884 lines
28 KiB
Go
884 lines
28 KiB
Go
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Garbage collector: sweeping
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// The sweeper consists of two different algorithms:
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//
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// * The object reclaimer finds and frees unmarked slots in spans. It
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// can free a whole span if none of the objects are marked, but that
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// isn't its goal. This can be driven either synchronously by
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// mcentral.cacheSpan for mcentral spans, or asynchronously by
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// sweepone, which looks at all the mcentral lists.
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//
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// * The span reclaimer looks for spans that contain no marked objects
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// and frees whole spans. This is a separate algorithm because
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// freeing whole spans is the hardest task for the object reclaimer,
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// but is critical when allocating new spans. The entry point for
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// this is mheap_.reclaim and it's driven by a sequential scan of
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// the page marks bitmap in the heap arenas.
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//
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// Both algorithms ultimately call mspan.sweep, which sweeps a single
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// heap span.
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package runtime
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import (
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"runtime/internal/atomic"
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"unsafe"
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)
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var sweep sweepdata
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// State of background sweep.
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type sweepdata struct {
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lock mutex
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g *g
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parked bool
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started bool
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nbgsweep uint32
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npausesweep uint32
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// active tracks outstanding sweepers and the sweep
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// termination condition.
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active activeSweep
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// centralIndex is the current unswept span class.
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// It represents an index into the mcentral span
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// sets. Accessed and updated via its load and
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// update methods. Not protected by a lock.
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//
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// Reset at mark termination.
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// Used by mheap.nextSpanForSweep.
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centralIndex sweepClass
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}
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// sweepClass is a spanClass and one bit to represent whether we're currently
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// sweeping partial or full spans.
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type sweepClass uint32
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const (
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numSweepClasses = numSpanClasses * 2
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sweepClassDone sweepClass = sweepClass(^uint32(0))
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)
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func (s *sweepClass) load() sweepClass {
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return sweepClass(atomic.Load((*uint32)(s)))
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}
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func (s *sweepClass) update(sNew sweepClass) {
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// Only update *s if its current value is less than sNew,
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// since *s increases monotonically.
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sOld := s.load()
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for sOld < sNew && !atomic.Cas((*uint32)(s), uint32(sOld), uint32(sNew)) {
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sOld = s.load()
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}
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// TODO(mknyszek): This isn't the only place we have
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// an atomic monotonically increasing counter. It would
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// be nice to have an "atomic max" which is just implemented
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// as the above on most architectures. Some architectures
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// like RISC-V however have native support for an atomic max.
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}
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func (s *sweepClass) clear() {
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atomic.Store((*uint32)(s), 0)
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}
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// split returns the underlying span class as well as
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// whether we're interested in the full or partial
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// unswept lists for that class, indicated as a boolean
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// (true means "full").
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func (s sweepClass) split() (spc spanClass, full bool) {
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return spanClass(s >> 1), s&1 == 0
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}
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// nextSpanForSweep finds and pops the next span for sweeping from the
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// central sweep buffers. It returns ownership of the span to the caller.
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// Returns nil if no such span exists.
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func (h *mheap) nextSpanForSweep() *mspan {
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sg := h.sweepgen
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for sc := sweep.centralIndex.load(); sc < numSweepClasses; sc++ {
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spc, full := sc.split()
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c := &h.central[spc].mcentral
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var s *mspan
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if full {
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s = c.fullUnswept(sg).pop()
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} else {
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s = c.partialUnswept(sg).pop()
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}
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if s != nil {
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// Write down that we found something so future sweepers
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// can start from here.
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sweep.centralIndex.update(sc)
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return s
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}
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}
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// Write down that we found nothing.
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sweep.centralIndex.update(sweepClassDone)
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return nil
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}
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const sweepDrainedMask = 1 << 31
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// activeSweep is a type that captures whether sweeping
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// is done, and whether there are any outstanding sweepers.
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//
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// Every potential sweeper must call begin() before they look
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// for work, and end() after they've finished sweeping.
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type activeSweep struct {
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// state is divided into two parts.
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//
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// The top bit (masked by sweepDrainedMask) is a boolean
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// value indicating whether all the sweep work has been
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// drained from the queue.
