296 lines
6.8 KiB
Go
296 lines
6.8 KiB
Go
// Copyright 2011 The Go Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style
|
|
// license that can be found in the LICENSE file.
|
|
|
|
package syntax
|
|
|
|
import "unicode"
|
|
|
|
// A patchList is a list of instruction pointers that need to be filled in (patched).
|
|
// Because the pointers haven't been filled in yet, we can reuse their storage
|
|
// to hold the list. It's kind of sleazy, but works well in practice.
|
|
// See https://swtch.com/~rsc/regexp/regexp1.html for inspiration.
|
|
//
|
|
// These aren't really pointers: they're integers, so we can reinterpret them
|
|
// this way without using package unsafe. A value l.head denotes
|
|
// p.inst[l.head>>1].Out (l.head&1==0) or .Arg (l.head&1==1).
|
|
// head == 0 denotes the empty list, okay because we start every program
|
|
// with a fail instruction, so we'll never want to point at its output link.
|
|
type patchList struct {
|
|
head, tail uint32
|
|
}
|
|
|
|
func makePatchList(n uint32) patchList {
|
|
return patchList{n, n}
|
|
}
|
|
|
|
func (l patchList) patch(p *Prog, val uint32) {
|
|
head := l.head
|
|
for head != 0 {
|
|
i := &p.Inst[head>>1]
|
|
if head&1 == 0 {
|
|
head = i.Out
|
|
i.Out = val
|
|
} else {
|
|
head = i.Arg
|
|
i.Arg = val
|
|
}
|
|
}
|
|
}
|
|
|
|
func (l1 patchList) append(p *Prog, l2 patchList) patchList {
|
|
if l1.head == 0 {
|
|
return l2
|
|
}
|
|
if l2.head == 0 {
|
|
return l1
|
|
}
|
|
|
|
i := &p.Inst[l1.tail>>1]
|
|
if l1.tail&1 == 0 {
|
|
i.Out = l2.head
|
|
} else {
|
|
i.Arg = l2.head
|
|
}
|
|
return patchList{l1.head, l2.tail}
|
|
}
|
|
|
|
// A frag represents a compiled program fragment.
|
|
type frag struct {
|
|
i uint32 // index of first instruction
|
|
out patchList // where to record end instruction
|
|
nullable bool // whether fragment can match empty string
|
|
}
|
|
|
|
type compiler struct {
|
|
p *Prog
|
|
}
|
|
|
|
// Compile compiles the regexp into a program to be executed.
|
|
// The regexp should have been simplified already (returned from re.Simplify).
|
|
func Compile(re *Regexp) (*Prog, error) {
|
|
var c compiler
|
|
c.init()
|
|
f := c.compile(re)
|
|
f.out.patch(c.p, c.inst(InstMatch).i)
|
|
c.p.Start = int(f.i)
|
|
return c.p, nil
|
|
}
|
|
|
|
func (c *compiler) init() {
|
|
c.p = new(Prog)
|
|
c.p.NumCap = 2 // implicit ( and ) for whole match $0
|
|
c.inst(InstFail)
|
|
}
|
|
|
|
var anyRuneNotNL = []rune{0, '\n' - 1, '\n' + 1, unicode.MaxRune}
|
|
var anyRune = []rune{0, unicode.MaxRune}
|
|
|
|
func (c *compiler) compile(re *Regexp) frag {
|
|
switch re.Op {
|
|
case OpNoMatch:
|
|
return c.fail()
|
|
case OpEmptyMatch:
|
|
return c.nop()
|
|
case OpLiteral:
|
|
if len(re.Rune) == 0 {
|
|
return c.nop()
|
|
}
|
|
var f frag
|
|
for j := range re.Rune {
|
|
f1 := c.rune(re.Rune[j:j+1], re.Flags)
|
|
if j == 0 {
|
|
f = f1
|
|
} else {
|
|
f = c.cat(f, f1)
|
|
}
|
|
}
|
|
return f
|
|
case OpCharClass:
|
|
