1598 lines
55 KiB
Go
1598 lines
55 KiB
Go
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// Copyright 2014 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Memory allocator.
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//
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// This was originally based on tcmalloc, but has diverged quite a bit.
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// http://goog-perftools.sourceforge.net/doc/tcmalloc.html
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// The main allocator works in runs of pages.
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// Small allocation sizes (up to and including 32 kB) are
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// rounded to one of about 70 size classes, each of which
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// has its own free set of objects of exactly that size.
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// Any free page of memory can be split into a set of objects
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// of one size class, which are then managed using a free bitmap.
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//
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// The allocator's data structures are:
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//
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// fixalloc: a free-list allocator for fixed-size off-heap objects,
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// used to manage storage used by the allocator.
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// mheap: the malloc heap, managed at page (8192-byte) granularity.
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// mspan: a run of in-use pages managed by the mheap.
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// mcentral: collects all spans of a given size class.
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// mcache: a per-P cache of mspans with free space.
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// mstats: allocation statistics.
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//
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// Allocating a small object proceeds up a hierarchy of caches:
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//
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// 1. Round the size up to one of the small size classes
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// and look in the corresponding mspan in this P's mcache.
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// Scan the mspan's free bitmap to find a free slot.
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// If there is a free slot, allocate it.
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// This can all be done without acquiring a lock.
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//
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// 2. If the mspan has no free slots, obtain a new mspan
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// from the mcentral's list of mspans of the required size
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// class that have free space.
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// Obtaining a whole span amortizes the cost of locking
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// the mcentral.
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//
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// 3. If the mcentral's mspan list is empty, obtain a run
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// of pages from the mheap to use for the mspan.
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//
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// 4. If the mheap is empty or has no page runs large enough,
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// allocate a new group of pages (at least 1MB) from the
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// operating system. Allocating a large run of pages
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// amortizes the cost of talking to the operating system.
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//
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// Sweeping an mspan and freeing objects on it proceeds up a similar
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// hierarchy:
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//
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// 1. If the mspan is being swept in response to allocation, it
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// is returned to the mcache to satisfy the allocation.
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//
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// 2. Otherwise, if the mspan still has allocated objects in it,
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// it is placed on the mcentral free list for the mspan's size
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// class.
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//
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// 3. Otherwise, if all objects in the mspan are free, the mspan's
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// pages are returned to the mheap and the mspan is now dead.
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//
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// Allocating and freeing a large object uses the mheap
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// directly, bypassing the mcache and mcentral.
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//
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// If mspan.needzero is false, then free object slots in the mspan are
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// already zeroed. Otherwise if needzero is true, objects are zeroed as
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// they are allocated. There are various benefits to delaying zeroing
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// this way:
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//
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// 1. Stack frame allocation can avoid zeroing altogether.
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//
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// 2. It exhibits better temporal locality, since the program is
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// probably about to write to the memory.
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//
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// 3. We don't zero pages that never get reused.
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// Virtual memory layout
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//
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// The heap consists of a set of arenas, which are 64MB on 64-bit and
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// 4MB on 32-bit (heapArenaBytes). Each arena's start address is also
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// aligned to the arena size.
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//
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// Each arena has an associated heapArena object that stores the
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// metadata for that arena: the heap bitmap for all words in the arena
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// and the span map for all pages in the arena. heapArena objects are
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// themselves allocated off-heap.
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//
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// Since arenas are aligned, the address space can be viewed as a
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// series of arena frames. The arena map (mheap_.arenas) maps from
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// arena frame number to *heapArena, or nil for parts of the address
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// space not backed by the Go heap. The arena map is structured as a
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// two-level array consisting of a "L1" arena map and many "L2" arena
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// maps; however, since arenas are large, on many architectures, the
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// arena map consists of a single, large L2 map.
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//
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// The arena map covers the entire possible address space, allowing
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// the Go heap to use any part of the address space. The allocator
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// attempts to keep arenas contiguous so that large spans (and hence
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// large objects) can cross arenas.
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package runtime
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import (
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"internal/goarch"
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"internal/goos"
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"runtime/internal/atomic"
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"runtime/internal/math"
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"runtime/internal/sys"
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"unsafe"
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)
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// C function to get the end of the program's memory.
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func getEnd() uintptr
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// For gccgo, use go:linkname to export compiler-called functions.
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//
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//go:linkname newobject
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// Functions called by C code.
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//go:linkname mallocgc
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const (
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debugMalloc = false
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maxTinySize = _TinySize
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tinySizeClass = _TinySizeClass
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maxSmallSize = _MaxSmallSize
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pageShift = _PageShift
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pageSize = _PageSize
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pageMask = _PageMask
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// By construction, single page spans of the smallest object class
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// have the most objects per span.
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maxObjsPerSpan = pageSize / 8
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concurrentSweep = _ConcurrentSweep
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_PageSize = 1 << _PageShift
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_PageMask = _PageSize - 1
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// _64bit = 1 on 64-bit systems, 0 on 32-bit systems
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_64bit = 1 << (^uintptr(0) >> 63) / 2
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// Tiny allocator parameters, see "Tiny allocator" comment in malloc.go.
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_TinySize = 16
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_TinySizeClass = int8(2)
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_FixAllocChunk = 16 << 10 // Chunk size for FixAlloc
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// Per-P, per order stack segment cache size.
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_StackCacheSize = 32 * 1024
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// Number of orders that get caching. Order 0 is FixedStack
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// and each successive order is twice as large.
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// We want to cache 2KB, 4KB, 8KB, and 16KB stacks. Larger stacks
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// will be allocated directly.
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// Since FixedStack is different on different systems, we
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// must vary NumStackOrders to keep the same maximum cached size.
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// OS | FixedStack | NumStackOrders
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// -----------------+------------+---------------
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// linux/darwin/bsd | 2KB | 4
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// windows/32 | 4KB | 3
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// windows/64 | 8KB | 2
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// plan9 | 4KB | 3
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_NumStackOrders = 4 - goarch.PtrSize/4*goos.IsWindows - 1*goos.IsPlan9
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// heapAddrBits is the number of bits in a heap address. On
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// amd64, addresses are sign-extended beyond heapAddrBits. On
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// other arches, they are zero-extended.
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//
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// On most 64-bit platforms, we limit this to 48 bits based on a
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// combination of hardware and OS limitations.
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//
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// amd64 hardware limits addresses to 48 bits, sign-extended
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// to 64 bits. Addresses where the top 16 bits are not either
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// all 0 or all 1 are "non-canonical" and invalid. Because of
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// these "negative" addresses, we offset addresses by 1<<47
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// (arenaBaseOffset) on amd64 before computing indexes into
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// the heap arenas index. In 2017, amd64 hardware added
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// support for 57 bit addresses; however, currently only Linux
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// supports this extension and the kernel will never choose an
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// address above 1<<47 unless mmap is called with a hint
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// address above 1<<47 (which we never do).
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//
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// arm64 hardware (as of ARMv8) limits user addresses to 48
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// bits, in the range [0, 1<<48).
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//
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// ppc64, mips64, and s390x support arbitrary 64 bit addresses
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// in hardware. On Linux, Go leans on stricter OS limits. Based
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// on Linux's processor.h, the user address space is limited as
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// follows on 64-bit architectures:
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//
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// Architecture Name Maximum Value (exclusive)
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// ---------------------------------------------------------------------
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// amd64 TASK_SIZE_MAX 0x007ffffffff000 (47 bit addresses)
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// arm64 TASK_SIZE_64 0x01000000000000 (48 bit addresses)
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// ppc64{,le} TASK_SIZE_USER64 0x00400000000000 (46 bit addresses)
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// mips64{,le} TASK_SIZE64 0x00010000000000 (40 bit addresses)
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// s390x TASK_SIZE 1<<64 (64 bit addresses)
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//
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// These limits may increase over time, but are currently at
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// most 48 bits except on s390x. On all architectures, Linux
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// starts placing mmap'd regions at addresses that are
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// significantly below 48 bits, so even if it's possible to
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// exceed Go's 48 bit limit, it's extremely unlikely in
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// practice.
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//
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// On 32-bit platforms, we accept the full 32-bit address
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// space because doing so is cheap.
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// mips32 only has access to the low 2GB of virtual memory, so
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// we further limit it to 31 bits.
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//
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// On ios/arm64, although 64-bit pointers are presumably
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// available, pointers are truncated to 33 bits in iOS <14.
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// Furthermore, only the top 4 GiB of the address space are
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// actually available to the application. In iOS >=14, more
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// of the address space is available, and the OS can now
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// provide addresses outside of those 33 bits. Pick 40 bits
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// as a reasonable balance between address space usage by the
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// page allocator, and flexibility for what mmap'd regions
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// we'll accept for the heap. We can't just move to the full
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// 48 bits because this uses too much address space for older
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// iOS versions.
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// TODO(mknyszek): Once iOS <14 is deprecated, promote ios/arm64
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// to a 48-bit address space like every other arm64 platform.
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//
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// WebAssembly currently has a limit of 4GB linear memory.