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//
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// The rest of the bits are a counter, indicating the
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// number of outstanding concurrent sweepers.
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state atomic.Uint32
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}
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// begin registers a new sweeper. Returns a sweepLocker
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// for acquiring spans for sweeping. Any outstanding sweeper blocks
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// sweep termination.
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//
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// If the sweepLocker is invalid, the caller can be sure that all
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// outstanding sweep work has been drained, so there is nothing left
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// to sweep. Note that there may be sweepers currently running, so
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// this does not indicate that all sweeping has completed.
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//
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// Even if the sweepLocker is invalid, its sweepGen is always valid.
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func (a *activeSweep) begin() sweepLocker {
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for {
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state := a.state.Load()
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if state&sweepDrainedMask != 0 {
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return sweepLocker{mheap_.sweepgen, false}
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}
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if a.state.CompareAndSwap(state, state+1) {
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return sweepLocker{mheap_.sweepgen, true}
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}
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}
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}
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// end deregisters a sweeper. Must be called once for each time
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// begin is called if the sweepLocker is valid.
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func (a *activeSweep) end(sl sweepLocker) {
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if sl.sweepGen != mheap_.sweepgen {
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throw("sweeper left outstanding across sweep generations")
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}
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for {
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state := a.state.Load()
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if (state&^sweepDrainedMask)-1 >= sweepDrainedMask {
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throw("mismatched begin/end of activeSweep")
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}
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if a.state.CompareAndSwap(state, state-1) {
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if state != sweepDrainedMask {
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return
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}
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if debug.gcpacertrace > 0 {
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print("pacer: sweep done at heap size ", gcController.heapLive>>20, "MB; allocated ", (gcController.heapLive-mheap_.sweepHeapLiveBasis)>>20, "MB during sweep; swept ", mheap_.pagesSwept.Load(), " pages at ", mheap_.sweepPagesPerByte, " pages/byte\n")
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}
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return
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}
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}
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}
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// markDrained marks the active sweep cycle as having drained
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// all remaining work. This is safe to be called concurrently
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// with all other methods of activeSweep, though may race.
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//
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// Returns true if this call was the one that actually performed
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// the mark.
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func (a *activeSweep) markDrained() bool {
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for {
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state := a.state.Load()
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if state&sweepDrainedMask != 0 {
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return false
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}
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if a.state.CompareAndSwap(state, state|sweepDrainedMask) {
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return true
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}
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}
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}
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// sweepers returns the current number of active sweepers.
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func (a *activeSweep) sweepers() uint32 {
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return a.state.Load() &^ sweepDrainedMask
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}
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// isDone returns true if all sweep work has been drained and no more
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// outstanding sweepers exist. That is, when the sweep phase is
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// completely done.
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func (a *activeSweep) isDone() bool {
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return a.state.Load() == sweepDrainedMask
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}
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// reset sets up the activeSweep for the next sweep cycle.
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//
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// The world must be stopped.
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func (a *activeSweep) reset() {
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assertWorldStopped()
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a.state.Store(0)
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}
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// finishsweep_m ensures that all spans are swept.
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//
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// The world must be stopped. This ensures there are no sweeps in
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// progress.
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//
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//go:nowritebarrier
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func finishsweep_m() {
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assertWorldStopped()
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// Sweeping must be complete before marking commences, so
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// sweep any unswept spans. If this is a concurrent GC, there
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// shouldn't be any spans left to sweep, so this should finish
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// instantly. If GC was forced before the concurrent sweep
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// finished, there may be spans to sweep.
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for sweepone() != ^uintptr(0) {
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sweep.npausesweep++
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}
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// Make sure there aren't any outstanding sweepers left.
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// At this point, with the world stopped, it means one of two
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// things. Either we were able to preempt a sweeper, or that
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// a sweeper didn't call sweep.active.end when it should have.
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// Both cases indicate a bug, so throw.
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if sweep.active.sweepers() != 0 {
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throw("active sweepers found at start of mark phase")
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}
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// Reset all the unswept buffers, which should be empty.
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// Do this in sweep termination as opposed to mark termination
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// so that we can catch unswept spans and reclaim blocks as
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// soon as possible.