return c.rune(re.Rune, re.Flags)
|
|
case OpAnyCharNotNL:
|
|
return c.rune(anyRuneNotNL, 0)
|
|
case OpAnyChar:
|
|
return c.rune(anyRune, 0)
|
|
case OpBeginLine:
|
|
return c.empty(EmptyBeginLine)
|
|
case OpEndLine:
|
|
return c.empty(EmptyEndLine)
|
|
case OpBeginText:
|
|
return c.empty(EmptyBeginText)
|
|
case OpEndText:
|
|
return c.empty(EmptyEndText)
|
|
case OpWordBoundary:
|
|
return c.empty(EmptyWordBoundary)
|
|
case OpNoWordBoundary:
|
|
return c.empty(EmptyNoWordBoundary)
|
|
case OpCapture:
|
|
bra := c.cap(uint32(re.Cap << 1))
|
|
sub := c.compile(re.Sub[0])
|
|
ket := c.cap(uint32(re.Cap<<1 | 1))
|
|
return c.cat(c.cat(bra, sub), ket)
|
|
case OpStar:
|
|
return c.star(c.compile(re.Sub[0]), re.Flags&NonGreedy != 0)
|
|
case OpPlus:
|
|
return c.plus(c.compile(re.Sub[0]), re.Flags&NonGreedy != 0)
|
|
case OpQuest:
|
|
return c.quest(c.compile(re.Sub[0]), re.Flags&NonGreedy != 0)
|
|
case OpConcat:
|
|
if len(re.Sub) == 0 {
|
|
return c.nop()
|
|
}
|
|
var f frag
|
|
for i, sub := range re.Sub {
|
|
if i == 0 {
|
|
f = c.compile(sub)
|
|
} else {
|
|
f = c.cat(f, c.compile(sub))
|
|
}
|
|
}
|
|
return f
|
|
case OpAlternate:
|
|
var f frag
|
|
for _, sub := range re.Sub {
|
|
f = c.alt(f, c.compile(sub))
|
|
}
|
|
return f
|
|
}
|
|
panic("regexp: unhandled case in compile")
|
|
}
|
|
|
|
func (c *compiler) inst(op InstOp) frag {
|
|
// TODO: impose length limit
|
|
f := frag{i: uint32(len(c.p.Inst)), nullable: true}
|
|
c.p.Inst = append(c.p.Inst, Inst{Op: op})
|
|
return f
|
|
}
|
|
|
|
func (c *compiler) nop() frag {
|
|
f := c.inst(InstNop)
|
|
f.out = makePatchList(f.i << 1)
|
|
return f
|
|
}
|
|
|
|
func (c *compiler) fail() frag {
|
|
return frag{}
|
|
}
|
|
|
|
func (c *compiler) cap(arg uint32) frag {
|
|
f := c.inst(InstCapture)
|
|
f.out = makePatchList(f.i << 1)
|
|
c.p.Inst[f.i].Arg = arg
|
|
|
|
if c.p.NumCap < int(arg)+1 {
|
|
c.p.NumCap = int(arg) + 1
|
|
}
|
|
return f
|
|
}
|
|
|
|
func (c *compiler) cat(f1, f2 frag) frag {
|
|
// concat of failure is failure
|
|
if f1.i == 0 || f2.i == 0 {
|
|
return frag{}
|
|
}
|
|
|
|
// TODO: elide nop
|
|
|
|
f1.out.patch(c.p, f2.i)
|
|
return frag{f1.i, f2.out, f1.nullable && f2.nullable}
|
|
}
|
|
|
|
func (c *compiler) alt(f1, f2 frag) frag {
|
|
// alt of failure is other
|
|
if f1.i == 0 {
|
|
return f2
|
|
}
|
|
if f2.i == 0 {
|
|
return f1
|
|
}
|
|
|
|
f := c.inst(InstAlt)
|
|
i := &c.p.Inst[f.i]
|
|
i.Out = f1.i
|
|
i.Arg = f2.i
|
|
f.out = f1.out.append(c.p, f2.out)
|
|
f.nullable = f1.nullable || f2.nullable
|
|
return f
|
|
}
|
|
|
|
func (c *compiler) quest(f1 frag, nongreedy bool) frag {
|
|
f := c.inst(InstAlt)
|
|
i := &c.p.Inst[f.i]
|
|
if nongreedy {
|
|
i.Arg = f1.i
|
|
f.out = makePatchList(f.i << 1)
|
|
} else {
|
|
i.Out = f1.i
|
|
f.out = makePatchList(f.i<<1 | 1)
|
|
}
|
|
f.out = f.out.append(c.p, f1.out)
|
|
return f
|
|
}
|
|
|
|
// loop returns the fragment for the main loop of a plus or star.