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heapAddrBits = (_64bit*(1-goarch.IsWasm)*(1-goos.IsIos*goarch.IsArm64))*48 + (1-_64bit+goarch.IsWasm)*(32-(goarch.IsMips+goarch.IsMipsle)) + 40*goos.IsIos*goarch.IsArm64
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// maxAlloc is the maximum size of an allocation. On 64-bit,
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// it's theoretically possible to allocate 1<<heapAddrBits bytes. On
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// 32-bit, however, this is one less than 1<<32 because the
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// number of bytes in the address space doesn't actually fit
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// in a uintptr.
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maxAlloc = (1 << heapAddrBits) - (1-_64bit)*1
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// The number of bits in a heap address, the size of heap
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// arenas, and the L1 and L2 arena map sizes are related by
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//
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// (1 << addr bits) = arena size * L1 entries * L2 entries
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//
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// Currently, we balance these as follows:
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//
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// Platform Addr bits Arena size L1 entries L2 entries
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// -------------- --------- ---------- ---------- -----------
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// */64-bit 48 64MB 1 4M (32MB)
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// windows/64-bit 48 4MB 64 1M (8MB)
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// ios/arm64 33 4MB 1 2048 (8KB)
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// */32-bit 32 4MB 1 1024 (4KB)
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// */mips(le) 31 4MB 1 512 (2KB)
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// heapArenaBytes is the size of a heap arena. The heap
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// consists of mappings of size heapArenaBytes, aligned to
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// heapArenaBytes. The initial heap mapping is one arena.
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//
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// This is currently 64MB on 64-bit non-Windows and 4MB on
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// 32-bit and on Windows. We use smaller arenas on Windows
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// because all committed memory is charged to the process,
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// even if it's not touched. Hence, for processes with small
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// heaps, the mapped arena space needs to be commensurate.
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// This is particularly important with the race detector,
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// since it significantly amplifies the cost of committed
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// memory.
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heapArenaBytes = 1 << logHeapArenaBytes
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// logHeapArenaBytes is log_2 of heapArenaBytes. For clarity,
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// prefer using heapArenaBytes where possible (we need the
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// constant to compute some other constants).
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logHeapArenaBytes = (6+20)*(_64bit*(1-goos.IsWindows)*(1-goarch.IsWasm)*(1-goos.IsIos*goarch.IsArm64)) + (2+20)*(_64bit*goos.IsWindows) + (2+20)*(1-_64bit) + (2+20)*goarch.IsWasm + (2+20)*goos.IsIos*goarch.IsArm64
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// heapArenaBitmapBytes is the size of each heap arena's bitmap.
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heapArenaBitmapBytes = heapArenaBytes / (goarch.PtrSize * 8 / 2)
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pagesPerArena = heapArenaBytes / pageSize
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// arenaL1Bits is the number of bits of the arena number
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// covered by the first level arena map.
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//
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// This number should be small, since the first level arena
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// map requires PtrSize*(1<<arenaL1Bits) of space in the
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// binary's BSS. It can be zero, in which case the first level
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// index is effectively unused. There is a performance benefit
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// to this, since the generated code can be more efficient,
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// but comes at the cost of having a large L2 mapping.
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//
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// We use the L1 map on 64-bit Windows because the arena size
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// is small, but the address space is still 48 bits, and
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// there's a high cost to having a large L2.
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arenaL1Bits = 6 * (_64bit * goos.IsWindows)
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// arenaL2Bits is the number of bits of the arena number
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// covered by the second level arena index.
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//
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// The size of each arena map allocation is proportional to
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// 1<<arenaL2Bits, so it's important that this not be too
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// large. 48 bits leads to 32MB arena index allocations, which
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// is about the practical threshold.
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arenaL2Bits = heapAddrBits - logHeapArenaBytes - arenaL1Bits
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// arenaL1Shift is the number of bits to shift an arena frame
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// number by to compute an index into the first level arena map.
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arenaL1Shift = arenaL2Bits
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// arenaBits is the total bits in a combined arena map index.
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// This is split between the index into the L1 arena map and
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// the L2 arena map.
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arenaBits = arenaL1Bits + arenaL2Bits
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// arenaBaseOffset is the pointer value that corresponds to
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// index 0 in the heap arena map.
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//
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// On amd64, the address space is 48 bits, sign extended to 64
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// bits. This offset lets us handle "negative" addresses (or
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// high addresses if viewed as unsigned).
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//
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// On aix/ppc64, this offset allows to keep the heapAddrBits to
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// 48. Otherwise, it would be 60 in order to handle mmap addresses
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// (in range 0x0a00000000000000 - 0x0afffffffffffff). But in this
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// case, the memory reserved in (s *pageAlloc).init for chunks
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// is causing important slowdowns.
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//
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// On other platforms, the user address space is contiguous
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// and starts at 0, so no offset is necessary.
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arenaBaseOffset = 0xffff800000000000*goarch.IsAmd64 + 0x0a00000000000000*goos.IsAix*goarch.IsPpc64
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// A typed version of this constant that will make it into DWARF (for viewcore).
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arenaBaseOffsetUintptr = uintptr(arenaBaseOffset)
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// Max number of threads to run garbage collection.
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// 2, 3, and 4 are all plausible maximums depending
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// on the hardware details of the machine. The garbage
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// collector scales well to 32 cpus.
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_MaxGcproc = 32
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// minLegalPointer is the smallest possible legal pointer.
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// This is the smallest possible architectural page size,
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// since we assume that the first page is never mapped.
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//
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// This should agree with minZeroPage in the compiler.
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minLegalPointer uintptr = 4096
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)
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// physPageSize is the size in bytes of the OS's physical pages.
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// Mapping and unmapping operations must be done at multiples of
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// physPageSize.
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//
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// This must be set by the OS init code (typically in osinit) before
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// mallocinit.
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var physPageSize uintptr
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// physHugePageSize is the size in bytes of the OS's default physical huge
|
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// page size whose allocation is opaque to the application. It is assumed
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// and verified to be a power of two.
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//
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// If set, this must be set by the OS init code (typically in osinit) before
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// mallocinit. However, setting it at all is optional, and leaving the default
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// value is always safe (though potentially less efficient).
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//
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// Since physHugePageSize is always assumed to be a power of two,
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// physHugePageShift is defined as physHugePageSize == 1 << physHugePageShift.
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// The purpose of physHugePageShift is to avoid doing divisions in
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// performance critical functions.
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var (
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physHugePageSize uintptr
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physHugePageShift uint
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)
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// OS memory management abstraction layer
|
||
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//
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||
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// Regions of the address space managed by the runtime may be in one of four
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// states at any given time:
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// 1) None - Unreserved and unmapped, the default state of any region.
|
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// 2) Reserved - Owned by the runtime, but accessing it would cause a fault.
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// Does not count against the process' memory footprint.
|
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// 3) Prepared - Reserved, intended not to be backed by physical memory (though
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// an OS may implement this lazily). Can transition efficiently to
|
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// Ready. Accessing memory in such a region is undefined (may
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// fault, may give back unexpected zeroes, etc.).
|
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// 4) Ready - may be accessed safely.
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//
|
||
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// This set of states is more than is strictly necessary to support all the
|
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// currently supported platforms. One could get by with just None, Reserved, and
|
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// Ready. However, the Prepared state gives us flexibility for performance
|
||
|
// purposes. For example, on POSIX-y operating systems, Reserved is usually a
|
||
|
// private anonymous mmap'd region with PROT_NONE set, and to transition
|
||
|
// to Ready would require setting PROT_READ|PROT_WRITE. However the
|
||
|
// underspecification of Prepared lets us use just MADV_FREE to transition from
|
||
|
// Ready to Prepared. Thus with the Prepared state we can set the permission
|
||
|
// bits just once early on, we can efficiently tell the OS that it's free to
|
||
|
// take pages away from us when we don't strictly need them.
|
||
|
//
|
||
|
// For each OS there is a common set of helpers defined that transition
|
||
|
// memory regions between these states. The helpers are as follows:
|
||
|
//
|
||
|
// sysAlloc transitions an OS-chosen region of memory from None to Ready.
|
||
|
// More specifically, it obtains a large chunk of zeroed memory from the
|
||
|
// operating system, typically on the order of a hundred kilobytes
|
||
|
// or a megabyte. This memory is always immediately available for use.
|
||
|
//
|
||
|
// sysFree transitions a memory region from any state to None. Therefore, it
|
||
|
// returns memory unconditionally. It is used if an out-of-memory error has been
|
||
|
// detected midway through an allocation or to carve out an aligned section of
|
||
|
// the address space. It is okay if sysFree is a no-op only if sysReserve always
|
||
|
// returns a memory region aligned to the heap allocator's alignment
|
||
|
// restrictions.
|
||
|
//
|
||
|
// sysReserve transitions a memory region from None to Reserved. It reserves
|
||
|
// address space in such a way that it would cause a fatal fault upon access
|
||
|
// (either via permissions or not committing the memory). Such a reservation is
|
||
|
// thus never backed by physical memory.
|
||
|
// If the pointer passed to it is non-nil, the caller wants the
|
||
|
// reservation there, but sysReserve can still choose another
|
||
|
// location if that one is unavailable.
|
||
|
// NOTE: sysReserve returns OS-aligned memory, but the heap allocator
|
||
|
// may use larger alignment, so the caller must be careful to realign the
|
||
|
// memory obtained by sysReserve.
|
||
|
//
|
||
|
// sysMap transitions a memory region from Reserved to Prepared. It ensures the
|
||
|
// memory region can be efficiently transitioned to Ready.