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sg := mheap_.sweepgen
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for i := range mheap_.central {
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c := &mheap_.central[i].mcentral
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c.partialUnswept(sg).reset()
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c.fullUnswept(sg).reset()
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}
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// Sweeping is done, so if the scavenger isn't already awake,
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// wake it up. There's definitely work for it to do at this
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// point.
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wakeScavenger()
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nextMarkBitArenaEpoch()
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}
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func bgsweep(c chan int) {
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setSystemGoroutine()
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sweep.g = getg()
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lockInit(&sweep.lock, lockRankSweep)
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lock(&sweep.lock)
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sweep.parked = true
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c <- 1
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goparkunlock(&sweep.lock, waitReasonGCSweepWait, traceEvGoBlock, 1)
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for {
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for sweepone() != ^uintptr(0) {
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sweep.nbgsweep++
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Gosched()
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}
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for freeSomeWbufs(true) {
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Gosched()
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}
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lock(&sweep.lock)
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if !isSweepDone() {
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// This can happen if a GC runs between
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// gosweepone returning ^0 above
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// and the lock being acquired.
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unlock(&sweep.lock)
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// We need a preemption point for gofrontend.
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Gosched()
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continue
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}
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sweep.parked = true
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goparkunlock(&sweep.lock, waitReasonGCSweepWait, traceEvGoBlock, 1)
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}
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}
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// sweepLocker acquires sweep ownership of spans.
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type sweepLocker struct {
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// sweepGen is the sweep generation of the heap.
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sweepGen uint32
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valid bool
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}
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// sweepLocked represents sweep ownership of a span.
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type sweepLocked struct {
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*mspan
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}
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// tryAcquire attempts to acquire sweep ownership of span s. If it
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// successfully acquires ownership, it blocks sweep completion.
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func (l *sweepLocker) tryAcquire(s *mspan) (sweepLocked, bool) {
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if !l.valid {
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throw("use of invalid sweepLocker")
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}
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// Check before attempting to CAS.
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if atomic.Load(&s.sweepgen) != l.sweepGen-2 {
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return sweepLocked{}, false
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}
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// Attempt to acquire sweep ownership of s.
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if !atomic.Cas(&s.sweepgen, l.sweepGen-2, l.sweepGen-1) {
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return sweepLocked{}, false
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}
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return sweepLocked{s}, true
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}
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// sweepone sweeps some unswept heap span and returns the number of pages returned
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// to the heap, or ^uintptr(0) if there was nothing to sweep.
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func sweepone() uintptr {
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gp := getg()
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// Increment locks to ensure that the goroutine is not preempted
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// in the middle of sweep thus leaving the span in an inconsistent state for next GC
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gp.m.locks++
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// TODO(austin): sweepone is almost always called in a loop;
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// lift the sweepLocker into its callers.
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sl := sweep.active.begin()
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if !sl.valid {
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gp.m.locks--
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return ^uintptr(0)
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}
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// Find a span to sweep.
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npages := ^uintptr(0)
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var noMoreWork bool
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for {
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s := mheap_.nextSpanForSweep()
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if s == nil {
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noMoreWork = sweep.active.markDrained()
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break
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}
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if state := s.state.get(); state != mSpanInUse {
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// This can happen if direct sweeping already
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// swept this span, but in that case the sweep
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// generation should always be up-to-date.
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if !(s.sweepgen == sl.sweepGen || s.sweepgen == sl.sweepGen+3) {
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print("runtime: bad span s.state=", state, " s.sweepgen=", s.sweepgen, " sweepgen=", sl.sweepGen, "\n")
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throw("non in-use span in unswept list")
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}
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continue
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}
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if s, ok := sl.tryAcquire(s); ok {
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// Sweep the span we found.
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npages = s.npages
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if s.sweep(false) {
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// Whole span was freed. Count it toward the
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// page reclaimer credit since these pages can
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// now be used for span allocation.
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mheap_.reclaimCredit.Add(npages)
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} else {
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// Span is still in-use, so this returned no
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// pages to the heap and the span needs to
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// move to the swept in-use list.
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npages = 0
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}
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break
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}
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}
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sweep.active.end(sl)
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if noMoreWork {
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// The sweep list is empty. There may still be
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// concurrent sweeps running, but we're at least very
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// close to done sweeping.
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// Move the scavenge gen forward (signalling
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// that there's new work to do) and wake the scavenger.
