer(&hltdc, &pLayerCfg, 0) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
/* USER CODE BEGIN LTDC_Init 2 */
|
|
|
|
/* USER CODE END LTDC_Init 2 */
|
|
}
|
|
|
|
/**
|
|
* @brief RNG Initialization Function
|
|
* @param None
|
|
* @retval None
|
|
*/
|
|
static void MX_RNG_Init(void)
|
|
{
|
|
|
|
/* USER CODE BEGIN RNG_Init 0 */
|
|
|
|
/* USER CODE END RNG_Init 0 */
|
|
|
|
/* USER CODE BEGIN RNG_Init 1 */
|
|
|
|
/* USER CODE END RNG_Init 1 */
|
|
hrng.Instance = RNG;
|
|
if (HAL_RNG_Init(&hrng) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
/* USER CODE BEGIN RNG_Init 2 */
|
|
|
|
/* USER CODE END RNG_Init 2 */
|
|
}
|
|
|
|
/**
|
|
* @brief TIM1 Initialization Function
|
|
* @param None
|
|
* @retval None
|
|
*/
|
|
static void MX_TIM1_Init(void)
|
|
{
|
|
|
|
/* USER CODE BEGIN TIM1_Init 0 */
|
|
|
|
/* USER CODE END TIM1_Init 0 */
|
|
|
|
TIM_ClockConfigTypeDef sClockSourceConfig = {0};
|
|
TIM_MasterConfigTypeDef sMasterConfig = {0};
|
|
|
|
/* USER CODE BEGIN TIM1_Init 1 */
|
|
|
|
/* USER CODE END TIM1_Init 1 */
|
|
htim1.Instance = TIM1;
|
|
htim1.Init.Prescaler = 0;
|
|
htim1.Init.CounterMode = TIM_COUNTERMODE_UP;
|
|
htim1.Init.Period = 65535;
|
|
htim1.Init.ClockDivision = TIM_CLOCKDIVISION_DIV1;
|
|
htim1.Init.RepetitionCounter = 0;
|
|
htim1.Init.AutoReloadPreload = TIM_AUTORELOAD_PRELOAD_DISABLE;
|
|
if (HAL_TIM_Base_Init(&htim1) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
sClockSourceConfig.ClockSource = TIM_CLOCKSOURCE_INTERNAL;
|
|
if (HAL_TIM_ConfigClockSource(&htim1, &sClockSourceConfig) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
sMasterConfig.MasterOutputTrigger = TIM_TRGO_RESET;
|
|
sMasterConfig.MasterOutputTrigger2 = TIM_TRGO2_RESET;
|
|
sMasterConfig.MasterSlaveMode = TIM_MASTERSLAVEMODE_DISABLE;
|
|
if (HAL_TIMEx_MasterConfigSynchronization(&htim1, &sMasterConfig) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
/* USER CODE BEGIN TIM1_Init 2 */
|
|
|
|
/* USER CODE END TIM1_Init 2 */
|
|
}
|
|
|
|
/**
|
|
* @brief TIM2 Initialization Function
|
|
* @param None
|
|
* @retval None
|
|
*/
|
|
static void MX_TIM2_Init(void)
|
|
{
|
|
|
|
/* USER CODE BEGIN TIM2_Init 0 */
|
|
|
|
/* USER CODE END TIM2_Init 0 */
|
|
|
|
TIM_ClockConfigTypeDef sClockSourceConfig = {0};
|
|
TIM_MasterConfigTypeDef sMasterConfig = {0};
|
|
|
|
/* USER CODE BEGIN TIM2_Init 1 */
|
|
|
|
/* USER CODE END TIM2_Init 1 */
|
|
htim2.Instance = TIM2;
|
|
htim2.Init.Prescaler = 0;
|
|
htim2.Init.CounterMode = TIM_COUNTERMODE_UP;
|
|
htim2.Init.Period = 4294967295;
|
|
htim2.Init.ClockDivision = TIM_CLOCKDIVISION_DIV1;
|
|
htim2.Init.AutoReloadPreload = TIM_AUTORELOAD_PRELOAD_DISABLE;
|
|
if (HAL_TIM_Base_Init(&htim2) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
sClockSourceConfig.ClockSource = TIM_CLOCKSOURCE_INTERNAL;
|
|
if (HAL_TIM_ConfigClockSource(&htim2, &sClockSourceConfig) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
sMasterConfig.MasterOutputTrigger = TIM_TRGO_RESET;
|
|
sMasterConfig.MasterSlaveMode = TIM_MASTERSLAVEMODE_DISABLE;
|
|
if (HAL_TIMEx_MasterConfigSynchronization(&htim2, &sMasterConfig) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
/* USER CODE BEGIN TIM2_Init 2 */
|
|
|
|
/* USER CODE END TIM2_Init 2 */
|
|
}
|
|
|
|
/**
|
|
* @brief TIM3 Initialization Function
|
|
* @param None
|
|
* @retval None
|
|
*/
|
|
static void MX_TIM3_Init(void)
|
|
{
|
|
|
|
/* USER CODE BEGIN TIM3_Init 0 */
|
|
|
|
/* USER CODE END TIM3_Init 0 */
|
|
|
|
TIM_ClockConfigTypeDef sClockSourceConfig = {0};
|
|
TIM_SlaveConfigTypeDef sSlaveConfig = {0};
|
|
TIM_MasterConfigTypeDef sMasterConfig = {0};
|
|
TIM_OC_InitTypeDef sConfigOC = {0};
|
|
|
|
/* USER CODE BEGIN TIM3_Init 1 */
|
|
|
|
/* USER CODE END TIM3_Init 1 */
|
|
htim3.Instance = TIM3;
|
|
htim3.Init.Prescaler = 0;
|
|
htim3.Init.CounterMode = TIM_COUNTERMODE_UP;
|
|
htim3.Init.Period = 65535;
|
|
htim3.Init.ClockDivision = TIM_CLOCKDIVISION_DIV1;
|
|
htim3.Init.AutoReloadPreload = TIM_AUTORELOAD_PRELOAD_DISABLE;
|
|
if (HAL_TIM_Base_Init(&htim3) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
sClockSourceConfig.ClockSource = TIM_CLOCKSOURCE_INTERNAL;
|
|