|
||
|
//
|
||
|
// sysUsed transitions a memory region from Prepared to Ready. It notifies the
|
||
|
// operating system that the memory region is needed and ensures that the region
|
||
|
// may be safely accessed. This is typically a no-op on systems that don't have
|
||
|
// an explicit commit step and hard over-commit limits, but is critical on
|
||
|
// Windows, for example.
|
||
|
//
|
||
|
// sysUnused transitions a memory region from Ready to Prepared. It notifies the
|
||
|
// operating system that the physical pages backing this memory region are no
|
||
|
// longer needed and can be reused for other purposes. The contents of a
|
||
|
// sysUnused memory region are considered forfeit and the region must not be
|
||
|
// accessed again until sysUsed is called.
|
||
|
//
|
||
|
// sysFault transitions a memory region from Ready or Prepared to Reserved. It
|
||
|
// marks a region such that it will always fault if accessed. Used only for
|
||
|
// debugging the runtime.
|
||
|
|
||
|
func mallocinit() {
|
||
|
if class_to_size[_TinySizeClass] != _TinySize {
|
||
|
throw("bad TinySizeClass")
|
||
|
}
|
||
|
|
||
|
if heapArenaBitmapBytes&(heapArenaBitmapBytes-1) != 0 {
|
||
|
// heapBits expects modular arithmetic on bitmap
|
||
|
// addresses to work.
|
||
|
throw("heapArenaBitmapBytes not a power of 2")
|
||
|
}
|
||
|
|
||
|
// Copy class sizes out for statistics table.
|
||
|
for i := range class_to_size {
|
||
|
memstats.by_size[i].size = uint32(class_to_size[i])
|
||
|
}
|
||
|
|
||
|
// Check physPageSize.
|
||
|
if physPageSize == 0 {
|
||
|
// The OS init code failed to fetch the physical page size.
|
||
|
throw("failed to get system page size")
|
||
|
}
|
||
|
if physPageSize > maxPhysPageSize {
|
||
|
print("system page size (", physPageSize, ") is larger than maximum page size (", maxPhysPageSize, ")\n")
|
||
|
throw("bad system page size")
|
||
|
}
|
||
|
if physPageSize < minPhysPageSize {
|
||
|
print("system page size (", physPageSize, ") is smaller than minimum page size (", minPhysPageSize, ")\n")
|
||
|
throw("bad system page size")
|
||
|
}
|
||
|
if physPageSize&(physPageSize-1) != 0 {
|
||
|
print("system page size (", physPageSize, ") must be a power of 2\n")
|
||
|
throw("bad system page size")
|
||
|
}
|
||
|
if physHugePageSize&(physHugePageSize-1) != 0 {
|
||
|
print("system huge page size (", physHugePageSize, ") must be a power of 2\n")
|
||
|
throw("bad system huge page size")
|
||
|
}
|
||
|
if physHugePageSize > maxPhysHugePageSize {
|
||
|
// physHugePageSize is greater than the maximum supported huge page size.
|
||
|
// Don't throw here, like in the other cases, since a system configured
|
||
|
// in this way isn't wrong, we just don't have the code to support them.
|
||
|
// Instead, silently set the huge page size to zero.
|
||
|
physHugePageSize = 0
|
||
|
}
|
||
|
if physHugePageSize != 0 {
|
||
|
// Since physHugePageSize is a power of 2, it suffices to increase
|
||
|
// physHugePageShift until 1<<physHugePageShift == physHugePageSize.
|
||
|
for 1<<physHugePageShift != physHugePageSize {
|
||
|
physHugePageShift++
|
||
|
}
|
||
|
}
|
||
|
if pagesPerArena%pagesPerSpanRoot != 0 {
|
||
|
print("pagesPerArena (", pagesPerArena, ") is not divisible by pagesPerSpanRoot (", pagesPerSpanRoot, ")\n")
|
||
|
throw("bad pagesPerSpanRoot")
|
||
|
}
|
||
|
if pagesPerArena%pagesPerReclaimerChunk != 0 {
|
||
|
print("pagesPerArena (", pagesPerArena, ") is not divisible by pagesPerReclaimerChunk (", pagesPerReclaimerChunk, ")\n")
|
||
|
throw("bad pagesPerReclaimerChunk")
|
||
|
}
|
||
|
|
||
|
// Initialize the heap.
|
||
|
mheap_.init()
|
||
|
mcache0 = allocmcache()
|
||
|
lockInit(&gcBitsArenas.lock, lockRankGcBitsArenas)
|
||
|
lockInit(&proflock, lockRankProf)
|
||
|
lockInit(&globalAlloc.mutex, lockRankGlobalAlloc)
|
||
|
|
||
|
// Create initial arena growth hints.
|
||
|
if goarch.PtrSize == 8 {
|
||
|
// On a 64-bit machine, we pick the following hints
|
||
|
// because:
|
||
|
//
|
||
|
// 1. Starting from the middle of the address space
|
||
|
// makes it easier to grow out a contiguous range
|
||
|
// without running in to some other mapping.
|
||
|
//
|
||
|
// 2. This makes Go heap addresses more easily
|
||
|
// recognizable when debugging.
|
||
|
//
|
||
|
// 3. Stack scanning in gccgo is still conservative,
|
||
|
// so it's important that addresses be distinguishable
|
||
|
// from other data.
|
||
|
//
|
||
|
// Starting at 0x00c0 means that the valid memory addresses
|
||
|
// will begin 0x00c0, 0x00c1, ...
|
||
|
// In little-endian, that's c0 00, c1 00, ... None of those are valid
|
||
|
// UTF-8 sequences, and they are otherwise as far away from
|
||
|
// ff (likely a common byte) as possible. If that fails, we try other 0xXXc0
|
||
|
// addresses. An earlier attempt to use 0x11f8 caused out of memory errors
|
||
|
// on OS X during thread allocations. 0x00c0 causes conflicts with
|
||
|
// AddressSanitizer which reserves all memory up to 0x0100.
|
||
|
// These choices reduce the odds of a conservative garbage collector
|
||
|
// not collecting memory because some non-pointer block of memory
|
||
|
// had a bit pattern that matched a memory address.
|
||
|
//
|
||
|
// However, on arm64, we ignore all this advice above and slam the
|
||
|
// allocation at 0x40 << 32 because when using 4k pages with 3-level
|
||
|
// translation buffers, the user address space is limited to 39 bits
|
||
|
// On ios/arm64, the address space is even smaller.
|
||
|
//
|
||
|
// On AIX, mmaps starts at 0x0A00000000000000 for 64-bit.
|
||
|
// processes.
|
||
|
for i := 0x7f; i >= 0; i-- {
|
||
|
var p uintptr
|
||
|
switch {
|
||
|
case raceenabled:
|
||
|
// The TSAN runtime requires the heap
|
||
|
// to be in the range [0x00c000000000,
|
||
|
// 0x00e000000000).
|
||
|
p = uintptr(i)<<32 | uintptrMask&(0x00c0<<32)
|
||
|
if p >= uintptrMask&0x00e000000000 {
|
||
|
continue
|
||
|
}
|
||
|
case GOARCH == "arm64" && GOOS == "ios":
|
||
|
p = uintptr(i)<<40 | uintptrMask&(0x0013<<28)
|
||
|
case GOARCH == "arm64":
|
||
|
p = uintptr(i)<<40 | uintptrMask&(0x0040<<32)
|
||
|
case GOOS == "aix":
|
||
|
if i == 0 {
|
||
|
// We don't use addresses directly after 0x0A00000000000000
|
||
|
// to avoid collisions with others mmaps done by non-go programs.
|
||
|
continue
|
||
|
}
|
||
|
p = uintptr(i)<<40 | uintptrMask&(0xa0<<52)
|
||
|
default:
|
||
|
p = uintptr(i)<<40 | uintptrMask&(0x00c0<<32)
|
||
|
}
|
||
|
hint := (*arenaHint)(mheap_.arenaHintAlloc.alloc())
|
||
|
hint.addr = p
|
||
|
hint.next, mheap_.arenaHints = mheap_.arenaHints, hint
|
||
|
}
|
||
|
} else {
|
||
|
// On a 32-bit machine, we're much more concerned
|
||
|
// about keeping the usable heap contiguous.
|
||
|
// Hence:
|
||
|
//
|
||
|
// 1. We reserve space for all heapArenas up front so
|
||
|
// they don't get interleaved with the heap. They're
|
||
|
// ~258MB, so this isn't too bad. (We could reserve a
|
||
|
// smaller amount of space up front if this is a
|
||
|
// problem.)
|
||
|
//
|
||
|
// 2. We hint the heap to start right above the end of
|
||
|
// the binary so we have the best chance of keeping it
|
||
|
// contiguous.
|
||
|
//
|
||
|
// 3. We try to stake out a reasonably large initial
|
||
|
// heap reservation.
|
||
|
|
||
|
const arenaMetaSize = (1 << arenaBits) * unsafe.Sizeof(heapArena{})
|
||
|
meta := uintptr(sysReserve(nil, arenaMetaSize))
|
||
|
if meta != 0 {
|
||
|
mheap_.heapArenaAlloc.init(meta, arenaMetaSize, true)
|
||
|
}
|
||
|
|
||
|
// We want to start the arena low, but if we're linked
|
||
|
// against C code, it's possible global constructors
|
||
|
// have called malloc and adjusted the process' brk.