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//
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// The scavenger is signaled by the last sweeper because once
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// sweeping is done, we will definitely have useful work for
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// the scavenger to do, since the scavenger only runs over the
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// heap once per GC cycle. This update is not done during sweep
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// termination because in some cases there may be a long delay
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// between sweep done and sweep termination (e.g. not enough
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// allocations to trigger a GC) which would be nice to fill in
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// with scavenging work.
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systemstack(func() {
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lock(&mheap_.lock)
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mheap_.pages.scavengeStartGen()
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unlock(&mheap_.lock)
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})
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// Since we might sweep in an allocation path, it's not possible
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// for us to wake the scavenger directly via wakeScavenger, since
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// it could allocate. Ask sysmon to do it for us instead.
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readyForScavenger()
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}
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gp.m.locks--
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return npages
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}
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// isSweepDone reports whether all spans are swept.
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//
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// Note that this condition may transition from false to true at any
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// time as the sweeper runs. It may transition from true to false if a
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// GC runs; to prevent that the caller must be non-preemptible or must
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// somehow block GC progress.
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func isSweepDone() bool {
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return sweep.active.isDone()
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}
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// Returns only when span s has been swept.
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//go:nowritebarrier
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func (s *mspan) ensureSwept() {
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// Caller must disable preemption.
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// Otherwise when this function returns the span can become unswept again
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// (if GC is triggered on another goroutine).
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_g_ := getg()
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if _g_.m.locks == 0 && _g_.m.mallocing == 0 && _g_ != _g_.m.g0 {
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throw("mspan.ensureSwept: m is not locked")
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}
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// If this operation fails, then that means that there are
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// no more spans to be swept. In this case, either s has already
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// been swept, or is about to be acquired for sweeping and swept.
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sl := sweep.active.begin()
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if sl.valid {
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// The caller must be sure that the span is a mSpanInUse span.
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if s, ok := sl.tryAcquire(s); ok {
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s.sweep(false)
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sweep.active.end(sl)
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return
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}
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sweep.active.end(sl)
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}
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// Unfortunately we can't sweep the span ourselves. Somebody else
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// got to it first. We don't have efficient means to wait, but that's
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// OK, it will be swept fairly soon.
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for {
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spangen := atomic.Load(&s.sweepgen)
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if spangen == sl.sweepGen || spangen == sl.sweepGen+3 {
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break
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}
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osyield()
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}
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}
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// Sweep frees or collects finalizers for blocks not marked in the mark phase.
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// It clears the mark bits in preparation for the next GC round.
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// Returns true if the span was returned to heap.
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// If preserve=true, don't return it to heap nor relink in mcentral lists;
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// caller takes care of it.
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func (sl *sweepLocked) sweep(preserve bool) bool {
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// It's critical that we enter this function with preemption disabled,
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// GC must not start while we are in the middle of this function.
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_g_ := getg()
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if _g_.m.locks == 0 && _g_.m.mallocing == 0 && _g_ != _g_.m.g0 {
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throw("mspan.sweep: m is not locked")
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}
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s := sl.mspan
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if !preserve {
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// We'll release ownership of this span. Nil it out to
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// prevent the caller from accidentally using it.
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sl.mspan = nil
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}
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sweepgen := mheap_.sweepgen
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if state := s.state.get(); state != mSpanInUse || s.sweepgen != sweepgen-1 {
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print("mspan.sweep: state=", state, " sweepgen=", s.sweepgen, " mheap.sweepgen=", sweepgen, "\n")
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throw("mspan.sweep: bad span state")
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}
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if trace.enabled {
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traceGCSweepSpan(s.npages * _PageSize)
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}
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mheap_.pagesSwept.Add(int64(s.npages))
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spc := s.spanclass
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size := s.elemsize
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// The allocBits indicate which unmarked objects don't need to be
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// processed since they were free at the end of the last GC cycle
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// and were not allocated since then.
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// If the allocBits index is >= s.freeindex and the bit
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// is not marked then the object remains unallocated
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// since the last GC.
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// This situation is analogous to being on a freelist.
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// Unlink & free special records for any objects we're about to free.