if (HAL_TIM_ConfigClockSource(&htim3, &sClockSourceConfig) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
if (HAL_TIM_PWM_Init(&htim3) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
sSlaveConfig.SlaveMode = TIM_SLAVEMODE_DISABLE;
|
|
sSlaveConfig.InputTrigger = TIM_TS_ITR0;
|
|
if (HAL_TIM_SlaveConfigSynchro(&htim3, &sSlaveConfig) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
sMasterConfig.MasterOutputTrigger = TIM_TRGO_RESET;
|
|
sMasterConfig.MasterSlaveMode = TIM_MASTERSLAVEMODE_DISABLE;
|
|
if (HAL_TIMEx_MasterConfigSynchronization(&htim3, &sMasterConfig) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
sConfigOC.OCMode = TIM_OCMODE_PWM1;
|
|
sConfigOC.Pulse = 0;
|
|
sConfigOC.OCPolarity = TIM_OCPOLARITY_HIGH;
|
|
sConfigOC.OCFastMode = TIM_OCFAST_DISABLE;
|
|
if (HAL_TIM_PWM_ConfigChannel(&htim3, &sConfigOC, TIM_CHANNEL_1) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
/* USER CODE BEGIN TIM3_Init 2 */
|
|
|
|
/* USER CODE END TIM3_Init 2 */
|
|
HAL_TIM_MspPostInit(&htim3);
|
|
}
|
|
|
|
/**
|
|
* @brief TIM5 Initialization Function
|
|
* @param None
|
|
* @retval None
|
|
*/
|
|
static void MX_TIM5_Init(void)
|
|
{
|
|
|
|
/* USER CODE BEGIN TIM5_Init 0 */
|
|
|
|
/* USER CODE END TIM5_Init 0 */
|
|
|
|
TIM_ClockConfigTypeDef sClockSourceConfig = {0};
|
|
TIM_MasterConfigTypeDef sMasterConfig = {0};
|
|
|
|
/* USER CODE BEGIN TIM5_Init 1 */
|
|
|
|
/* USER CODE END TIM5_Init 1 */
|
|
htim5.Instance = TIM5;
|
|
htim5.Init.Prescaler = 0;
|
|
htim5.Init.CounterMode = TIM_COUNTERMODE_UP;
|
|
htim5.Init.Period = 4294967295;
|
|
htim5.Init.ClockDivision = TIM_CLOCKDIVISION_DIV1;
|
|
htim5.Init.AutoReloadPreload = TIM_AUTORELOAD_PRELOAD_DISABLE;
|
|
if (HAL_TIM_Base_Init(&htim5) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
sClockSourceConfig.ClockSource = TIM_CLOCKSOURCE_INTERNAL;
|
|
if (HAL_TIM_ConfigClockSource(&htim5, &sClockSourceConfig) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
sMasterConfig.MasterOutputTrigger = TIM_TRGO_RESET;
|
|
sMasterConfig.MasterSlaveMode = TIM_MASTERSLAVEMODE_DISABLE;
|
|
if (HAL_TIMEx_MasterConfigSynchronization(&htim5, &sMasterConfig) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
/* USER CODE BEGIN TIM5_Init 2 */
|
|
|
|
/* USER CODE END TIM5_Init 2 */
|
|
}
|
|
|
|
/**
|
|
* @brief TIM8 Initialization Function
|
|
* @param None
|
|
* @retval None
|
|
*/
|
|
static void MX_TIM8_Init(void)
|
|
{
|
|
|
|
/* USER CODE BEGIN TIM8_Init 0 */
|
|
|
|
/* USER CODE END TIM8_Init 0 */
|
|
|
|
TIM_ClockConfigTypeDef sClockSourceConfig = {0};
|
|
TIM_MasterConfigTypeDef sMasterConfig = {0};
|
|
TIM_OC_InitTypeDef sConfigOC = {0};
|
|
TIM_BreakDeadTimeConfigTypeDef sBreakDeadTimeConfig = {0};
|
|
|
|
/* USER CODE BEGIN TIM8_Init 1 */
|
|
|
|
/* USER CODE END TIM8_Init 1 */
|
|
htim8.Instance = TIM8;
|
|
htim8.Init.Prescaler = 0;
|
|
htim8.Init.CounterMode = TIM_COUNTERMODE_UP;
|
|
htim8.Init.Period = 65535;
|
|
htim8.Init.ClockDivision = TIM_CLOCKDIVISION_DIV1;
|
|
htim8.Init.RepetitionCounter = 0;
|
|
htim8.Init.AutoReloadPreload = TIM_AUTORELOAD_PRELOAD_DISABLE;
|
|
if (HAL_TIM_Base_Init(&htim8) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
sClockSourceConfig.ClockSource = TIM_CLOCKSOURCE_INTERNAL;
|
|
if (HAL_TIM_ConfigClockSource(&htim8, &sClockSourceConfig) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
if (HAL_TIM_PWM_Init(&htim8) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
sMasterConfig.MasterOutputTrigger = TIM_TRGO_RESET;
|
|
sMasterConfig.MasterOutputTrigger2 = TIM_TRGO2_RESET;
|
|
sMasterConfig.MasterSlaveMode = TIM_MASTERSLAVEMODE_DISABLE;
|
|
if (HAL_TIMEx_MasterConfigSynchronization(&htim8, &sMasterConfig) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
sConfigOC.OCMode = TIM_OCMODE_PWM1;
|
|
sConfigOC.Pulse = 0;
|
|
sConfigOC.OCPolarity = TIM_OCPOLARITY_HIGH;
|
|
sConfigOC.OCFastMode = TIM_OCFAST_DISABLE;
|
|
sConfigOC.OCIdleState = TIM_OCIDLESTATE_RESET;
|
|
sConfigOC.OCNIdleState = TIM_OCNIDLESTATE_RESET;
|
|
if (HAL_TIM_PWM_ConfigChannel(&htim8, &sConfigOC, TIM_CHANNEL_4) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
sBreakDeadTimeConfig.OffStateRunMode = TIM_OSSR_DISABLE;
|
|
sBreakDeadTimeConfig.OffStateIDLEMode = TIM_OSSI_DISABLE;
