463 lines
14 KiB
C
463 lines
14 KiB
C
/* Inline frame unwinder for GDB.
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Copyright (C) 2008-2022 Free Software Foundation, Inc.
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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#include "defs.h"
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#include "breakpoint.h"
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#include "inline-frame.h"
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#include "addrmap.h"
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#include "block.h"
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#include "frame-unwind.h"
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#include "inferior.h"
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#include "gdbthread.h"
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#include "regcache.h"
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#include "symtab.h"
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#include "frame.h"
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#include <algorithm>
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/* We need to save a few variables for every thread stopped at the
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virtual call site of an inlined function. If there was always a
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"struct thread_info", we could hang it off that; in the mean time,
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keep our own list. */
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struct inline_state
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{
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inline_state (thread_info *thread_, int skipped_frames_, CORE_ADDR saved_pc_,
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std::vector<symbol *> &&skipped_symbols_)
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: thread (thread_), skipped_frames (skipped_frames_), saved_pc (saved_pc_),
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skipped_symbols (std::move (skipped_symbols_))
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{}
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/* The thread this data relates to. It should be a currently
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stopped thread. */
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thread_info *thread;
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/* The number of inlined functions we are skipping. Each of these
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functions can be stepped in to. */
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int skipped_frames;
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/* Only valid if SKIPPED_FRAMES is non-zero. This is the PC used
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when calculating SKIPPED_FRAMES; used to check whether we have
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moved to a new location by user request. If so, we invalidate
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any skipped frames. */
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CORE_ADDR saved_pc;
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/* Only valid if SKIPPED_FRAMES is non-zero. This is the list of all
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function symbols that have been skipped, from inner most to outer
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most. It is used to find the call site of the current frame. */
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std::vector<struct symbol *> skipped_symbols;
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};
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static std::vector<inline_state> inline_states;
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/* Locate saved inlined frame state for THREAD, if it exists and is
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valid. */
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static struct inline_state *
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find_inline_frame_state (thread_info *thread)
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{
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auto state_it = std::find_if (inline_states.begin (), inline_states.end (),
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[thread] (const inline_state &state)
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{
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return state.thread == thread;
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});
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if (state_it == inline_states.end ())
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return nullptr;
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inline_state &state = *state_it;
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struct regcache *regcache = get_thread_regcache (thread);
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CORE_ADDR current_pc = regcache_read_pc (regcache);
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if (current_pc != state.saved_pc)
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{
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/* PC has changed - this context is invalid. Use the
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default behavior. */
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unordered_remove (inline_states, state_it);
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return nullptr;
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}
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return &state;
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}
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/* See inline-frame.h. */
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void
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clear_inline_frame_state (process_stratum_target *target, ptid_t filter_ptid)
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{
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gdb_assert (target != NULL);
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if (filter_ptid == minus_one_ptid || filter_ptid.is_pid ())
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{
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auto matcher = [target, &filter_ptid] (const inline_state &state)
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{
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thread_info *t = state.thread;
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return (t->inf->process_target () == target
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&& t->ptid.matches (filter_ptid));
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};
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auto it = std::remove_if (inline_states.begin (), inline_states.end (),
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matcher);
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inline_states.erase (it, inline_states.end ());
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return;
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}
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auto matcher = [target, &filter_ptid] (const inline_state &state)
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{
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thread_info *t = state.thread;
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return (t->inf->process_target () == target
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&& filter_ptid == t->ptid);
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};
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auto it = std::find_if (inline_states.begin (), inline_states.end (),
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matcher);
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if (it != inline_states.end ())
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unordered_remove (inline_states, it);
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}
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/* See inline-frame.h. */
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void
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clear_inline_frame_state (thread_info *thread)
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{
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auto it = std::find_if (inline_states.begin (), inline_states.end (),
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[thread] (const inline_state &state)
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{
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return thread == state.thread;
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});
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if (it != inline_states.end ())
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unordered_remove (inline_states, it);
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}
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static void
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inline_frame_this_id (struct frame_info *this_frame,
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void **this_cache,
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struct frame_id *this_id)
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{
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struct symbol *func;
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/* In order to have a stable frame ID for a given inline function,
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we must get the stack / special addresses from the underlying
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real frame's this_id method. So we must call
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get_prev_frame_always. Because we are inlined into some
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function, there must be previous frames, so this is safe - as
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long as we're careful not to create any cycles. See related
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comments in get_prev_frame_always_1. */
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frame_info *prev_frame = get_prev_frame_always (this_frame);
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if (prev_frame == nullptr)
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error (_("failed to find previous frame when computing inline frame id"));
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*this_id = get_frame_id (prev_frame);
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/* We need a valid frame ID, so we need to be based on a valid
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frame. FSF submission NOTE: this would be a good assertion to
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apply to all frames, all the time. That would fix the ambiguity
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of null_frame_id (between "no/any frame" and "the outermost
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frame"). This will take work. */
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gdb_assert (frame_id_p (*this_id));
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/* Future work NOTE: Alexandre Oliva applied a patch to GCC 4.3
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which generates DW_AT_entry_pc for inlined functions when
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possible. If this attribute is available, we should use it
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in the frame ID (and eventually, to set breakpoints). */
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func = get_frame_function (this_frame);
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gdb_assert (func != NULL);
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(*this_id).code_addr = func->value_block ()->entry_pc ();
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(*this_id).artificial_depth++;
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}
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static struct value *
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inline_frame_prev_register (struct frame_info *this_frame, void **this_cache,
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int regnum)
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{
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/* Use get_frame_register_value instead of
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frame_unwind_got_register, to avoid requiring this frame's ID.