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// Two complications here:
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// 1. An object can have both finalizer and profile special records.
|
|
// In such case we need to queue finalizer for execution,
|
|
// mark the object as live and preserve the profile special.
|
|
// 2. A tiny object can have several finalizers setup for different offsets.
|
|
// If such object is not marked, we need to queue all finalizers at once.
|
|
// Both 1 and 2 are possible at the same time.
|
|
hadSpecials := s.specials != nil
|
|
siter := newSpecialsIter(s)
|
|
for siter.valid() {
|
|
// A finalizer can be set for an inner byte of an object, find object beginning.
|
|
objIndex := uintptr(siter.s.offset) / size
|
|
p := s.base() + objIndex*size
|
|
mbits := s.markBitsForIndex(objIndex)
|
|
if !mbits.isMarked() {
|
|
// This object is not marked and has at least one special record.
|
|
// Pass 1: see if it has at least one finalizer.
|
|
hasFin := false
|
|
endOffset := p - s.base() + size
|
|
for tmp := siter.s; tmp != nil && uintptr(tmp.offset) < endOffset; tmp = tmp.next {
|
|
if tmp.kind == _KindSpecialFinalizer {
|
|
// Stop freeing of object if it has a finalizer.
|
|
mbits.setMarkedNonAtomic()
|
|
hasFin = true
|
|
break
|
|
}
|
|
}
|
|
// Pass 2: queue all finalizers _or_ handle profile record.
|
|
for siter.valid() && uintptr(siter.s.offset) < endOffset {
|
|
// Find the exact byte for which the special was setup
|
|
// (as opposed to object beginning).
|
|
special := siter.s
|
|
p := s.base() + uintptr(special.offset)
|
|
if special.kind == _KindSpecialFinalizer || !hasFin {
|
|
siter.unlinkAndNext()
|
|
freeSpecial(special, unsafe.Pointer(p), size)
|
|
} else {
|
|
// The object has finalizers, so we're keeping it alive.
|
|
// All other specials only apply when an object is freed,
|
|
// so just keep the special record.
|
|
siter.next()
|
|
}
|
|
}
|
|
} else {
|
|
// object is still live
|
|
if siter.s.kind == _KindSpecialReachable {
|
|
special := siter.unlinkAndNext()
|
|
(*specialReachable)(unsafe.Pointer(special)).reachable = true
|
|
freeSpecial(special, unsafe.Pointer(p), size)
|
|
} else {
|
|
// keep special record
|
|
siter.next()
|
|
}
|
|
}
|
|
}
|
|
if hadSpecials && s.specials == nil {
|
|
spanHasNoSpecials(s)
|
|
}
|
|
|
|
if debug.allocfreetrace != 0 || debug.clobberfree != 0 || raceenabled || msanenabled || asanenabled {
|
|
// Find all newly freed objects. This doesn't have to
|
|
// efficient; allocfreetrace has massive overhead.
|
|
mbits := s.markBitsForBase()
|
|
abits := s.allocBitsForIndex(0)
|
|
for i := uintptr(0); i < s.nelems; i++ {
|
|
if !mbits.isMarked() && (abits.index < s.freeindex || abits.isMarked()) {
|
|
x := s.base() + i*s.elemsize
|
|
if debug.allocfreetrace != 0 {
|
|
tracefree(unsafe.Pointer(x), size)
|
|
}
|
|
if debug.clobberfree != 0 {
|
|
clobberfree(unsafe.Pointer(x), size)
|
|
}
|
|
if raceenabled {
|
|
racefree(unsafe.Pointer(x), size)
|
|
}
|
|
if msanenabled {
|
|
msanfree(unsafe.Pointer(x), size)
|
|
}
|
|
if asanenabled {
|
|
asanpoison(unsafe.Pointer(x), size)
|
|
}
|
|
}
|
|
mbits.advance()
|
|
abits.advance()
|
|
}
|
|
}
|
|
|
|
// Check for zombie objects.
|
|
if s.freeindex < s.nelems {
|
|
// Everything < freeindex is allocated and hence
|
|
// cannot be zombies.
|
|
//
|
|
// Check the first bitmap byte, where we have to be
|
|
// careful with freeindex.