|
|
sBreakDeadTimeConfig.LockLevel = TIM_LOCKLEVEL_OFF;
|
|
sBreakDeadTimeConfig.DeadTime = 0;
|
|
sBreakDeadTimeConfig.BreakState = TIM_BREAK_DISABLE;
|
|
sBreakDeadTimeConfig.BreakPolarity = TIM_BREAKPOLARITY_HIGH;
|
|
sBreakDeadTimeConfig.BreakFilter = 0;
|
|
sBreakDeadTimeConfig.Break2State = TIM_BREAK2_DISABLE;
|
|
sBreakDeadTimeConfig.Break2Polarity = TIM_BREAK2POLARITY_HIGH;
|
|
sBreakDeadTimeConfig.Break2Filter = 0;
|
|
sBreakDeadTimeConfig.AutomaticOutput = TIM_AUTOMATICOUTPUT_DISABLE;
|
|
if (HAL_TIMEx_ConfigBreakDeadTime(&htim8, &sBreakDeadTimeConfig) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
/* USER CODE BEGIN TIM8_Init 2 */
|
|
|
|
/* USER CODE END TIM8_Init 2 */
|
|
HAL_TIM_MspPostInit(&htim8);
|
|
}
|
|
|
|
/* FMC initialization function */
|
|
static void MX_FMC_Init(void)
|
|
{
|
|
|
|
/* USER CODE BEGIN FMC_Init 0 */
|
|
|
|
/* USER CODE END FMC_Init 0 */
|
|
|
|
FMC_SDRAM_TimingTypeDef SdramTiming = {0};
|
|
|
|
/* USER CODE BEGIN FMC_Init 1 */
|
|
|
|
/* USER CODE END FMC_Init 1 */
|
|
|
|
/** Perform the SDRAM1 memory initialization sequence
|
|
*/
|
|
hsdram1.Instance = FMC_SDRAM_DEVICE;
|
|
/* hsdram1.Init */
|
|
hsdram1.Init.SDBank = FMC_SDRAM_BANK1;
|
|
hsdram1.Init.ColumnBitsNumber = FMC_SDRAM_COLUMN_BITS_NUM_8;
|
|
hsdram1.Init.RowBitsNumber = FMC_SDRAM_ROW_BITS_NUM_12;
|
|
hsdram1.Init.MemoryDataWidth = FMC_SDRAM_MEM_BUS_WIDTH_16;
|
|
hsdram1.Init.InternalBankNumber = FMC_SDRAM_INTERN_BANKS_NUM_4;
|
|
hsdram1.Init.CASLatency = FMC_SDRAM_CAS_LATENCY_1;
|
|
hsdram1.Init.WriteProtection = FMC_SDRAM_WRITE_PROTECTION_DISABLE;
|
|
hsdram1.Init.SDClockPeriod = FMC_SDRAM_CLOCK_DISABLE;
|
|
hsdram1.Init.ReadBurst = FMC_SDRAM_RBURST_DISABLE;
|
|
hsdram1.Init.ReadPipeDelay = FMC_SDRAM_RPIPE_DELAY_0;
|
|
/* SdramTiming */
|
|
SdramTiming.LoadToActiveDelay = 16;
|
|
SdramTiming.ExitSelfRefreshDelay = 16;
|
|
SdramTiming.SelfRefreshTime = 16;
|
|
SdramTiming.RowCycleDelay = 16;
|
|
SdramTiming.WriteRecoveryTime = 16;
|
|
SdramTiming.RPDelay = 16;
|
|
SdramTiming.RCDDelay = 16;
|
|
|
|
if (HAL_SDRAM_Init(&hsdram1, &SdramTiming) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
|
|
/* USER CODE BEGIN FMC_Init 2 */
|
|
|
|
/* USER CODE END FMC_Init 2 */
|
|
}
|
|
|
|
/**
|
|
* @brief GPIO Initialization Function
|
|
* @param None
|
|
* @retval None
|
|
*/
|
|
static void MX_GPIO_Init(void)
|
|
{
|
|
GPIO_InitTypeDef GPIO_InitStruct = {0};
|
|
|
|
/* GPIO Ports Clock Enable */
|
|
__HAL_RCC_GPIOE_CLK_ENABLE();
|
|
__HAL_RCC_GPIOG_CLK_ENABLE();
|
|
__HAL_RCC_GPIOB_CLK_ENABLE();
|
|
__HAL_RCC_GPIOA_CLK_ENABLE();
|
|
__HAL_RCC_GPIOJ_CLK_ENABLE();
|
|
__HAL_RCC_GPIOD_CLK_ENABLE();
|
|
__HAL_RCC_GPIOI_CLK_ENABLE();
|
|
__HAL_RCC_GPIOK_CLK_ENABLE();
|
|
__HAL_RCC_GPIOC_CLK_ENABLE();
|
|
__HAL_RCC_GPIOF_CLK_ENABLE();
|
|
__HAL_RCC_GPIOH_CLK_ENABLE();
|
|
|
|
/*Configure GPIO pin Output Level */
|
|
HAL_GPIO_WritePin(GPIOE, LED14_Pin | LED15_Pin, GPIO_PIN_RESET);
|
|
|
|
/*Configure GPIO pin Output Level */
|
|
HAL_GPIO_WritePin(OTG_FS_PowerSwitchOn_GPIO_Port, OTG_FS_PowerSwitchOn_Pin, GPIO_PIN_SET);
|
|
|
|
/*Configure GPIO pin Output Level */
|
|
HAL_GPIO_WritePin(LED16_GPIO_Port, LED16_Pin, GPIO_PIN_RESET);
|
|
|
|
/*Configure GPIO pin Output Level */
|
|
HAL_GPIO_WritePin(LED3_GPIO_Port, LED3_Pin, GPIO_PIN_RESET);
|
|
|
|
/*Configure GPIO pin Output Level */
|
|
HAL_GPIO_WritePin(LCD_BL_CTRL_GPIO_Port, LCD_BL_CTRL_Pin, GPIO_PIN_SET);
|
|
|
|
/*Configure GPIO pin Output Level */
|
|
HAL_GPIO_WritePin(LCD_DISP_GPIO_Port, LCD_DISP_Pin, GPIO_PIN_SET);
|
|
|
|
/*Configure GPIO pin Output Level */
|
|
HAL_GPIO_WritePin(GPIOH, LED13_Pin | LED17_Pin | LED11_Pin | LED12_Pin | LED2_Pin | LED18_Pin, GPIO_PIN_RESET);
|
|
|
|
/*Configure GPIO pin Output Level */
|
|
HAL_GPIO_WritePin(EXT_RST_GPIO_Port, EXT_RST_Pin, GPIO_PIN_RESET);
|
|
|
|
/*Configure GPIO pin : PE3 */
|
|
GPIO_InitStruct.Pin = GPIO_PIN_3;
|
|
GPIO_InitStruct.Mode = GPIO_MODE_INPUT;
|
|
GPIO_InitStruct.Pull = GPIO_NOPULL;
|
|
HAL_GPIO_Init(GPIOE, &GPIO_InitStruct);
|
|
|
|
/*Configure GPIO pins : ARDUINO_SCL_D15_Pin ARDUINO_SDA_D14_Pin */
|
|
GPIO_InitStruct.Pin = ARDUINO_SCL_D15_Pin | ARDUINO_SDA_D14_Pin;
|
|