|
||
|
// Query the brk so we can avoid trying to map the
|
||
|
// region over it (which will cause the kernel to put
|
||
|
// the region somewhere else, likely at a high
|
||
|
// address).
|
||
|
procBrk := sbrk0()
|
||
|
|
||
|
// If we ask for the end of the data segment but the
|
||
|
// operating system requires a little more space
|
||
|
// before we can start allocating, it will give out a
|
||
|
// slightly higher pointer. Except QEMU, which is
|
||
|
// buggy, as usual: it won't adjust the pointer
|
||
|
// upward. So adjust it upward a little bit ourselves:
|
||
|
// 1/4 MB to get away from the running binary image.
|
||
|
p := getEnd()
|
||
|
if p < procBrk {
|
||
|
p = procBrk
|
||
|
}
|
||
|
if mheap_.heapArenaAlloc.next <= p && p < mheap_.heapArenaAlloc.end {
|
||
|
p = mheap_.heapArenaAlloc.end
|
||
|
}
|
||
|
p = alignUp(p+(256<<10), heapArenaBytes)
|
||
|
// Because we're worried about fragmentation on
|
||
|
// 32-bit, we try to make a large initial reservation.
|
||
|
arenaSizes := [...]uintptr{
|
||
|
512 << 20,
|
||
|
256 << 20,
|
||
|
128 << 20,
|
||
|
}
|
||
|
for _, arenaSize := range &arenaSizes {
|
||
|
a, size := sysReserveAligned(unsafe.Pointer(p), arenaSize, heapArenaBytes)
|
||
|
if a != nil {
|
||
|
mheap_.arena.init(uintptr(a), size, false)
|
||
|
p = mheap_.arena.end // For hint below
|
||
|
break
|
||
|
}
|
||
|
}
|
||
|
hint := (*arenaHint)(mheap_.arenaHintAlloc.alloc())
|
||
|
hint.addr = p
|
||
|
hint.next, mheap_.arenaHints = mheap_.arenaHints, hint
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// sysAlloc allocates heap arena space for at least n bytes. The
|
||
|
// returned pointer is always heapArenaBytes-aligned and backed by
|
||
|
// h.arenas metadata. The returned size is always a multiple of
|
||
|
// heapArenaBytes. sysAlloc returns nil on failure.
|
||
|
// There is no corresponding free function.
|
||
|
//
|
||
|
// sysAlloc returns a memory region in the Reserved state. This region must
|
||
|
// be transitioned to Prepared and then Ready before use.
|
||
|
//
|
||
|
// h must be locked.
|
||
|
func (h *mheap) sysAlloc(n uintptr) (v unsafe.Pointer, size uintptr) {
|
||
|
assertLockHeld(&h.lock)
|
||
|
|
||
|
n = alignUp(n, heapArenaBytes)
|
||
|
|
||
|
// First, try the arena pre-reservation.
|
||
|
v = h.arena.alloc(n, heapArenaBytes, &memstats.heap_sys)
|
||
|
if v != nil {
|
||
|
size = n
|
||
|
goto mapped
|
||
|
}
|
||
|
|
||
|
// Try to grow the heap at a hint address.
|
||
|
for h.arenaHints != nil {
|
||
|
hint := h.arenaHints
|
||
|
p := hint.addr
|
||
|
if hint.down {
|
||
|
p -= n
|
||
|
}
|
||
|
if p+n < p {
|
||
|
// We can't use this, so don't ask.
|
||
|
v = nil
|
||
|
} else if arenaIndex(p+n-1) >= 1<<arenaBits {
|
||
|
// Outside addressable heap. Can't use.
|
||
|
v = nil
|
||
|
} else {
|
||
|
v = sysReserve(unsafe.Pointer(p), n)
|
||
|
}
|
||
|
if p == uintptr(v) {
|
||
|
// Success. Update the hint.
|
||
|
if !hint.down {
|
||
|
p += n
|
||
|
}
|
||
|
hint.addr = p
|
||
|
size = n
|
||
|
break
|
||
|
}
|
||
|
// Failed. Discard this hint and try the next.
|
||
|
//
|
||
|
// TODO: This would be cleaner if sysReserve could be
|
||
|
// told to only return the requested address. In
|
||
|
// particular, this is already how Windows behaves, so
|
||
|
// it would simplify things there.
|
||
|
if v != nil {
|
||
|
sysFree(v, n, nil)
|
||
|
}
|
||
|
h.arenaHints = hint.next
|
||
|
h.arenaHintAlloc.free(unsafe.Pointer(hint))
|
||
|
}
|
||
|
|
||
|
if size == 0 {
|
||
|
if raceenabled {
|
||
|
// The race detector assumes the heap lives in
|
||
|
// [0x00c000000000, 0x00e000000000), but we
|
||
|
// just ran out of hints in this region. Give
|
||
|
// a nice failure.
|
||
|
throw("too many address space collisions for -race mode")
|
||
|
}
|
||
|
|
||
|
// All of the hints failed, so we'll take any
|
||
|
// (sufficiently aligned) address the kernel will give
|
||
|
// us.
|
||
|
v, size = sysReserveAligned(nil, n, heapArenaBytes)
|
||
|
if v == nil {
|
||
|
return nil, 0
|
||
|
}
|
||
|
|
||
|
// Create new hints for extending this region.
|
||
|
hint := (*arenaHint)(h.arenaHintAlloc.alloc())
|
||
|
hint.addr, hint.down = uintptr(v), true
|
||
|
hint.next, mheap_.arenaHints = mheap_.arenaHints, hint
|
||
|
hint = (*arenaHint)(h.arenaHintAlloc.alloc())
|
||
|
hint.addr = uintptr(v) + size
|
||
|
hint.next, mheap_.arenaHints = mheap_.arenaHints, hint
|
||
|
}
|
||
|
|
||
|
// Check for bad pointers or pointers we can't use.
|
||
|
{
|
||
|
var bad string
|
||
|
p := uintptr(v)
|
||
|
if p+size < p {
|
||
|
bad = "region exceeds uintptr range"
|
||
|
} else if arenaIndex(p) >= 1<<arenaBits {
|
||
|
bad = "base outside usable address space"
|
||
|
} else if arenaIndex(p+size-1) >= 1<<arenaBits {
|
||
|
bad = "end outside usable address space"
|
||
|
}
|
||
|
if bad != "" {
|
||
|
// This should be impossible on most architectures,
|
||
|
// but it would be really confusing to debug.
|
||
|
print("runtime: memory allocated by OS [", hex(p), ", ", hex(p+size), ") not in usable address space: ", bad, "\n")
|
||
|
throw("memory reservation exceeds address space limit")
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if uintptr(v)&(heapArenaBytes-1) != 0 {
|
||
|
throw("misrounded allocation in sysAlloc")
|
||
|
}
|
||
|
|
||
|
mapped:
|
||
|
// Create arena metadata.
|
||
|
for ri := arenaIndex(uintptr(v)); ri <= arenaIndex(uintptr(v)+size-1); ri++ {
|
||
|
l2 := h.arenas[ri.l1()]
|
||
|
if l2 == nil {
|
||
|
// Allocate an L2 arena map.
|
||
|
l2 = (*[1 << arenaL2Bits]*heapArena)(persistentalloc(unsafe.Sizeof(*l2), goarch.PtrSize, nil))
|
||
|
if l2 == nil {
|
||
|
throw("out of memory allocating heap arena map")
|
||
|
}
|
||
|
atomic.StorepNoWB(unsafe.Pointer(&h.arenas[ri.l1()]), unsafe.Pointer(l2))
|
||
|
}
|
||
|
|
||
|
if l2[ri.l2()] != nil {
|
||
|
throw("arena already initialized")
|
||
|
}
|
||
|
var r *heapArena
|
||
|
r = (*heapArena)(h.heapArenaAlloc.alloc(unsafe.Sizeof(*r), goarch.PtrSize, &memstats.gcMiscSys))
|
||
|
if r == nil {
|
||
|
r = (*heapArena)(persistentalloc(unsafe.Sizeof(*r), goarch.PtrSize, &memstats.gcMiscSys))
|
||
|
if r == nil {
|
||
|
throw("out of memory allocating heap arena metadata")
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Add the arena to the arenas list.
|
||
|
if len(h.allArenas) == cap(h.allArenas) {
|
||
|
size := 2 * uintptr(cap(h.allArenas)) * goarch.PtrSize
|
||
|
if size == 0 {
|
||
|
size = physPageSize
|
||
|
}
|
||
|
newArray := (*notInHeap)(persistentalloc(size, goarch.PtrSize, &memstats.gcMiscSys))
|
||
|
if newArray == nil {
|
||
|
throw("out of memory allocating allArenas")
|
||
|
}
|
||
|
oldSlice := h.allArenas
|
||
|
*(*notInHeapSlice)(unsafe.Pointer(&h.allArenas)) = notInHeapSlice{newArray, len(h.allArenas), int(size / goarch.PtrSize)}
|
||
|
copy(h.allArenas, oldSlice)
|
||
|
// Do not free the old backing array because
|
||
|
// there may be concurrent readers. Since we
|
||
|
// double the array each time, this can lead
|
||
|
// to at most 2x waste.