|
|
obj := s.freeindex
|
|
if (*s.gcmarkBits.bytep(obj / 8)&^*s.allocBits.bytep(obj / 8))>>(obj%8) != 0 {
|
|
s.reportZombies()
|
|
}
|
|
// Check remaining bytes.
|
|
for i := obj/8 + 1; i < divRoundUp(s.nelems, 8); i++ {
|
|
if *s.gcmarkBits.bytep(i)&^*s.allocBits.bytep(i) != 0 {
|
|
s.reportZombies()
|
|
}
|
|
}
|
|
}
|
|
|
|
// Count the number of free objects in this span.
|
|
nalloc := uint16(s.countAlloc())
|
|
nfreed := s.allocCount - nalloc
|
|
if nalloc > s.allocCount {
|
|
// The zombie check above should have caught this in
|
|
// more detail.
|
|
print("runtime: nelems=", s.nelems, " nalloc=", nalloc, " previous allocCount=", s.allocCount, " nfreed=", nfreed, "\n")
|
|
throw("sweep increased allocation count")
|
|
}
|
|
|
|
s.allocCount = nalloc
|
|
s.freeindex = 0 // reset allocation index to start of span.
|
|
if trace.enabled {
|
|
getg().m.p.ptr().traceReclaimed += uintptr(nfreed) * s.elemsize
|
|
}
|
|
|
|
// gcmarkBits becomes the allocBits.
|
|
// get a fresh cleared gcmarkBits in preparation for next GC
|
|
s.allocBits = s.gcmarkBits
|
|
s.gcmarkBits = newMarkBits(s.nelems)
|
|
|
|
// Initialize alloc bits cache.
|
|
s.refillAllocCache(0)
|
|
|
|
// The span must be in our exclusive ownership until we update sweepgen,
|
|
// check for potential races.
|
|
if state := s.state.get(); state != mSpanInUse || s.sweepgen != sweepgen-1 {
|
|
print("mspan.sweep: state=", state, " sweepgen=", s.sweepgen, " mheap.sweepgen=", sweepgen, "\n")
|
|
throw("mspan.sweep: bad span state after sweep")
|
|
}
|
|
if s.sweepgen == sweepgen+1 || s.sweepgen == sweepgen+3 {
|
|
throw("swept cached span")
|
|
}
|
|
|
|
// We need to set s.sweepgen = h.sweepgen only when all blocks are swept,
|
|
// because of the potential for a concurrent free/SetFinalizer.
|
|
//
|
|
// But we need to set it before we make the span available for allocation
|
|
// (return it to heap or mcentral), because allocation code assumes that a
|
|
// span is already swept if available for allocation.
|
|
//
|
|
// Serialization point.
|
|
// At this point the mark bits are cleared and allocation ready
|
|
// to go so release the span.
|
|
atomic.Store(&s.sweepgen, sweepgen)
|
|
|
|
if spc.sizeclass() != 0 {
|
|
// Handle spans for small objects.
|
|
if nfreed > 0 {
|
|
// Only mark the span as needing zeroing if we've freed any
|
|
// objects, because a fresh span that had been allocated into,
|
|
// wasn't totally filled, but then swept, still has all of its
|
|
// free slots zeroed.
|
|
s.needzero = 1
|
|
stats := memstats.heapStats.acquire()
|
|
atomic.Xadduintptr(&stats.smallFreeCount[spc.sizeclass()], uintptr(nfreed))
|
|
memstats.heapStats.release()
|
|
}
|
|
if !preserve {
|
|
// The caller may not have removed this span from whatever
|
|
// unswept set its on but taken ownership of the span for
|
|
// sweeping by updating sweepgen. If this span still is in
|
|
// an unswept set, then the mcentral will pop it off the
|
|
// set, check its sweepgen, and ignore it.
|
|
if nalloc == 0 {
|
|
// Free totally free span directly back to the heap.
|
|
mheap_.freeSpan(s)
|
|
return true
|
|
}
|
|
// Return span back to the right mcentral list.
|
|
if uintptr(nalloc) == s.nelems {
|
|
mheap_.central[spc].mcentral.fullSwept(sweepgen).push(s)
|
|
} else {
|
|
mheap_.central[spc].mcentral.partialSwept(sweepgen).push(s)
|
|
}
|
|
}
|
|
} else if !preserve {
|
|
// Handle spans for large objects.