GPIO_InitStruct.Mode = GPIO_MODE_AF_OD;
|
|
GPIO_InitStruct.Pull = GPIO_PULLUP;
|
|
GPIO_InitStruct.Speed = GPIO_SPEED_FREQ_LOW;
|
|
GPIO_InitStruct.Alternate = GPIO_AF4_I2C1;
|
|
HAL_GPIO_Init(GPIOB, &GPIO_InitStruct);
|
|
|
|
/*Configure GPIO pins : ULPI_D7_Pin ULPI_D6_Pin ULPI_D5_Pin ULPI_D2_Pin
|
|
ULPI_D1_Pin ULPI_D4_Pin */
|
|
GPIO_InitStruct.Pin = ULPI_D7_Pin | ULPI_D6_Pin | ULPI_D5_Pin | ULPI_D2_Pin | ULPI_D1_Pin | ULPI_D4_Pin;
|
|
GPIO_InitStruct.Mode = GPIO_MODE_AF_PP;
|
|
GPIO_InitStruct.Pull = GPIO_NOPULL;
|
|
GPIO_InitStruct.Speed = GPIO_SPEED_FREQ_VERY_HIGH;
|
|
GPIO_InitStruct.Alternate = GPIO_AF10_OTG_HS;
|
|
HAL_GPIO_Init(GPIOB, &GPIO_InitStruct);
|
|
|
|
/*Configure GPIO pins : BP2_Pin BP1_Pin */
|
|
GPIO_InitStruct.Pin = BP2_Pin | BP1_Pin;
|
|
GPIO_InitStruct.Mode = GPIO_MODE_INPUT;
|
|
GPIO_InitStruct.Pull = GPIO_NOPULL;
|
|
HAL_GPIO_Init(GPIOA, &GPIO_InitStruct);
|
|
|
|
/*Configure GPIO pins : LED14_Pin LED15_Pin */
|
|
GPIO_InitStruct.Pin = LED14_Pin | LED15_Pin;
|
|
GPIO_InitStruct.Mode = GPIO_MODE_OUTPUT_PP;
|
|
GPIO_InitStruct.Pull = GPIO_NOPULL;
|
|
GPIO_InitStruct.Speed = GPIO_SPEED_FREQ_LOW;
|
|
HAL_GPIO_Init(GPIOE, &GPIO_InitStruct);
|
|
|
|
/*Configure GPIO pin : VCP_RX_Pin */
|
|
GPIO_InitStruct.Pin = VCP_RX_Pin;
|
|
GPIO_InitStruct.Mode = GPIO_MODE_AF_PP;
|
|
GPIO_InitStruct.Pull = GPIO_NOPULL;
|
|
GPIO_InitStruct.Speed = GPIO_SPEED_FREQ_LOW;
|
|
GPIO_InitStruct.Alternate = GPIO_AF7_USART1;
|
|
HAL_GPIO_Init(VCP_RX_GPIO_Port, &GPIO_InitStruct);
|
|
|
|
/*Configure GPIO pin : OTG_FS_VBUS_Pin */
|
|
GPIO_InitStruct.Pin = OTG_FS_VBUS_Pin;
|
|
GPIO_InitStruct.Mode = GPIO_MODE_INPUT;
|
|
GPIO_InitStruct.Pull = GPIO_NOPULL;
|
|
HAL_GPIO_Init(OTG_FS_VBUS_GPIO_Port, &GPIO_InitStruct);
|
|
|
|
/*Configure GPIO pin : Audio_INT_Pin */
|
|
GPIO_InitStruct.Pin = Audio_INT_Pin;
|
|
GPIO_InitStruct.Mode = GPIO_MODE_EVT_RISING;
|
|
GPIO_InitStruct.Pull = GPIO_NOPULL;
|
|
HAL_GPIO_Init(Audio_INT_GPIO_Port, &GPIO_InitStruct);
|
|
|
|
/*Configure GPIO pins : OTG_FS_PowerSwitchOn_Pin LED16_Pin */
|
|
GPIO_InitStruct.Pin = OTG_FS_PowerSwitchOn_Pin | LED16_Pin;
|
|
GPIO_InitStruct.Mode = GPIO_MODE_OUTPUT_PP;
|
|
GPIO_InitStruct.Pull = GPIO_NOPULL;
|
|
GPIO_InitStruct.Speed = GPIO_SPEED_FREQ_LOW;
|
|
HAL_GPIO_Init(GPIOD, &GPIO_InitStruct);
|
|
|
|
/*Configure GPIO pins : LED3_Pin LCD_DISP_Pin */
|
|
GPIO_InitStruct.Pin = LED3_Pin | LCD_DISP_Pin;
|
|
GPIO_InitStruct.Mode = GPIO_MODE_OUTPUT_PP;
|
|
GPIO_InitStruct.Pull = GPIO_NOPULL;
|
|
GPIO_InitStruct.Speed = GPIO_SPEED_FREQ_LOW;
|
|
HAL_GPIO_Init(GPIOI, &GPIO_InitStruct);
|
|
|
|
/*Configure GPIO pin : uSD_Detect_Pin */
|
|
GPIO_InitStruct.Pin = uSD_Detect_Pin;
|
|
GPIO_InitStruct.Mode = GPIO_MODE_INPUT;
|
|
GPIO_InitStruct.Pull = GPIO_NOPULL;
|
|
HAL_GPIO_Init(uSD_Detect_GPIO_Port, &GPIO_InitStruct);
|
|
|
|
/*Configure GPIO pin : LCD_BL_CTRL_Pin */
|
|
GPIO_InitStruct.Pin = LCD_BL_CTRL_Pin;
|
|
GPIO_InitStruct.Mode = GPIO_MODE_OUTPUT_PP;
|
|
GPIO_InitStruct.Pull = GPIO_NOPULL;
|
|
GPIO_InitStruct.Speed = GPIO_SPEED_FREQ_LOW;
|
|
HAL_GPIO_Init(LCD_BL_CTRL_GPIO_Port, &GPIO_InitStruct);
|
|
|
|
/*Configure GPIO pin : OTG_FS_OverCurrent_Pin */
|
|
GPIO_InitStruct.Pin = OTG_FS_OverCurrent_Pin;
|
|
GPIO_InitStruct.Mode = GPIO_MODE_INPUT;
|
|
GPIO_InitStruct.Pull = GPIO_NOPULL;
|
|
HAL_GPIO_Init(OTG_FS_OverCurrent_GPIO_Port, &GPIO_InitStruct);
|
|
|
|
/*Configure GPIO pins : TP3_Pin NC2_Pin */
|
|
GPIO_InitStruct.Pin = TP3_Pin | NC2_Pin;
|
|
GPIO_InitStruct.Mode = GPIO_MODE_INPUT;
|
|
GPIO_InitStruct.Pull = GPIO_NOPULL;
|
|
HAL_GPIO_Init(GPIOH, &GPIO_InitStruct);
|
|
|
|
/*Configure GPIO pin : ARDUINO_SCK_D13_Pin */
|
|
GPIO_InitStruct.Pin = ARDUINO_SCK_D13_Pin;
|
|
GPIO_InitStruct.Mode = GPIO_MODE_AF_PP;
|
|
GPIO_InitStruct.Pull = GPIO_NOPULL;
|
|
GPIO_InitStruct.Speed = GPIO_SPEED_FREQ_LOW;
|
|
GPIO_InitStruct.Alternate = GPIO_AF5_SPI2;
|
|
HAL_GPIO_Init(ARDUINO_SCK_D13_GPIO_Port, &GPIO_InitStruct);
|
|
|
|
/*Configure GPIO pins : LED13_Pin LED17_Pin LED11_Pin LED12_Pin
|
|
LED2_Pin LED18_Pin */
|
|
GPIO_InitStruct.Pin = LED13_Pin | LED17_Pin | LED11_Pin | LED12_Pin | LED2_Pin | LED18_Pin;
|
|
GPIO_InitStruct.Mode = GPIO_MODE_OUTPUT_PP;
|
|
GPIO_InitStruct.Pull = GPIO_NOPULL;