|
||
|
}
|
||
|
h.allArenas = h.allArenas[:len(h.allArenas)+1]
|
||
|
h.allArenas[len(h.allArenas)-1] = ri
|
||
|
|
||
|
// Store atomically just in case an object from the
|
||
|
// new heap arena becomes visible before the heap lock
|
||
|
// is released (which shouldn't happen, but there's
|
||
|
// little downside to this).
|
||
|
atomic.StorepNoWB(unsafe.Pointer(&l2[ri.l2()]), unsafe.Pointer(r))
|
||
|
}
|
||
|
|
||
|
// Tell the race detector about the new heap memory.
|
||
|
if raceenabled {
|
||
|
racemapshadow(v, size)
|
||
|
}
|
||
|
|
||
|
return
|
||
|
}
|
||
|
|
||
|
// sysReserveAligned is like sysReserve, but the returned pointer is
|
||
|
// aligned to align bytes. It may reserve either n or n+align bytes,
|
||
|
// so it returns the size that was reserved.
|
||
|
func sysReserveAligned(v unsafe.Pointer, size, align uintptr) (unsafe.Pointer, uintptr) {
|
||
|
// Since the alignment is rather large in uses of this
|
||
|
// function, we're not likely to get it by chance, so we ask
|
||
|
// for a larger region and remove the parts we don't need.
|
||
|
retries := 0
|
||
|
retry:
|
||
|
p := uintptr(sysReserve(v, size+align))
|
||
|
switch {
|
||
|
case p == 0:
|
||
|
return nil, 0
|
||
|
case p&(align-1) == 0:
|
||
|
// We got lucky and got an aligned region, so we can
|
||
|
// use the whole thing.
|
||
|
return unsafe.Pointer(p), size + align
|
||
|
case GOOS == "windows":
|
||
|
// On Windows we can't release pieces of a
|
||
|
// reservation, so we release the whole thing and
|
||
|
// re-reserve the aligned sub-region. This may race,
|
||
|
// so we may have to try again.
|
||
|
sysFree(unsafe.Pointer(p), size+align, nil)
|
||
|
p = alignUp(p, align)
|
||
|
p2 := sysReserve(unsafe.Pointer(p), size)
|
||
|
if p != uintptr(p2) {
|
||
|
// Must have raced. Try again.
|
||
|
sysFree(p2, size, nil)
|
||
|
if retries++; retries == 100 {
|
||
|
throw("failed to allocate aligned heap memory; too many retries")
|
||
|
}
|
||
|
goto retry
|
||
|
}
|
||
|
// Success.
|
||
|
return p2, size
|
||
|
default:
|
||
|
// Trim off the unaligned parts.
|
||
|
pAligned := alignUp(p, align)
|
||
|
sysFree(unsafe.Pointer(p), pAligned-p, nil)
|
||
|
end := pAligned + size
|
||
|
endLen := (p + size + align) - end
|
||
|
if endLen > 0 {
|
||
|
sysFree(unsafe.Pointer(end), endLen, nil)
|
||
|
}
|
||
|
return unsafe.Pointer(pAligned), size
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// base address for all 0-byte allocations
|
||
|
var zerobase uintptr
|
||
|
|
||
|
// nextFreeFast returns the next free object if one is quickly available.
|
||
|
// Otherwise it returns 0.
|
||
|
func nextFreeFast(s *mspan) gclinkptr {
|
||
|
theBit := sys.Ctz64(s.allocCache) // Is there a free object in the allocCache?
|
||
|
if theBit < 64 {
|
||
|
result := s.freeindex + uintptr(theBit)
|
||
|
if result < s.nelems {
|
||
|
freeidx := result + 1
|
||
|
if freeidx%64 == 0 && freeidx != s.nelems {
|
||
|
return 0
|
||
|
}
|
||
|
s.allocCache >>= uint(theBit + 1)
|
||
|
s.freeindex = freeidx
|
||
|
s.allocCount++
|
||
|
return gclinkptr(result*s.elemsize + s.base())
|
||
|
}
|
||
|
}
|
||
|
return 0
|
||
|
}
|
||
|
|
||
|
// nextFree returns the next free object from the cached span if one is available.
|
||
|
// Otherwise it refills the cache with a span with an available object and
|
||
|
// returns that object along with a flag indicating that this was a heavy
|
||
|
// weight allocation. If it is a heavy weight allocation the caller must
|
||
|
// determine whether a new GC cycle needs to be started or if the GC is active
|
||
|
// whether this goroutine needs to assist the GC.
|
||
|
//
|
||
|
// Must run in a non-preemptible context since otherwise the owner of
|
||
|
// c could change.
|
||
|
func (c *mcache) nextFree(spc spanClass) (v gclinkptr, s *mspan, shouldhelpgc bool) {
|
||
|
s = c.alloc[spc]
|
||
|
shouldhelpgc = false
|
||
|
freeIndex := s.nextFreeIndex()
|
||
|
if freeIndex == s.nelems {
|
||
|
// The span is full.
|
||
|
if uintptr(s.allocCount) != s.nelems {
|
||
|
println("runtime: s.allocCount=", s.allocCount, "s.nelems=", s.nelems)
|
||
|
throw("s.allocCount != s.nelems && freeIndex == s.nelems")
|
||
|
}
|
||
|
c.refill(spc)
|
||
|
shouldhelpgc = true
|
||
|
s = c.alloc[spc]
|
||
|
|
||
|
freeIndex = s.nextFreeIndex()
|
||
|
}
|
||
|
|
||
|
if freeIndex >= s.nelems {
|
||
|
throw("freeIndex is not valid")
|
||
|
}
|
||
|
|
||
|
v = gclinkptr(freeIndex*s.elemsize + s.base())
|
||
|
s.allocCount++
|
||
|
if uintptr(s.allocCount) > s.nelems {
|
||
|
println("s.allocCount=", s.allocCount, "s.nelems=", s.nelems)
|
||
|
throw("s.allocCount > s.nelems")
|
||
|
}
|
||
|
return
|
||
|
}
|
||
|
|
||
|
// Allocate an object of size bytes.
|
||
|
// Small objects are allocated from the per-P cache's free lists.
|
||
|
// Large objects (> 32 kB) are allocated straight from the heap.
|
||
|
func mallocgc(size uintptr, typ *_type, needzero bool) unsafe.Pointer {
|
||
|
if gcphase == _GCmarktermination {
|
||
|
throw("mallocgc called with gcphase == _GCmarktermination")
|
||
|
}
|
||
|
|
||
|
if size == 0 {
|
||
|
return unsafe.Pointer(&zerobase)
|
||
|
}
|
||
|
userSize := size
|
||
|
if asanenabled {
|
||
|
// Refer to ASAN runtime library, the malloc() function allocates extra memory,
|
||
|
// the redzone, around the user requested memory region. And the redzones are marked
|
||
|
// as unaddressable. We perform the same operations in Go to detect the overflows or
|
||
|
// underflows.
|
||
|
size += computeRZlog(size)
|
||
|
}
|
||
|
|
||
|
if debug.malloc {
|
||
|
if debug.sbrk != 0 {
|
||
|
align := uintptr(16)
|
||
|
if typ != nil {
|
||
|
// TODO(austin): This should be just
|
||
|
// align = uintptr(typ.align)
|
||
|
// but that's only 4 on 32-bit platforms,
|
||
|
// even if there's a uint64 field in typ (see #599).
|
||
|
// This causes 64-bit atomic accesses to panic.
|
||
|
// Hence, we use stricter alignment that matches
|
||
|
// the normal allocator better.
|
||
|
if size&7 == 0 {
|
||
|
align = 8
|
||
|
} else if size&3 == 0 {
|
||
|
align = 4
|
||
|
} else if size&1 == 0 {
|
||
|
align = 2
|
||
|
} else {
|
||
|
align = 1
|
||
|
}
|
||
|
}
|
||
|
return persistentalloc(size, align, &memstats.other_sys)
|
||
|
}
|
||
|
|
||
|
if inittrace.active && inittrace.id == getg().goid {
|
||
|
// Init functions are executed sequentially in a single goroutine.
|
||
|
inittrace.allocs += 1
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// When using gccgo, when a cgo or SWIG function has an
|
||
|
// interface return type and the function returns a
|
||
|
// non-pointer, memory allocation occurs after syscall.Cgocall
|
||
|
// but before syscall.CgocallDone. Treat this allocation as a
|
||
|
// callback.
|
||
|
incallback := false
|
||
|
if gp := getg(); gp.m.p == 0 && gp.m.ncgo > 0 {
|
||
|
exitsyscall()
|
||
|
incallback = true
|
||
|
}
|
||
|
|
||
|
// assistG is the G to charge for this allocation, or nil if
|
||
|
// GC is not currently active.
|
||
|
var assistG *g
|
||
|
if gcBlackenEnabled != 0 {
|
||
|
// Charge the current user G for this allocation.
|
||
|
assistG = getg()
|
||
|
if assistG.m.curg != nil {
|
||
|
assistG = assistG.m.curg
|
||
|
}
|
||
|
// Charge the allocation against the G. We'll account
|
||
|
// for internal fragmentation at the end of mallocgc.