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This frame's ID depends on the previous frame's ID (unusual), and
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the previous frame's ID depends on this frame's unwound
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registers. If unwinding registers from this frame called
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get_frame_id, there would be a loop.
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Do not copy this code into any other unwinder! Inlined functions
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are special; other unwinders must not have a dependency on the
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previous frame's ID, and therefore can and should use
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frame_unwind_got_register instead. */
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return get_frame_register_value (this_frame, regnum);
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}
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/* Check whether we are at an inlining site that does not already
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have an associated frame. */
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static int
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inline_frame_sniffer (const struct frame_unwind *self,
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struct frame_info *this_frame,
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void **this_cache)
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{
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CORE_ADDR this_pc;
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const struct block *frame_block, *cur_block;
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int depth;
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struct frame_info *next_frame;
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struct inline_state *state = find_inline_frame_state (inferior_thread ());
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this_pc = get_frame_address_in_block (this_frame);
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frame_block = block_for_pc (this_pc);
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if (frame_block == NULL)
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return 0;
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/* Calculate DEPTH, the number of inlined functions at this
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location. */
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depth = 0;
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cur_block = frame_block;
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while (cur_block->superblock ())
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{
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if (block_inlined_p (cur_block))
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depth++;
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else if (cur_block->function () != NULL)
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break;
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cur_block = cur_block->superblock ();
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}
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/* Check how many inlined functions already have frames. */
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for (next_frame = get_next_frame (this_frame);
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next_frame && get_frame_type (next_frame) == INLINE_FRAME;
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next_frame = get_next_frame (next_frame))
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{
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gdb_assert (depth > 0);
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depth--;
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}
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/* If this is the topmost frame, or all frames above us are inlined,
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then check whether we were requested to skip some frames (so they
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can be stepped into later). */
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if (state != NULL && state->skipped_frames > 0 && next_frame == NULL)
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{
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gdb_assert (depth >= state->skipped_frames);
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depth -= state->skipped_frames;
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}
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/* If all the inlined functions here already have frames, then pass
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to the normal unwinder for this PC. */
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if (depth == 0)
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return 0;
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/* If the next frame is an inlined function, but not the outermost, then
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we are the next outer. If it is not an inlined function, then we
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are the innermost inlined function of a different real frame. */
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return 1;
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}
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const struct frame_unwind inline_frame_unwind = {
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"inline",
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INLINE_FRAME,
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default_frame_unwind_stop_reason,
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inline_frame_this_id,
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inline_frame_prev_register,
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NULL,
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inline_frame_sniffer
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};
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/* Return non-zero if BLOCK, an inlined function block containing PC,
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has a group of contiguous instructions starting at PC (but not
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before it). */
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static int
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block_starting_point_at (CORE_ADDR pc, const struct block *block)
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{
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const struct blockvector *bv;
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const struct block *new_block;
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bv = blockvector_for_pc (pc, NULL);
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if (bv->map () == nullptr)
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return 0;
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new_block = (const struct block *) bv->map ()->find (pc - 1);
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if (new_block == NULL)
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return 1;
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if (new_block == block || contained_in (new_block, block))
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return 0;
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/* The immediately preceding address belongs to a different block,
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which is not a child of this one. Treat this as an entrance into
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BLOCK. */
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return 1;
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}
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/* Loop over the stop chain and determine if execution stopped in an
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inlined frame because of a breakpoint with a user-specified location
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set at FRAME_BLOCK. */
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static bool
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stopped_by_user_bp_inline_frame (const block *frame_block, bpstat *stop_chain)
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{
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for (bpstat *s = stop_chain; s != nullptr; s = s->next)
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{
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struct breakpoint *bpt = s->breakpoint_at;
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if (bpt != NULL
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&& (user_breakpoint_p (bpt) || bpt->type == bp_until))
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{
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bp_location *loc = s->bp_location_at.get ();
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enum bp_loc_type t = loc->loc_type;
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if (t == bp_loc_software_breakpoint
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|| t == bp_loc_hardware_breakpoint)
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{
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/* If the location has a function symbol, check whether
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the frame was for that inlined function. If it has