|
|
GPIO_InitStruct.Speed = GPIO_SPEED_FREQ_LOW;
|
|
HAL_GPIO_Init(GPIOH, &GPIO_InitStruct);
|
|
|
|
/*Configure GPIO pin : PI0 */
|
|
GPIO_InitStruct.Pin = GPIO_PIN_0;
|
|
GPIO_InitStruct.Mode = GPIO_MODE_AF_PP;
|
|
GPIO_InitStruct.Pull = GPIO_NOPULL;
|
|
GPIO_InitStruct.Speed = GPIO_SPEED_FREQ_VERY_HIGH;
|
|
GPIO_InitStruct.Alternate = GPIO_AF5_SPI2;
|
|
HAL_GPIO_Init(GPIOI, &GPIO_InitStruct);
|
|
|
|
/*Configure GPIO pin : VCP_TX_Pin */
|
|
GPIO_InitStruct.Pin = VCP_TX_Pin;
|
|
GPIO_InitStruct.Mode = GPIO_MODE_AF_PP;
|
|
GPIO_InitStruct.Pull = GPIO_NOPULL;
|
|
GPIO_InitStruct.Speed = GPIO_SPEED_FREQ_LOW;
|
|
GPIO_InitStruct.Alternate = GPIO_AF7_USART1;
|
|
HAL_GPIO_Init(VCP_TX_GPIO_Port, &GPIO_InitStruct);
|
|
|
|
/*Configure GPIO pin : LCD_INT_Pin */
|
|
GPIO_InitStruct.Pin = LCD_INT_Pin;
|
|
GPIO_InitStruct.Mode = GPIO_MODE_EVT_RISING;
|
|
GPIO_InitStruct.Pull = GPIO_NOPULL;
|
|
HAL_GPIO_Init(LCD_INT_GPIO_Port, &GPIO_InitStruct);
|
|
|
|
/*Configure GPIO pins : PC7 PC6 */
|
|
GPIO_InitStruct.Pin = GPIO_PIN_7 | GPIO_PIN_6;
|
|
GPIO_InitStruct.Mode = GPIO_MODE_AF_PP;
|
|
GPIO_InitStruct.Pull = GPIO_NOPULL;
|
|
GPIO_InitStruct.Speed = GPIO_SPEED_FREQ_VERY_HIGH;
|
|
GPIO_InitStruct.Alternate = GPIO_AF8_USART6;
|
|
HAL_GPIO_Init(GPIOC, &GPIO_InitStruct);
|
|
|
|
/*Configure GPIO pin : ULPI_NXT_Pin */
|
|
GPIO_InitStruct.Pin = ULPI_NXT_Pin;
|
|
GPIO_InitStruct.Mode = GPIO_MODE_AF_PP;
|
|
GPIO_InitStruct.Pull = GPIO_NOPULL;
|
|
GPIO_InitStruct.Speed = GPIO_SPEED_FREQ_VERY_HIGH;
|
|
GPIO_InitStruct.Alternate = GPIO_AF10_OTG_HS;
|
|
HAL_GPIO_Init(ULPI_NXT_GPIO_Port, &GPIO_InitStruct);
|
|
|
|
/*Configure GPIO pins : BP_JOYSTICK_Pin RMII_RXER_Pin */
|
|
GPIO_InitStruct.Pin = BP_JOYSTICK_Pin | RMII_RXER_Pin;
|
|
GPIO_InitStruct.Mode = GPIO_MODE_INPUT;
|
|
GPIO_InitStruct.Pull = GPIO_NOPULL;
|
|
HAL_GPIO_Init(GPIOG, &GPIO_InitStruct);
|
|
|
|
/*Configure GPIO pin : PF7 */
|
|
GPIO_InitStruct.Pin = GPIO_PIN_7;
|
|
GPIO_InitStruct.Mode = GPIO_MODE_AF_PP;
|
|
GPIO_InitStruct.Pull = GPIO_NOPULL;
|
|
GPIO_InitStruct.Speed = GPIO_SPEED_FREQ_VERY_HIGH;
|
|
GPIO_InitStruct.Alternate = GPIO_AF8_UART7;
|
|
HAL_GPIO_Init(GPIOF, &GPIO_InitStruct);
|
|
|
|
/*Configure GPIO pins : ULPI_STP_Pin ULPI_DIR_Pin */
|
|
GPIO_InitStruct.Pin = ULPI_STP_Pin | ULPI_DIR_Pin;
|
|
GPIO_InitStruct.Mode = GPIO_MODE_AF_PP;
|
|
GPIO_InitStruct.Pull = GPIO_NOPULL;
|
|
GPIO_InitStruct.Speed = GPIO_SPEED_FREQ_VERY_HIGH;
|
|
GPIO_InitStruct.Alternate = GPIO_AF10_OTG_HS;
|
|
HAL_GPIO_Init(GPIOC, &GPIO_InitStruct);
|
|
|
|
/*Configure GPIO pin : EXT_RST_Pin */
|
|
GPIO_InitStruct.Pin = EXT_RST_Pin;
|
|
GPIO_InitStruct.Mode = GPIO_MODE_OUTPUT_PP;
|
|
GPIO_InitStruct.Pull = GPIO_NOPULL;
|
|
GPIO_InitStruct.Speed = GPIO_SPEED_FREQ_LOW;
|
|
HAL_GPIO_Init(EXT_RST_GPIO_Port, &GPIO_InitStruct);
|
|
|
|
/*Configure GPIO pins : LCD_SCL_Pin LCD_SDA_Pin */
|
|
GPIO_InitStruct.Pin = LCD_SCL_Pin | LCD_SDA_Pin;
|
|
GPIO_InitStruct.Mode = GPIO_MODE_AF_OD;
|
|
GPIO_InitStruct.Pull = GPIO_PULLUP;
|
|
GPIO_InitStruct.Speed = GPIO_SPEED_FREQ_VERY_HIGH;
|
|
GPIO_InitStruct.Alternate = GPIO_AF4_I2C3;
|
|
HAL_GPIO_Init(GPIOH, &GPIO_InitStruct);
|
|
|
|
/*Configure GPIO pins : ULPI_CLK_Pin ULPI_D0_Pin */
|
|
GPIO_InitStruct.Pin = ULPI_CLK_Pin | ULPI_D0_Pin;
|
|
GPIO_InitStruct.Mode = GPIO_MODE_AF_PP;
|
|
GPIO_InitStruct.Pull = GPIO_NOPULL;
|
|
GPIO_InitStruct.Speed = GPIO_SPEED_FREQ_VERY_HIGH;
|
|
GPIO_InitStruct.Alternate = GPIO_AF10_OTG_HS;
|
|
HAL_GPIO_Init(GPIOA, &GPIO_InitStruct);
|
|
|
|
/*Configure GPIO pins : PB14 PB15 */
|
|
GPIO_InitStruct.Pin = GPIO_PIN_14 | GPIO_PIN_15;
|
|
GPIO_InitStruct.Mode = GPIO_MODE_AF_PP;
|
|
GPIO_InitStruct.Pull = GPIO_NOPULL;
|
|
GPIO_InitStruct.Speed = GPIO_SPEED_FREQ_VERY_HIGH;
|
|
GPIO_InitStruct.Alternate = GPIO_AF5_SPI2;
|
|
HAL_GPIO_Init(GPIOB, &GPIO_InitStruct);
|
|
}
|
|
|
|
/* USER CODE BEGIN 4 */
|
|
|
|
const uint32_t Couleur_joueur = LCD_COLOR_CYAN;
|
|
const uint32_t Couleur_monstre = LCD_COLOR_CYAN;
|
|
const uint32_t Couleur_missile = LCD_COLOR_WHITE;
|
|
const uint32_t Couleur_vide = LCD_COLOR_BLACK;
|
|
|
|
static int envoie_score(int score)
|
|
{
|
|
socket socket_udp = udp_new();
|
|
return 0;
|
|
}
|
|
|
|