|
||
|
assistG.gcAssistBytes -= int64(size)
|
||
|
|
||
|
if assistG.gcAssistBytes < 0 {
|
||
|
// This G is in debt. Assist the GC to correct
|
||
|
// this before allocating. This must happen
|
||
|
// before disabling preemption.
|
||
|
gcAssistAlloc(assistG)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Set mp.mallocing to keep from being preempted by GC.
|
||
|
mp := acquirem()
|
||
|
if mp.mallocing != 0 {
|
||
|
throw("malloc deadlock")
|
||
|
}
|
||
|
if mp.gsignal == getg() {
|
||
|
throw("malloc during signal")
|
||
|
}
|
||
|
mp.mallocing = 1
|
||
|
|
||
|
shouldhelpgc := false
|
||
|
dataSize := userSize
|
||
|
c := getMCache(mp)
|
||
|
if c == nil {
|
||
|
throw("mallocgc called without a P or outside bootstrapping")
|
||
|
}
|
||
|
var span *mspan
|
||
|
var x unsafe.Pointer
|
||
|
noscan := typ == nil || typ.ptrdata == 0
|
||
|
// In some cases block zeroing can profitably (for latency reduction purposes)
|
||
|
// be delayed till preemption is possible; delayedZeroing tracks that state.
|
||
|
delayedZeroing := false
|
||
|
if size <= maxSmallSize {
|
||
|
if noscan && size < maxTinySize {
|
||
|
// Tiny allocator.
|
||
|
//
|
||
|
// Tiny allocator combines several tiny allocation requests
|
||
|
// into a single memory block. The resulting memory block
|
||
|
// is freed when all subobjects are unreachable. The subobjects
|
||
|
// must be noscan (don't have pointers), this ensures that
|
||
|
// the amount of potentially wasted memory is bounded.
|
||
|
//
|
||
|
// Size of the memory block used for combining (maxTinySize) is tunable.
|
||
|
// Current setting is 16 bytes, which relates to 2x worst case memory
|
||
|
// wastage (when all but one subobjects are unreachable).
|
||
|
// 8 bytes would result in no wastage at all, but provides less
|
||
|
// opportunities for combining.
|
||
|
// 32 bytes provides more opportunities for combining,
|
||
|
// but can lead to 4x worst case wastage.
|
||
|
// The best case winning is 8x regardless of block size.
|
||
|
//
|
||
|
// Objects obtained from tiny allocator must not be freed explicitly.
|
||
|
// So when an object will be freed explicitly, we ensure that
|
||
|
// its size >= maxTinySize.
|
||
|
//
|
||
|
// SetFinalizer has a special case for objects potentially coming
|
||
|
// from tiny allocator, it such case it allows to set finalizers
|
||
|
// for an inner byte of a memory block.
|
||
|
//
|
||
|
// The main targets of tiny allocator are small strings and
|
||
|
// standalone escaping variables. On a json benchmark
|
||
|
// the allocator reduces number of allocations by ~12% and
|
||
|
// reduces heap size by ~20%.
|
||
|
off := c.tinyoffset
|
||
|
// Align tiny pointer for required (conservative) alignment.
|
||
|
if size&7 == 0 {
|
||
|
off = alignUp(off, 8)
|
||
|
} else if goarch.PtrSize == 4 && size == 12 {
|
||
|
// Conservatively align 12-byte objects to 8 bytes on 32-bit
|
||
|
// systems so that objects whose first field is a 64-bit
|
||
|
// value is aligned to 8 bytes and does not cause a fault on
|
||
|
// atomic access. See issue 37262.
|
||
|
// TODO(mknyszek): Remove this workaround if/when issue 36606
|
||
|
// is resolved.
|
||
|
off = alignUp(off, 8)
|
||
|
} else if size&3 == 0 {
|
||
|
off = alignUp(off, 4)
|
||
|
} else if size&1 == 0 {
|
||
|
off = alignUp(off, 2)
|
||
|
}
|
||
|
if off+size <= maxTinySize && c.tiny != 0 {
|
||
|
// The object fits into existing tiny block.
|
||
|
x = unsafe.Pointer(c.tiny + off)
|
||
|
c.tinyoffset = off + size
|
||
|
c.tinyAllocs++
|
||
|
mp.mallocing = 0
|
||
|
releasem(mp)
|
||
|
if incallback {
|
||
|
entersyscall()
|
||
|
}
|
||
|
return x
|
||
|
}
|
||
|
// Allocate a new maxTinySize block.
|
||
|
span = c.alloc[tinySpanClass]
|
||
|
v := nextFreeFast(span)
|
||
|
if v == 0 {
|
||
|
v, span, shouldhelpgc = c.nextFree(tinySpanClass)
|
||
|
}
|
||
|
x = unsafe.Pointer(v)
|
||
|
(*[2]uint64)(x)[0] = 0
|
||
|
(*[2]uint64)(x)[1] = 0
|
||
|
// See if we need to replace the existing tiny block with the new one
|
||
|
// based on amount of remaining free space.
|
||
|
if !raceenabled && (size < c.tinyoffset || c.tiny == 0) {
|
||
|
// Note: disabled when race detector is on, see comment near end of this function.
|
||
|
c.tiny = uintptr(x)
|
||
|
c.tinyoffset = size
|
||
|
}
|
||
|
size = maxTinySize
|
||
|
} else {
|
||
|
var sizeclass uint8
|
||
|
if size <= smallSizeMax-8 {
|
||
|
sizeclass = size_to_class8[divRoundUp(size, smallSizeDiv)]
|
||
|
} else {
|
||
|
sizeclass = size_to_class128[divRoundUp(size-smallSizeMax, largeSizeDiv)]
|
||
|
}
|
||
|
size = uintptr(class_to_size[sizeclass])
|
||
|
spc := makeSpanClass(sizeclass, noscan)
|
||
|
span = c.alloc[spc]
|
||
|
v := nextFreeFast(span)
|
||
|
if v == 0 {
|
||
|
v, span, shouldhelpgc = c.nextFree(spc)
|
||
|
}
|
||
|
x = unsafe.Pointer(v)
|
||
|
if needzero && span.needzero != 0 {
|
||
|
memclrNoHeapPointers(unsafe.Pointer(v), size)
|
||
|
}
|
||
|
}
|
||
|
} else {
|
||
|
shouldhelpgc = true
|
||
|
// For large allocations, keep track of zeroed state so that
|
||
|
// bulk zeroing can be happen later in a preemptible context.
|
||
|
span = c.allocLarge(size, noscan)
|
||
|
span.freeindex = 1
|
||
|
span.allocCount = 1
|
||
|
size = span.elemsize
|
||
|
x = unsafe.Pointer(span.base())
|
||
|
if needzero && span.needzero != 0 {
|
||
|
if noscan {
|
||
|
delayedZeroing = true
|
||
|
} else {
|
||
|
memclrNoHeapPointers(x, size)
|
||
|
// We've in theory cleared almost the whole span here,
|
||
|
// and could take the extra step of actually clearing
|
||
|
// the whole thing. However, don't. Any GC bits for the
|
||
|
// uncleared parts will be zero, and it's just going to
|
||
|
// be needzero = 1 once freed anyway.
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
var scanSize uintptr
|
||
|
if !noscan {
|
||
|
heapBitsSetType(uintptr(x), size, dataSize, typ)
|
||
|
if dataSize > typ.size {
|
||
|
// Array allocation. If there are any
|
||
|
// pointers, GC has to scan to the last
|
||
|
// element.
|
||
|
if typ.ptrdata != 0 {
|
||
|
scanSize = dataSize - typ.size + typ.ptrdata
|
||
|
}
|
||
|
} else {
|
||
|
scanSize = typ.ptrdata
|
||
|
}
|
||
|
c.scanAlloc += scanSize
|
||
|
}
|
||
|
|
||
|
// Ensure that the stores above that initialize x to
|
||
|
// type-safe memory and set the heap bits occur before
|
||
|
// the caller can make x observable to the garbage
|
||
|
// collector. Otherwise, on weakly ordered machines,
|
||
|
// the garbage collector could follow a pointer to x,
|
||
|
// but see uninitialized memory or stale heap bits.
|
||
|
publicationBarrier()
|
||
|
|
||
|
// Allocate black during GC.
|
||
|
// All slots hold nil so no scanning is needed.
|
||
|
// This may be racing with GC so do it atomically if there can be
|
||
|
// a race marking the bit.
|
||
|
if gcphase != _GCoff {
|
||
|
gcmarknewobject(span, uintptr(x), size, scanSize)
|
||
|
}
|
||
|
|
||
|
if raceenabled {
|
||
|
racemalloc(x, size)
|
||
|
}
|
||
|
|
||
|
if msanenabled {
|
||
|
msanmalloc(x, size)
|
||
|
}
|
||
|
|
||
|
if asanenabled {
|
||
|
// We should only read/write the memory with the size asked by the user.
|
||
|
// The rest of the allocated memory should be poisoned, so that we can report
|
||
|
// errors when accessing poisoned memory.
|
||
|
// The allocated memory is larger than required userSize, it will also include
|
||
|
// redzone and some other padding bytes.