|
|
// For plus, it can be used after changing the entry to f1.i.
|
|
// For star, it can be used directly when f1 can't match an empty string.
|
|
// (When f1 can match an empty string, f1* must be implemented as (f1+)?
|
|
// to get the priority match order correct.)
|
|
func (c *compiler) loop(f1 frag, nongreedy bool) frag {
|
|
f := c.inst(InstAlt)
|
|
i := &c.p.Inst[f.i]
|
|
if nongreedy {
|
|
i.Arg = f1.i
|
|
f.out = makePatchList(f.i << 1)
|
|
} else {
|
|
i.Out = f1.i
|
|
f.out = makePatchList(f.i<<1 | 1)
|
|
}
|
|
f1.out.patch(c.p, f.i)
|
|
return f
|
|
}
|
|
|
|
func (c *compiler) star(f1 frag, nongreedy bool) frag {
|
|
if f1.nullable {
|
|
// Use (f1+)? to get priority match order correct.
|
|
// See golang.org/issue/46123.
|
|
return c.quest(c.plus(f1, nongreedy), nongreedy)
|
|
}
|
|
return c.loop(f1, nongreedy)
|
|
}
|
|
|
|
func (c *compiler) plus(f1 frag, nongreedy bool) frag {
|
|
return frag{f1.i, c.loop(f1, nongreedy).out, f1.nullable}
|
|
}
|
|
|
|
func (c *compiler) empty(op EmptyOp) frag {
|
|
f := c.inst(InstEmptyWidth)
|
|
c.p.Inst[f.i].Arg = uint32(op)
|
|
f.out = makePatchList(f.i << 1)
|
|
return f
|
|
}
|
|
|
|
func (c *compiler) rune(r []rune, flags Flags) frag {
|
|
f := c.inst(InstRune)
|
|
f.nullable = false
|
|
i := &c.p.Inst[f.i]
|
|
i.Rune = r
|
|
flags &= FoldCase // only relevant flag is FoldCase
|
|
if len(r) != 1 || unicode.SimpleFold(r[0]) == r[0] {
|
|
// and sometimes not even that
|
|
flags &^= FoldCase
|
|
}
|
|
i.Arg = uint32(flags)
|
|
f.out = makePatchList(f.i << 1)
|
|
|
|
// Special cases for exec machine.
|
|
switch {
|
|
case flags&FoldCase == 0 && (len(r) == 1 || len(r) == 2 && r[0] == r[1]):
|
|
i.Op = InstRune1
|
|
case len(r) == 2 && r[0] == 0 && r[1] == unicode.MaxRune:
|
|
i.Op = InstRuneAny
|
|
case len(r) == 4 && r[0] == 0 && r[1] == '\n'-1 && r[2] == '\n'+1 && r[3] == unicode.MaxRune:
|
|
i.Op = InstRuneAnyNotNL
|
|
}
|
|
|
|
return f
|
|
}
|