void repopulate_ennemie_list(uint8_t wave)
|
|
{
|
|
int idx1;
|
|
int idx2;
|
|
uint32_t nombre_aleatoire;
|
|
if (HAL_RNG_GenerateRandomNumber(&hrng, &nombre_aleatoire) != HAL_OK)
|
|
{
|
|
nombre_aleatoire = 0xFFFFFFFF;
|
|
}
|
|
for (idx1 = 0; idx1 < 8; idx1++)
|
|
{
|
|
for (idx2 = 0; idx2 < 3; idx2++)
|
|
{
|
|
Table_ennemie[idx1][idx2].x = (2 * idx1 + 1) * monstre_width;
|
|
Table_ennemie[idx1][idx2].y = (2 * idx1 + 1) * monstre_height;
|
|
Table_ennemie[idx1][idx2].health = wave / 2 + 1;
|
|
Table_ennemie[idx1][idx2].missile.x = 0;
|
|
Table_ennemie[idx1][idx2].missile.y = 0;
|
|
Table_ennemie[idx1][idx2].missile.dx = 1;
|
|
Table_ennemie[idx1][idx2].missile.dy = 0;
|
|
Table_ennemie[idx1][idx2].missile.equipe = 0;
|
|
Table_ennemie[idx1][idx2].missile.damage = 1;
|
|
Table_ennemie[idx1][idx2].missile.valide = 1;
|
|
if ((nombre_aleatoire >> (idx1 * 8 + idx2)) && 1)
|
|
Table_ennemie[idx1][idx2].health = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* @brief Encapsulation du tracer d'un rectangle
|
|
* @param pos_x
|
|
* @retval None
|
|
*/
|
|
void lcd_plot_rect(uint16_t pos_x, uint16_t pos_y, uint16_t taille_x, uint16_t taille_y, uint32_t color)
|
|
{
|
|
while (xSemaphoreTake(MutexLCDHandle, (TickType_t)10) != pdPASS)
|
|
;
|
|
BSP_LCD_SetTextColor(color);
|
|
BSP_LCD_FillRect(pos_x, pos_y, taille_x, taille_y);
|
|
xSemaphoreGive(MutexLCDHandle);
|
|
}
|
|
|
|
uint8_t colision_missile(uint16_t m_pos_x, uint16_t m_pos_y, uint16_t o_pos_x, uint16_t o_pos_y, uint16_t o_taille_x, uint16_t o_taille_y)
|
|
{
|
|
return ((m_pos_x > o_pos_x) & (m_pos_x < o_pos_x + o_taille_x) & (m_pos_y > o_pos_y) & (m_pos_y < o_pos_y + o_taille_y));
|
|
}
|
|
/* USER CODE END 4 */
|
|
|
|
/* USER CODE BEGIN Header_f_GameMaster */
|
|
/**
|
|
* @brief Function implementing the GameMaster thread.
|
|
* @param argument: Not used
|
|
* @retval None
|
|
*/
|
|
/* USER CODE END Header_f_GameMaster */
|
|
void f_GameMaster(void const *argument)
|
|
{
|
|
/* init code for LWIP */
|
|
MX_LWIP_Init();
|
|
/* USER CODE BEGIN 5 */
|
|
TickType_t xLastWakeTime;
|
|
const TickType_t xPeriodeTache = 100 / portTICK_PERIOD_MS;
|
|
// Si la variable end est à 1, le jeu s'arrete.
|
|
uint8_t end = 0;
|
|
uint8_t wave = 0;
|
|
repopulate_ennemie_list(wave);
|
|
|
|
/* Infinite loop */
|
|
for (;;)
|
|
{
|
|
while (xQueueReceive(Queue_FHandle, &end, (TickType_t)10) != pdPASS)
|
|
; // Tant qu'il n'y a pas de nouveau message
|
|
|
|
if (end == 1)
|
|
{
|
|
vTaskDelete(Block_EnemieHandle);
|
|
vTaskDelete(ProjectileHandle);
|
|
vTaskDelete(Joueur_1Handle);
|
|
//TODO L'affichage de l'écran de fin et des scores
|
|
}
|
|
|
|
if (end == 0)
|
|
{
|
|
wave++;
|
|
repopulate_ennemie_list(wave);
|
|
}
|
|
}
|
|
/* USER CODE END 5 */
|
|
}
|
|
|
|
/* USER CODE BEGIN Header_f_Joueur_1 */
|
|
/**
|
|
* @brief Function implementing the Joueur_1 thread.
|
|
* @param argument: Not used
|
|
* @retval None
|
|
*/
|
|
/* USER CODE END Header_f_Joueur_1 */
|
|
void f_Joueur_1(void const *argument)
|
|
{
|
|
/* USER CODE BEGIN f_Joueur_1 */
|
|
TickType_t xLastWakeTime;
|
|
const TickType_t xPeriodeTache = 100 / portTICK_PERIOD_MS;
|
|
uint32_t joystick_h, joystick_v;
|
|
uint8_t stop = 1;
|
|
|
|
struct Missile missile;
|
|
|
|
ADC_ChannelConfTypeDef sConfig3 = {0};
|
|
sConfig3.Rank = ADC_REGULAR_RANK_1;
|
|
sConfig3.SamplingTime = ADC_SAMPLETIME_3CYCLES;
|
|
sConfig3.Channel = ADC_CHANNEL_8;
|
|
|
|
HAL_ADC_ConfigChannel(&hadc3, &sConfig3);
|
|
HAL_ADC_Start(&hadc3);
|
|
|
|
ADC_ChannelConfTypeDef sConfig1 = {0};
|
|
sConfig1.Rank = ADC_REGULAR_RANK_1;
|
|
sConfig1.SamplingTime = ADC_SAMPLETIME_3CYCLES;
|
|
sConfig1.Channel = ADC_CHANNEL_0;
|
|
|
|
HAL_ADC_ConfigChannel(&hadc1, &sConfig1);
|
|
HAL_ADC_Start(&hadc1);
|
|
|
|
// Paramètre de l'écran pour la reprouductibilité
|
|
|
|
uint32_t LCD_HEIGHT = BSP_LCD_GetXSize();
|
|
uint32_t LCD_WIDTH = BSP_LCD_GetYSize();
|
|
|
|
const uint32_t seuil_joystick = 200;
|
|
const uint32_t centre_joystick = 2048;
|
|
/* Infinite loop */
|
|
for (;;)
|
|
{
|
|
lcd_plot_rect(joueur.x, joueur.y, joueur_width, joueur_height, Couleur_vide);
|
|
|
|
// BSP_LCD_DrawBitmap(uint32_t Xpos, uint32_t Ypos, uint8_t *pbmp)
|