|
||
|
rzBeg := unsafe.Add(x, userSize)
|
||
|
asanpoison(rzBeg, size-userSize)
|
||
|
asanunpoison(x, userSize)
|
||
|
}
|
||
|
|
||
|
if rate := MemProfileRate; rate > 0 {
|
||
|
// Note cache c only valid while m acquired; see #47302
|
||
|
if rate != 1 && size < c.nextSample {
|
||
|
c.nextSample -= size
|
||
|
} else {
|
||
|
profilealloc(mp, x, size)
|
||
|
}
|
||
|
}
|
||
|
mp.mallocing = 0
|
||
|
releasem(mp)
|
||
|
|
||
|
// Pointerfree data can be zeroed late in a context where preemption can occur.
|
||
|
// x will keep the memory alive.
|
||
|
if delayedZeroing {
|
||
|
if !noscan {
|
||
|
throw("delayed zeroing on data that may contain pointers")
|
||
|
}
|
||
|
memclrNoHeapPointersChunked(size, x) // This is a possible preemption point: see #47302
|
||
|
}
|
||
|
|
||
|
if debug.malloc {
|
||
|
if debug.allocfreetrace != 0 {
|
||
|
tracealloc(x, size, typ)
|
||
|
}
|
||
|
|
||
|
if inittrace.active && inittrace.id == getg().goid {
|
||
|
// Init functions are executed sequentially in a single goroutine.
|
||
|
inittrace.bytes += uint64(size)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if assistG != nil {
|
||
|
// Account for internal fragmentation in the assist
|
||
|
// debt now that we know it.
|
||
|
assistG.gcAssistBytes -= int64(size - dataSize)
|
||
|
}
|
||
|
|
||
|
if shouldhelpgc {
|
||
|
if t := (gcTrigger{kind: gcTriggerHeap}); t.test() {
|
||
|
gcStart(t)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if raceenabled && noscan && dataSize < maxTinySize {
|
||
|
// Pad tinysize allocations so they are aligned with the end
|
||
|
// of the tinyalloc region. This ensures that any arithmetic
|
||
|
// that goes off the top end of the object will be detectable
|
||
|
// by checkptr (issue 38872).
|
||
|
// Note that we disable tinyalloc when raceenabled for this to work.
|
||
|
// TODO: This padding is only performed when the race detector
|
||
|
// is enabled. It would be nice to enable it if any package
|
||
|
// was compiled with checkptr, but there's no easy way to
|
||
|
// detect that (especially at compile time).
|
||
|
// TODO: enable this padding for all allocations, not just
|
||
|
// tinyalloc ones. It's tricky because of pointer maps.
|
||
|
// Maybe just all noscan objects?
|
||
|
x = add(x, size-dataSize)
|
||
|
}
|
||
|
|
||
|
// Check preemption, since unlike gc we don't check on every call.
|
||
|
if getg().preempt {
|
||
|
checkPreempt()
|
||
|
}
|
||
|
|
||
|
if incallback {
|
||
|
entersyscall()
|
||
|
}
|
||
|
|
||
|
return x
|
||
|
}
|
||
|
|
||
|
// memclrNoHeapPointersChunked repeatedly calls memclrNoHeapPointers
|
||
|
// on chunks of the buffer to be zeroed, with opportunities for preemption
|
||
|
// along the way. memclrNoHeapPointers contains no safepoints and also
|
||
|
// cannot be preemptively scheduled, so this provides a still-efficient
|
||
|
// block copy that can also be preempted on a reasonable granularity.
|
||
|
//
|
||
|
// Use this with care; if the data being cleared is tagged to contain
|
||
|
// pointers, this allows the GC to run before it is all cleared.
|
||
|
func memclrNoHeapPointersChunked(size uintptr, x unsafe.Pointer) {
|
||
|
v := uintptr(x)
|
||
|
// got this from benchmarking. 128k is too small, 512k is too large.
|
||
|
const chunkBytes = 256 * 1024
|
||
|
vsize := v + size
|
||
|
for voff := v; voff < vsize; voff = voff + chunkBytes {
|
||
|
if getg().preempt {
|
||
|
// may hold locks, e.g., profiling
|
||
|
goschedguarded()
|
||
|
}
|
||
|
// clear min(avail, lump) bytes
|
||
|
n := vsize - voff
|
||
|
if n > chunkBytes {
|
||
|
n = chunkBytes
|
||
|
}
|
||
|
memclrNoHeapPointers(unsafe.Pointer(voff), n)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// implementation of new builtin
|
||
|
// compiler (both frontend and SSA backend) knows the signature
|
||
|
// of this function
|
||
|
func newobject(typ *_type) unsafe.Pointer {
|
||
|
return mallocgc(typ.size, typ, true)
|
||
|
}
|
||
|
|
||
|
//go:linkname reflect_unsafe_New reflect.unsafe__New
|
||
|
func reflect_unsafe_New(typ *_type) unsafe.Pointer {
|
||
|
return mallocgc(typ.size, typ, true)
|
||
|
}
|
||
|
|
||
|
//go:linkname reflectlite_unsafe_New internal_1reflectlite.unsafe__New
|
||
|
func reflectlite_unsafe_New(typ *_type) unsafe.Pointer {
|
||
|
return mallocgc(typ.size, typ, true)
|
||
|
}
|
||
|
|
||
|
// newarray allocates an array of n elements of type typ.
|
||
|
func newarray(typ *_type, n int) unsafe.Pointer {
|
||
|
if n == 1 {
|
||
|
return mallocgc(typ.size, typ, true)
|
||
|
}
|
||
|
mem, overflow := math.MulUintptr(typ.size, uintptr(n))
|
||
|
if overflow || mem > maxAlloc || n < 0 {
|
||
|
panic(plainError("runtime: allocation size out of range"))
|
||
|
}
|
||
|
return mallocgc(mem, typ, true)
|
||
|
}
|
||
|
|
||
|
//go:linkname reflect_unsafe_NewArray reflect.unsafe__NewArray
|
||
|
func reflect_unsafe_NewArray(typ *_type, n int) unsafe.Pointer {
|
||
|
return newarray(typ, n)
|
||
|
}
|
||
|
|
||
|
func profilealloc(mp *m, x unsafe.Pointer, size uintptr) {
|
||
|
c := getMCache(mp)
|
||
|
if c == nil {
|
||
|
throw("profilealloc called without a P or outside bootstrapping")
|
||
|
}
|
||
|
c.nextSample = nextSample()
|
||
|
mProf_Malloc(x, size)
|
||
|
}
|
||
|
|
||
|
// nextSample returns the next sampling point for heap profiling. The goal is
|
||
|
// to sample allocations on average every MemProfileRate bytes, but with a
|
||
|
// completely random distribution over the allocation timeline; this
|
||
|
// corresponds to a Poisson process with parameter MemProfileRate. In Poisson
|
||
|
// processes, the distance between two samples follows the exponential
|
||
|
// distribution (exp(MemProfileRate)), so the best return value is a random
|
||
|
// number taken from an exponential distribution whose mean is MemProfileRate.
|
||
|
func nextSample() uintptr {
|
||
|
if MemProfileRate == 1 {
|
||
|
// Callers assign our return value to
|
||
|
// mcache.next_sample, but next_sample is not used
|
||
|
// when the rate is 1. So avoid the math below and
|
||
|
// just return something.
|
||
|
return 0
|
||
|
}
|
||
|
if GOOS == "plan9" {
|
||
|
// Plan 9 doesn't support floating point in note handler.
|
||
|
if g := getg(); g == g.m.gsignal {
|
||
|
return nextSampleNoFP()
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return uintptr(fastexprand(MemProfileRate))
|
||
|
}
|
||
|
|
||
|
// fastexprand returns a random number from an exponential distribution with
|
||
|
// the specified mean.
|
||
|
func fastexprand(mean int) int32 {
|
||
|
// Avoid overflow. Maximum possible step is
|
||
|
// -ln(1/(1<<randomBitCount)) * mean, approximately 20 * mean.
|
||
|
switch {
|
||
|
case mean > 0x7000000:
|
||
|
mean = 0x7000000
|
||
|
case mean == 0:
|
||
|
return 0
|
||
|
}
|
||
|
|
||
|
// Take a random sample of the exponential distribution exp(-mean*x).
|
||
|
// The probability distribution function is mean*exp(-mean*x), so the CDF is
|
||
|
// p = 1 - exp(-mean*x), so
|
||
|
// q = 1 - p == exp(-mean*x)
|
||
|
// log_e(q) = -mean*x
|
||
|
// -log_e(q)/mean = x
|
||
|
// x = -log_e(q) * mean
|
||
|
// x = log_2(q) * (-log_e(2)) * mean ; Using log_2 for efficiency
|
||
|
const randomBitCount = 26
|
||
|
q := fastrandn(1<<randomBitCount) + 1
|
||
|
qlog := fastlog2(float64(q)) - randomBitCount
|
||
|
if qlog > 0 {
|
||
|
qlog = 0
|
||
|
}
|
||
|
const minusLog2 = -0.6931471805599453 // -ln(2)
|
||
|
return int32(qlog*(minusLog2*float64(mean))) + 1
|
||
|
}
|
||
|
|
||
|
// nextSampleNoFP is similar to nextSample, but uses older,
|
||
|
// simpler code to avoid floating point.
|
||
|
func nextSampleNoFP() uintptr {
|
||
|
// Set first allocation sample size.