|
|
if nfreed != 0 {
|
|
// Free large object span to heap.
|
|
|
|
// NOTE(rsc,dvyukov): The original implementation of efence
|
|
// in CL 22060046 used sysFree instead of sysFault, so that
|
|
// the operating system would eventually give the memory
|
|
// back to us again, so that an efence program could run
|
|
// longer without running out of memory. Unfortunately,
|
|
// calling sysFree here without any kind of adjustment of the
|
|
// heap data structures means that when the memory does
|
|
// come back to us, we have the wrong metadata for it, either in
|
|
// the mspan structures or in the garbage collection bitmap.
|
|
// Using sysFault here means that the program will run out of
|
|
// memory fairly quickly in efence mode, but at least it won't
|
|
// have mysterious crashes due to confused memory reuse.
|
|
// It should be possible to switch back to sysFree if we also
|
|
// implement and then call some kind of mheap.deleteSpan.
|
|
if debug.efence > 0 {
|
|
s.limit = 0 // prevent mlookup from finding this span
|
|
sysFault(unsafe.Pointer(s.base()), size)
|
|
} else {
|
|
mheap_.freeSpan(s)
|
|
}
|
|
stats := memstats.heapStats.acquire()
|
|
atomic.Xadduintptr(&stats.largeFreeCount, 1)
|
|
atomic.Xadduintptr(&stats.largeFree, size)
|
|
memstats.heapStats.release()
|
|
return true
|
|
}
|
|
|
|
// Add a large span directly onto the full+swept list.
|
|
mheap_.central[spc].mcentral.fullSwept(sweepgen).push(s)
|
|
}
|
|
return false
|
|
}
|
|
|
|
// reportZombies reports any marked but free objects in s and throws.
|
|
//
|
|
// This generally means one of the following:
|
|
//
|
|
// 1. User code converted a pointer to a uintptr and then back
|
|
// unsafely, and a GC ran while the uintptr was the only reference to
|
|
// an object.
|
|
//
|
|
// 2. User code (or a compiler bug) constructed a bad pointer that
|
|
// points to a free slot, often a past-the-end pointer.
|
|
//
|
|
// 3. The GC two cycles ago missed a pointer and freed a live object,
|
|
// but it was still live in the last cycle, so this GC cycle found a
|
|
// pointer to that object and marked it.
|
|
func (s *mspan) reportZombies() {
|
|
printlock()
|
|
print("runtime: marked free object in span ", s, ", elemsize=", s.elemsize, " freeindex=", s.freeindex, " (bad use of unsafe.Pointer? try -d=checkptr)\n")
|
|
mbits := s.markBitsForBase()
|
|
abits := s.allocBitsForIndex(0)
|
|
for i := uintptr(0); i < s.nelems; i++ {
|
|
addr := s.base() + i*s.elemsize
|
|
print(hex(addr))
|
|
alloc := i < s.freeindex || abits.isMarked()
|
|
if alloc {
|
|
print(" alloc")
|
|
} else {
|
|
print(" free ")
|
|
}
|
|
if mbits.isMarked() {
|
|
print(" marked ")
|
|
} else {
|
|
print(" unmarked")
|
|
}
|
|
zombie := mbits.isMarked() && !alloc
|
|
if zombie {
|
|
print(" zombie")
|
|
}
|
|
print("\n")
|
|
if zombie {
|
|
length := s.elemsize
|
|
if length > 1024 {
|
|
length = 1024
|
|
}
|
|
hexdumpWords(addr, addr+length, nil)
|
|
}
|
|
mbits.advance()
|
|
abits.advance()
|
|
}
|
|
throw("found pointer to free object")
|
|
}
|
|
|
|
// deductSweepCredit deducts sweep credit for allocating a span of
|
|
// size spanBytes. This must be performed *before* the span is
|
|
// allocated to ensure the system has enough credit. If necessary, it
|
|
// performs sweeping to prevent going in to debt. If the caller will
|
|
// also sweep pages (e.g., for a large allocation), it can pass a
|
|
// non-zero callerSweepPages to leave that many pages unswept.
|
|
//
|
|
// deductSweepCredit makes a worst-case assumption that all spanBytes
|
|
// bytes of the ultimately allocated span will be available for object
|
|
// allocation.