|
HAL_ADC_ConfigChannel(&hadc3, &sConfig3);
|
|
HAL_ADC_Start(&hadc3);
|
|
while (HAL_ADC_PollForConversion(&hadc3, 100) != HAL_OK)
|
|
;
|
|
joystick_h = HAL_ADC_GetValue(&hadc3);
|
|
|
|
HAL_ADC_ConfigChannel(&hadc1, &sConfig1);
|
|
HAL_ADC_Start(&hadc1);
|
|
while (HAL_ADC_PollForConversion(&hadc1, 100) != HAL_OK)
|
|
;
|
|
joystick_v = HAL_ADC_GetValue(&hadc1);
|
|
|
|
if ((joueur.y < LCD_WIDTH - joueur_width - joueur.dy) && (joystick_h < centre_joystick - seuil_joystick))
|
|
joueur.y += joueur.dy;
|
|
if ((joueur.y > joueur.dy) && (joystick_h > centre_joystick + seuil_joystick))
|
|
joueur.y -= joueur.dy;
|
|
|
|
if ((joueur.x < LCD_HEIGHT - joueur_height - joueur.dx) && (joystick_v < centre_joystick - seuil_joystick))
|
|
joueur.x += joueur.dx;
|
|
if ((joueur.x > joueur.dx) && (joystick_v > centre_joystick + seuil_joystick))
|
|
joueur.x -= joueur.dx;
|
|
|
|
lcd_plot_rect(joueur.x, joueur.y, joueur_width, joueur_height, Couleur_joueur);
|
|
|
|
if (xQueueReceive(Queue_JHandle, &missile, 0) == pdPASS)
|
|
joueur.health = joueur.health - missile.damage;
|
|
// On envoie 1 si le joueur est mort et on envoie 0 si les enemis sont tous morts
|
|
if (joueur.health == 0)
|
|
xQueueSend(Queue_FHandle, &stop, 0);
|
|
|
|
// TODO La condition sur une entrée analogique pour envoyer un missile
|
|
// struct Missile missile = {joueur.x, joueur.y,joueur.missile.dx, joueur.missile.dy, 1, joueur.missile.color, joueur.missile.damage};
|
|
// xQueueSend(Queue_NHandle,&missile,0);
|
|
vTaskDelayUntil(&xLastWakeTime, xPeriodeTache);
|
|
}
|
|
/* USER CODE END f_Joueur_1 */
|
|
}
|
|
|
|
/* USER CODE BEGIN Header_f_block_enemie */
|
|
/**
|
|
* @brief Function implementing the Block_Enemie thread.
|
|
* @param argument: Not used
|
|
* @retval None
|
|
*/
|
|
/* USER CODE END Header_f_block_enemie */
|
|
void f_block_enemie(void const *argument)
|
|
{
|
|
/* USER CODE BEGIN f_block_enemie */
|
|
TickType_t xLastWakeTime;
|
|
const TickType_t xPeriodeTache = 500 / portTICK_PERIOD_MS; // Toute les demi secondes
|
|
uint8_t end = 0;
|
|
uint8_t nombre_monstre;
|
|
struct Collision collision;
|
|
/* Infinite loop */
|
|
for (;;)
|
|
{
|
|
while (xQueueReceive(Queue_EHandle, &collision, 0) == pdPASS)
|
|
{
|
|
Table_ennemie[collision.idx1][collision.idx2].health -= collision.damage;
|
|
}
|
|
|
|
for (int idx1 = 0; idx1 < 8; idx1++)
|
|
{
|
|
for (int idx2 = 0; idx2 < 3; idx2++)
|
|
{
|
|
lcd_plot_rect(Table_ennemie[idx1][idx2].x, Table_ennemie[idx1][idx2].y, monstre_width, monstre_height, Couleur_vide);
|
|
}
|
|
}
|
|
|
|
// TODO déplacement des ennemies
|
|
|
|
nombre_monstre = 0;
|
|
for (int idx1 = 0; idx1 < 8, idx1++)
|
|
{
|
|
for (int idx2 = 0; idx2 < 3; idx2++)
|
|
{
|
|
if (Table_ennemie[idx1][idx2].health > 0)
|
|
{
|
|
nombre_monstre++;
|
|
lcd_plot_rect(Table_ennemie[idx1][idx2].x, Table_ennemie[idx1][idx2].y, monstre_width, monstre_height, Couleur_monstre);
|
|
}
|
|
}
|
|
}
|
|
if (nombre_monstre)
|
|
xQueueSend(Queue_FHandle, &end, 0);
|
|
|
|
/*
|
|
xQueueReceive(Queue_EHandle, &collision, 0);
|
|
if (number_monsters == 0)
|
|
{
|
|
xQueueSend(Queue_FHandle, &end, 0);
|
|
}
|
|
|
|
for (int i = 0; i < number_monsters; i++)
|
|
{
|
|
if (list_monsters[i].health > 0)
|
|
{
|
|
if ((missile.x == list_monsters[i].x) && (missile.y == list_monsters[i].y))
|
|
{
|
|
list_monsters[i].health = list_monsters[i].health - 1;
|
|
// Est ce que cette ligne va marcher sachant que je transmets l'adresse dans la queue ?
|
|
missile.valide = 0;
|
|
if (list_monsters[i].health == 0)
|
|
{
|
|
//TODO explosion du plaisir ?
|
|
number_monsters = number_monsters - 1;
|
|
}
|
|
}
|
|
|
|
BSP_LCD_DrawBitmap(list_monsters[i].x, list_monsters[i].y, &list_monsters[i].pbmp);
|
|
// On alterne le deplacement des méchants comme dans le vrai jeux
|
|
//TODO est ce que ca va posé un décalage entre l'affichage et la hitboxe ?
|
|
list_monsters[i].x = list_monsters[i].x + deplacement * 2;
|
|
}
|
|
}
|
|
deplacement = -1;
|
|
*/
|
|
vTaskDelayUntil(&xLastWakeTime, xPeriodeTache);
|
|
}
|
|
/* USER CODE END f_block_enemie */
|
|
}
|
|
|
|
/* USER CODE BEGIN Header_f_projectile */
|
|
/**
|
|
* @brief Function implementing the Projectile thread.