|
||
|
rate := MemProfileRate
|
||
|
if rate > 0x3fffffff { // make 2*rate not overflow
|
||
|
rate = 0x3fffffff
|
||
|
}
|
||
|
if rate != 0 {
|
||
|
return uintptr(fastrandn(uint32(2 * rate)))
|
||
|
}
|
||
|
return 0
|
||
|
}
|
||
|
|
||
|
type persistentAlloc struct {
|
||
|
base *notInHeap
|
||
|
off uintptr
|
||
|
}
|
||
|
|
||
|
var globalAlloc struct {
|
||
|
mutex
|
||
|
persistentAlloc
|
||
|
}
|
||
|
|
||
|
// persistentChunkSize is the number of bytes we allocate when we grow
|
||
|
// a persistentAlloc.
|
||
|
const persistentChunkSize = 256 << 10
|
||
|
|
||
|
// persistentChunks is a list of all the persistent chunks we have
|
||
|
// allocated. The list is maintained through the first word in the
|
||
|
// persistent chunk. This is updated atomically.
|
||
|
var persistentChunks *notInHeap
|
||
|
|
||
|
// Wrapper around sysAlloc that can allocate small chunks.
|
||
|
// There is no associated free operation.
|
||
|
// Intended for things like function/type/debug-related persistent data.
|
||
|
// If align is 0, uses default align (currently 8).
|
||
|
// The returned memory will be zeroed.
|
||
|
//
|
||
|
// Consider marking persistentalloc'd types go:notinheap.
|
||
|
func persistentalloc(size, align uintptr, sysStat *sysMemStat) unsafe.Pointer {
|
||
|
var p *notInHeap
|
||
|
systemstack(func() {
|
||
|
p = persistentalloc1(size, align, sysStat)
|
||
|
})
|
||
|
return unsafe.Pointer(p)
|
||
|
}
|
||
|
|
||
|
// Must run on system stack because stack growth can (re)invoke it.
|
||
|
// See issue 9174.
|
||
|
//go:systemstack
|
||
|
func persistentalloc1(size, align uintptr, sysStat *sysMemStat) *notInHeap {
|
||
|
const (
|
||
|
maxBlock = 64 << 10 // VM reservation granularity is 64K on windows
|
||
|
)
|
||
|
|
||
|
if size == 0 {
|
||
|
throw("persistentalloc: size == 0")
|
||
|
}
|
||
|
if align != 0 {
|
||
|
if align&(align-1) != 0 {
|
||
|
throw("persistentalloc: align is not a power of 2")
|
||
|
}
|
||
|
if align > _PageSize {
|
||
|
throw("persistentalloc: align is too large")
|
||
|
}
|
||
|
} else {
|
||
|
align = 8
|
||
|
}
|
||
|
|
||
|
if size >= maxBlock {
|
||
|
return (*notInHeap)(sysAlloc(size, sysStat))
|
||
|
}
|
||
|
|
||
|
mp := acquirem()
|
||
|
var persistent *persistentAlloc
|
||
|
if mp != nil && mp.p != 0 {
|
||
|
persistent = &mp.p.ptr().palloc
|
||
|
} else {
|
||
|
lock(&globalAlloc.mutex)
|
||
|
persistent = &globalAlloc.persistentAlloc
|
||
|
}
|
||
|
persistent.off = alignUp(persistent.off, align)
|
||
|
if persistent.off+size > persistentChunkSize || persistent.base == nil {
|
||
|
persistent.base = (*notInHeap)(sysAlloc(persistentChunkSize, &memstats.other_sys))
|
||
|
if persistent.base == nil {
|
||
|
if persistent == &globalAlloc.persistentAlloc {
|
||
|
unlock(&globalAlloc.mutex)
|
||
|
}
|
||
|
throw("runtime: cannot allocate memory")
|
||
|
}
|
||
|
|
||
|
// Add the new chunk to the persistentChunks list.
|
||
|
for {
|
||
|
chunks := uintptr(unsafe.Pointer(persistentChunks))
|
||
|
*(*uintptr)(unsafe.Pointer(persistent.base)) = chunks
|
||
|
if atomic.Casuintptr((*uintptr)(unsafe.Pointer(&persistentChunks)), chunks, uintptr(unsafe.Pointer(persistent.base))) {
|
||
|
break
|
||
|
}
|
||
|
}
|
||
|
persistent.off = alignUp(goarch.PtrSize, align)
|
||
|
}
|
||
|
p := persistent.base.add(persistent.off)
|
||
|
persistent.off += size
|
||
|
releasem(mp)
|
||
|
if persistent == &globalAlloc.persistentAlloc {
|
||
|
unlock(&globalAlloc.mutex)
|
||
|
}
|
||
|
|
||
|
if sysStat != &memstats.other_sys {
|
||
|
sysStat.add(int64(size))
|
||
|
memstats.other_sys.add(-int64(size))
|
||
|
}
|
||
|
return p
|
||
|
}
|
||
|
|
||
|
// inPersistentAlloc reports whether p points to memory allocated by
|
||
|
// persistentalloc. This must be nosplit because it is called by the
|
||
|
// cgo checker code, which is called by the write barrier code.
|
||
|
//go:nosplit
|
||
|
func inPersistentAlloc(p uintptr) bool {
|
||
|
chunk := atomic.Loaduintptr((*uintptr)(unsafe.Pointer(&persistentChunks)))
|
||
|
for chunk != 0 {
|
||
|
if p >= chunk && p < chunk+persistentChunkSize {
|
||
|
return true
|
||
|
}
|
||
|
chunk = *(*uintptr)(unsafe.Pointer(chunk))
|
||
|
}
|
||
|
return false
|
||
|
}
|
||
|
|
||
|
// linearAlloc is a simple linear allocator that pre-reserves a region
|
||
|
// of memory and then optionally maps that region into the Ready state
|
||
|
// as needed.
|
||
|
//
|
||
|
// The caller is responsible for locking.
|
||
|
type linearAlloc struct {
|
||
|
next uintptr // next free byte
|
||
|
mapped uintptr // one byte past end of mapped space
|
||
|
end uintptr // end of reserved space
|
||
|
|
||
|
mapMemory bool // transition memory from Reserved to Ready if true
|
||
|
}
|
||
|
|
||
|
func (l *linearAlloc) init(base, size uintptr, mapMemory bool) {
|
||
|
if base+size < base {
|
||
|
// Chop off the last byte. The runtime isn't prepared
|
||
|
// to deal with situations where the bounds could overflow.
|
||
|
// Leave that memory reserved, though, so we don't map it
|
||
|
// later.
|
||
|
size -= 1
|
||
|
}
|
||
|
l.next, l.mapped = base, base
|
||
|
l.end = base + size
|
||
|
l.mapMemory = mapMemory
|
||
|
}
|
||
|
|
||
|
func (l *linearAlloc) alloc(size, align uintptr, sysStat *sysMemStat) unsafe.Pointer {
|
||
|
p := alignUp(l.next, align)
|
||
|
if p+size > l.end {
|
||
|
return nil
|
||
|
}
|
||
|
l.next = p + size
|
||
|
if pEnd := alignUp(l.next-1, physPageSize); pEnd > l.mapped {
|
||
|
if l.mapMemory {
|
||
|
// Transition from Reserved to Prepared to Ready.
|
||
|
sysMap(unsafe.Pointer(l.mapped), pEnd-l.mapped, sysStat)
|
||
|
sysUsed(unsafe.Pointer(l.mapped), pEnd-l.mapped)
|
||
|
}
|
||
|
l.mapped = pEnd
|
||
|
}
|
||
|
return unsafe.Pointer(p)
|
||
|
}
|
||
|
|
||
|
// notInHeap is off-heap memory allocated by a lower-level allocator
|
||
|
// like sysAlloc or persistentAlloc.
|
||
|
//
|
||
|
// In general, it's better to use real types marked as go:notinheap,
|
||
|
// but this serves as a generic type for situations where that isn't
|
||
|
// possible (like in the allocators).
|
||
|
//
|
||
|
// TODO: Use this as the return type of sysAlloc, persistentAlloc, etc?
|
||
|
//
|
||
|
//go:notinheap
|
||
|
type notInHeap struct{}
|
||
|
|
||
|
func (p *notInHeap) add(bytes uintptr) *notInHeap {
|
||
|
return (*notInHeap)(unsafe.Pointer(uintptr(unsafe.Pointer(p)) + bytes))
|
||
|
}
|
||
|
|
||
|
// computeRZlog computes the size of the redzone.
|
||
|
// Refer to the implementation of the compiler-rt.
|
||
|
func computeRZlog(userSize uintptr) uintptr {
|
||
|
switch {
|
||
|
case userSize <= (64 - 16):
|
||
|
return 16 << 0
|
||
|
case userSize <= (128 - 32):
|
||
|
return 16 << 1
|
||
|
case userSize <= (512 - 64):
|
||
|
return 16 << 2
|
||
|
case userSize <= (4096 - 128):
|
||
|
return 16 << 3
|
||
|
case userSize <= (1<<14)-256:
|
||
|
return 16 << 4
|
||
|
case userSize <= (1<<15)-512:
|
||
|
return 16 << 5
|
||
|
case userSize <= (1<<16)-1024:
|
||
|
return 16 << 6
|
||
|
default:
|
||
|
return 16 << 7
|
||
|
}
|
||
|
}
|