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no function symbol, then assume it is. I.e., default
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to presenting the stop at the innermost inline
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function. */
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if (loc->symbol == nullptr
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|| frame_block == loc->symbol->value_block ())
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return true;
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}
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}
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}
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return false;
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}
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/* See inline-frame.h. */
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void
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skip_inline_frames (thread_info *thread, bpstat *stop_chain)
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{
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const struct block *frame_block, *cur_block;
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std::vector<struct symbol *> skipped_syms;
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int skip_count = 0;
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/* This function is called right after reinitializing the frame
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cache. We try not to do more unwinding than absolutely
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necessary, for performance. */
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CORE_ADDR this_pc = get_frame_pc (get_current_frame ());
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frame_block = block_for_pc (this_pc);
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if (frame_block != NULL)
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{
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cur_block = frame_block;
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while (cur_block->superblock ())
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{
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if (block_inlined_p (cur_block))
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{
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/* See comments in inline_frame_this_id about this use
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of BLOCK_ENTRY_PC. */
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if (cur_block->entry_pc () == this_pc
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|| block_starting_point_at (this_pc, cur_block))
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{
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/* Do not skip the inlined frame if execution
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stopped in an inlined frame because of a user
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breakpoint for this inline function. */
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if (stopped_by_user_bp_inline_frame (cur_block, stop_chain))
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break;
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skip_count++;
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skipped_syms.push_back (cur_block->function ());
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}
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else
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break;
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}
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else if (cur_block->function () != NULL)
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break;
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cur_block = cur_block->superblock ();
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}
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}
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gdb_assert (find_inline_frame_state (thread) == NULL);
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inline_states.emplace_back (thread, skip_count, this_pc,
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std::move (skipped_syms));
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if (skip_count != 0)
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reinit_frame_cache ();
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}
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/* Step into an inlined function by unhiding it. */
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void
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step_into_inline_frame (thread_info *thread)
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{
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inline_state *state = find_inline_frame_state (thread);
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gdb_assert (state != NULL && state->skipped_frames > 0);
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state->skipped_frames--;
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reinit_frame_cache ();
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}
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/* Return the number of hidden functions inlined into the current
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frame. */
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int
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inline_skipped_frames (thread_info *thread)
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{
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inline_state *state = find_inline_frame_state (thread);
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if (state == NULL)
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return 0;
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else
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return state->skipped_frames;
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}
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/* If one or more inlined functions are hidden, return the symbol for
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the function inlined into the current frame. */
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struct symbol *
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inline_skipped_symbol (thread_info *thread)
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{
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inline_state *state = find_inline_frame_state (thread);
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gdb_assert (state != NULL);
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/* This should only be called when we are skipping at least one frame,
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hence SKIPPED_FRAMES will be greater than zero when we get here.
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We initialise SKIPPED_FRAMES at the same time as we build
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SKIPPED_SYMBOLS, hence it should be true that SKIPPED_FRAMES never
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indexes outside of the SKIPPED_SYMBOLS vector. */
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gdb_assert (state->skipped_frames > 0);
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gdb_assert (state->skipped_frames <= state->skipped_symbols.size ());
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return state->skipped_symbols[state->skipped_frames - 1];
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}
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/* Return the number of functions inlined into THIS_FRAME. Some of
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the callees may not have associated frames (see
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skip_inline_frames). */
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int
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frame_inlined_callees (struct frame_info *this_frame)
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{
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struct frame_info *next_frame;
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int inline_count = 0;
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/* First count how many inlined functions at this PC have frames
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above FRAME (are inlined into FRAME). */
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for (next_frame = get_next_frame (this_frame);
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next_frame && get_frame_type (next_frame) == INLINE_FRAME;
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next_frame = get_next_frame (next_frame))
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inline_count++;
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/* Simulate some most-inner inlined frames which were suppressed, so
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they can be stepped into later. If we are unwinding already
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outer frames from some non-inlined frame this does not apply. */
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if (next_frame == NULL)
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inline_count += inline_skipped_frames (inferior_thread ());
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return inline_count;
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}
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