|
|
* @param argument: Not used
|
|
* @retval None
|
|
*/
|
|
/* USER CODE END Header_f_projectile */
|
|
void f_projectile(void const *argument)
|
|
{
|
|
/* USER CODE BEGIN f_projectile */
|
|
TickType_t xLastWakeTime;
|
|
const TickType_t xPeriodeTache = 200 / portTICK_PERIOD_MS; // Toutes les 200 ms
|
|
const int TAILLE_LISTE_MISSILE = 25;
|
|
/* Infinite loop */
|
|
struct Missile liste_missile[TAILLE_LISTE_MISSILE];
|
|
struct Missile missile = {70, 70, 1, 0, 0, LCD_COLOR_WHITE, 1, 1};
|
|
uint8_t indice = 1;
|
|
liste_missile[0] = missile;
|
|
uint32_t new_x;
|
|
uint32_t new_y;
|
|
// Paramètre de l'écran pour la reprouductibilité
|
|
|
|
uint32_t LCD_HEIGHT = BSP_LCD_GetXSize();
|
|
uint32_t LCD_WIDTH = BSP_LCD_GetYSize();
|
|
|
|
for (;;)
|
|
{
|
|
for (int idx_missile = 0; idx_missile < TAILLE_LISTE_MISSILE; idx_missile++)
|
|
{
|
|
if (liste_missile[idx_missile].valide)
|
|
{
|
|
new_x = liste_missile[idx_missile].x + liste_missile[idx_missile].dx;
|
|
new_y = liste_missile[idx_missile].y + liste_missile[idx_missile].dy;
|
|
if ((new_x < 0) | (new_x > LCD_WIDTH) | (new_y < 0) | (new_y > LCD_HEIGHT))
|
|
liste_missile[idx_missile].valide = 0;
|
|
if ((liste_missile[idx_missile].equipe == 0) & colision_missile(new_x, new_y, joueur.x, joueur.y, joueur_width, joueur_height))
|
|
{ //TODO condition de choc avec le joueur
|
|
xQueueSend(Queue_JHandle, &liste_missile[idx_missile], 0);
|
|
liste_missile[idx_missile].valide = 0;
|
|
}
|
|
if (liste_missile[idx_missile].equipe == 1)
|
|
{
|
|
for (int idx_mechant_1 = 0; idx_mechant_1 < 8; idx_mechant_1++)
|
|
{
|
|
for (int idx_mechant_2 = 0; idx_mechant_2 < 3; idx_mechant_2++)
|
|
{
|
|
if (colision_missile(new_x, new_y, Table_ennemie[idx_mechant_1][idx_mechant_2].x, Table_ennemie[idx_mechant_1][idx_mechant_2].y, monstre_width, monstre_height))
|
|
{
|
|
struct Collision collision = {idx_mechant_1, idx_mechant_2, liste_missile[idx_missile].damage};
|
|
xQueueSend(Queue_EHandle, (void *)&collision, 0);
|
|
liste_missile[idx_missile].valide = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
//TODO effacage
|
|
//TODO nouvelle position
|
|
}
|
|
}
|
|
|
|
/*
|
|
//xQueueReceive(Queue_NHandle, &missile, 0);
|
|
//liste_missile[indice++] = missile;
|
|
|
|
for (int i=0;i< indice;i++)
|
|
{
|
|
|
|
// Si le missile n'est pas sur un bord
|
|
if (liste_missile[i].valide == 1)
|
|
{
|
|
// Si le missile appartient au joueur :
|
|
if (liste_missile[i].equipe == 0)
|
|
{
|
|
if (liste_missile[i].x >= Limit_ennemis_x)
|
|
{
|
|
xQueueSend(Queue_EHandle, &liste_missile+indice,0);
|
|
// TODO Une petite animation d'explosion ?
|
|
}
|
|
|
|
if ((liste_missile[i].x > 1)&&(liste_missile[i].x < LCD_HEIGHT-1)&&(liste_missile[i].y < LCD_WIDTH-1)&&(liste_missile[i].y > 1))
|
|
{
|
|
BSP_LCD_DrawPixel(liste_missile[i].x, liste_missile[i].y, LCD_COLOR_BACKGROUND);
|
|
liste_missile[i].x = liste_missile[i].x + liste_missile[i].dx ;
|
|
liste_missile[i].y = liste_missile[i].y + liste_missile[i].dy;
|
|
BSP_LCD_DrawPixel(liste_missile[i].x, liste_missile[i].y, liste_missile[i].color);
|
|
}
|
|
//TODO test sur tous les ennemis
|
|
else
|
|
{
|
|
liste_missile[i].valide = 0;
|
|
BSP_LCD_DrawPixel(liste_missile[i].x, liste_missile[i].y, LCD_COLOR_BACKGROUND);
|
|
}
|
|
}
|
|
// Si le missile appartient aux ennemis
|
|
else if (liste_missile[i].equipe == 1)
|
|
{
|
|
if ((liste_missile[i].x == joueur.x)&&(liste_missile[i].y == joueur.y))
|
|
{
|
|
xQueueSend(Queue_JHandle, &liste_missile+indice,0);
|
|
liste_missile[i].valide = 0;
|
|
// TODO Une petite animation d'explosion ?
|
|
}
|
|
if ((liste_missile[i].x > 1)&&(liste_missile[i].x < LCD_HEIGHT-1)&&(liste_missile[i].y < LCD_WIDTH-1)&&(liste_missile[i].y > 1))
|
|
{
|
|
BSP_LCD_DrawPixel(liste_missile[i].x, liste_missile[i].y, LCD_COLOR_BACKGROUND);
|
|
liste_missile[i].x = liste_missile[i].x + liste_missile[i].dx ;
|
|
liste_missile[i].y = liste_missile[i].y + liste_missile[i].dy;
|
|
BSP_LCD_DrawPixel(liste_missile[i].x, liste_missile[i].y, liste_missile[i].color);
|
|
}
|
|
else
|
|
{
|
|
liste_missile[i].valide = 0;
|
|
BSP_LCD_DrawPixel(liste_missile[i].x, liste_missile[i].y, LCD_COLOR_BACKGROUND);
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
*/
|
|
vTaskDelayUntil(&xLastWakeTime, xPeriodeTache);
|
|
}
|
|
|
|
/* USER CODE END f_projectile */
|
|
}
|
|
|
|
/**
|
|
* @brief Period elapsed callback in non blocking mode
|
|
* @note This function is called when TIM6 interrupt took place, inside
|
|
* HAL_TIM_IRQHandler(). It makes a direct call to HAL_IncTick() to increment
|
|
* a global variable "uwTick" used as application time base.
|
|
* @param htim : TIM handle
|
|
* @retval None
|
|
*/
|
|
void HAL_TIM_PeriodElapsedCallback(TIM_HandleTypeDef *htim)
|
|
{
|
|
/* USER CODE BEGIN Callback 0 */
|
|
|
|
/* USER CODE END Callback 0 */
|
|
if (htim->Instance == TIM6)
|
|
{
|
|
HAL_IncTick();
|
|
}
|
|
/* USER CODE BEGIN Callback 1 */
|
|
|
|
/* USER CODE END Callback 1 */
|
|
}
|
|
|
|
/**
|
|
* @brief This function is executed in case of error occurrence.
|
|
* @retval None
|
|
*/
|
|
void Error_Handler(void)
|
|
{
|
|
/* USER CODE BEGIN Error_Handler_Debug */
|
|
/* User can add his own implementation to report the HAL error return state */
|
|
__disable_irq();
|
|
while (1)
|
|
{
|
|
}
|
|
/* USER CODE END Error_Handler_Debug */
|
|
}
|
|
|
|
#ifdef USE_FULL_ASSERT
|
|
/**
|
|
* @brief Reports the name of the source file and the source line number
|
|
* where the assert_param error has occurred.
|
|
* @param file: pointer to the source file name
|
|
* @param line: assert_param error line source number
|
|
* @retval None
|
|
*/
|
|
void assert_failed(uint8_t *file, uint32_t line)
|
|
{
|
|
/* USER CODE BEGIN 6 */
|
|
/* User can add his own implementation to report the file name and line number,
|
|
ex: printf("Wrong parameters value: file %s on line %d\r\n", file, line) */
|
|
/* USER CODE END 6 */
|
|
}
|
|
#endif /* USE_FULL_ASSERT */
|
|
|
|
/************************ (C) COPYRIGHT STMicroelectronics *****END OF FILE****/
|