|
|
//
|
|
// deductSweepCredit is the core of the "proportional sweep" system.
|
|
// It uses statistics gathered by the garbage collector to perform
|
|
// enough sweeping so that all pages are swept during the concurrent
|
|
// sweep phase between GC cycles.
|
|
//
|
|
// mheap_ must NOT be locked.
|
|
func deductSweepCredit(spanBytes uintptr, callerSweepPages uintptr) {
|
|
if mheap_.sweepPagesPerByte == 0 {
|
|
// Proportional sweep is done or disabled.
|
|
return
|
|
}
|
|
|
|
if trace.enabled {
|
|
traceGCSweepStart()
|
|
}
|
|
|
|
retry:
|
|
sweptBasis := mheap_.pagesSweptBasis.Load()
|
|
|
|
// Fix debt if necessary.
|
|
newHeapLive := uintptr(atomic.Load64(&gcController.heapLive)-mheap_.sweepHeapLiveBasis) + spanBytes
|
|
pagesTarget := int64(mheap_.sweepPagesPerByte*float64(newHeapLive)) - int64(callerSweepPages)
|
|
for pagesTarget > int64(mheap_.pagesSwept.Load()-sweptBasis) {
|
|
if sweepone() == ^uintptr(0) {
|
|
mheap_.sweepPagesPerByte = 0
|
|
break
|
|
}
|
|
if mheap_.pagesSweptBasis.Load() != sweptBasis {
|
|
// Sweep pacing changed. Recompute debt.
|
|
goto retry
|
|
}
|
|
}
|
|
|
|
if trace.enabled {
|
|
traceGCSweepDone()
|
|
}
|
|
}
|
|
|
|
// clobberfree sets the memory content at x to bad content, for debugging
|
|
// purposes.
|
|
func clobberfree(x unsafe.Pointer, size uintptr) {
|
|
// size (span.elemsize) is always a multiple of 4.
|
|
for i := uintptr(0); i < size; i += 4 {
|
|
*(*uint32)(add(x, i)) = 0xdeadbeef
|
|
}
|
|
}
|
|
|
|
// gcPaceSweeper updates the sweeper's pacing parameters.
|
|
//
|
|
// Must be called whenever the GC's pacing is updated.
|
|
//
|
|
// The world must be stopped, or mheap_.lock must be held.
|
|
func gcPaceSweeper(trigger uint64) {
|
|
assertWorldStoppedOrLockHeld(&mheap_.lock)
|
|
|
|
// Update sweep pacing.
|
|
if isSweepDone() {
|
|
mheap_.sweepPagesPerByte = 0
|
|
} else {
|
|
// Concurrent sweep needs to sweep all of the in-use
|
|
// pages by the time the allocated heap reaches the GC
|
|
// trigger. Compute the ratio of in-use pages to sweep
|
|
// per byte allocated, accounting for the fact that
|
|
// some might already be swept.
|
|
heapLiveBasis := atomic.Load64(&gcController.heapLive)
|
|
heapDistance := int64(trigger) - int64(heapLiveBasis)
|
|
// Add a little margin so rounding errors and
|
|
// concurrent sweep are less likely to leave pages
|
|
// unswept when GC starts.
|
|
heapDistance -= 1024 * 1024
|
|
if heapDistance < _PageSize {
|
|
// Avoid setting the sweep ratio extremely high
|
|
heapDistance = _PageSize
|
|
}
|
|
pagesSwept := mheap_.pagesSwept.Load()
|
|
pagesInUse := mheap_.pagesInUse.Load()
|
|
sweepDistancePages := int64(pagesInUse) - int64(pagesSwept)
|
|
if sweepDistancePages <= 0 {
|
|
mheap_.sweepPagesPerByte = 0
|
|
} else {
|
|
mheap_.sweepPagesPerByte = float64(sweepDistancePages) / float64(heapDistance)
|
|
mheap_.sweepHeapLiveBasis = heapLiveBasis
|
|
// Write pagesSweptBasis last, since this
|
|
// signals concurrent sweeps to recompute
|
|
// their debt.
|
|
mheap_.pagesSweptBasis.Store(pagesSwept)
|
|
}
|
|
}
|
|
}
|