Projet_SETI_RISC-V/neorv32/sw/lib/source/neorv32_trng.c

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2023-03-06 14:48:14 +01:00
// #################################################################################################
// # << NEORV32: neorv32_trng.c - True Random Number Generator (TRNG) HW Driver >> #
// # ********************************************************************************************* #
// # BSD 3-Clause License #
// # #
// # Copyright (c) 2023, Stephan Nolting. All rights reserved. #
// # #
// # Redistribution and use in source and binary forms, with or without modification, are #
// # permitted provided that the following conditions are met: #
// # #
// # 1. Redistributions of source code must retain the above copyright notice, this list of #
// # conditions and the following disclaimer. #
// # #
// # 2. Redistributions in binary form must reproduce the above copyright notice, this list of #
// # conditions and the following disclaimer in the documentation and/or other materials #
// # provided with the distribution. #
// # #
// # 3. Neither the name of the copyright holder nor the names of its contributors may be used to #
// # endorse or promote products derived from this software without specific prior written #
// # permission. #
// # #
// # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS #
// # OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF #
// # MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE #
// # COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, #
// # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE #
// # GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED #
// # AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING #
// # NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED #
// # OF THE POSSIBILITY OF SUCH DAMAGE. #
// # ********************************************************************************************* #
// # The NEORV32 Processor - https://github.com/stnolting/neorv32 (c) Stephan Nolting #
// #################################################################################################
/**********************************************************************//**
* @file neorv32_trng.c
* @brief True Random Number Generator (TRNG) HW driver source file.
*
* @note These functions should only be used if the TRNG unit was synthesized (IO_TRNG_EN = true).
**************************************************************************/
#include "neorv32.h"
#include "neorv32_trng.h"
/**********************************************************************//**
* Check if TRNG unit was synthesized.
*
* @return 0 if TRNG was not synthesized, 1 if TRNG is available.
**************************************************************************/
int neorv32_trng_available(void) {
if (NEORV32_SYSINFO.SOC & (1 << SYSINFO_SOC_IO_TRNG)) {
return 1;
}
else {
return 0;
}
}
/**********************************************************************//**
* Reset and enable TRNG.
* @note This will take a while.
**************************************************************************/
void neorv32_trng_enable(void) {
int i;
NEORV32_TRNG.CTRL = 0; // reset
// wait for all internal components to reset
for (i=0; i<512; i++) {
asm volatile ("nop");
}
NEORV32_TRNG.CTRL = 1 << TRNG_CTRL_EN; // activate
// "warm-up"
for (i=0; i<512; i++) {
asm volatile ("nop");
}
// flush random data "pool"
neorv32_trng_fifo_clear();
}
/**********************************************************************//**
* Reset and disable TRNG.
**************************************************************************/
void neorv32_trng_disable(void) {
NEORV32_TRNG.CTRL = 0;
}
/**********************************************************************//**
* Flush TRNG random data FIFO.
**************************************************************************/
void neorv32_trng_fifo_clear(void) {
NEORV32_TRNG.CTRL |= 1 << TRNG_CTRL_FIFO_CLR; // bit auto clears
}
/**********************************************************************//**
* Get random data byte from TRNG.
*
* @param[in,out] data uint8_t pointer for storing random data byte. Will be set to zero if no valid data available.
* @return Data is valid when 0 and invalid otherwise.
**************************************************************************/
int neorv32_trng_get(uint8_t *data) {
uint32_t tmp = NEORV32_TRNG.CTRL;
*data = (uint8_t)(tmp >> TRNG_CTRL_DATA_LSB);
if (tmp & (1<<TRNG_CTRL_VALID)) { // output data valid?
return 0; // valid data
}
else {
return -1;
}
}
/**********************************************************************//**
* Check if TRNG is implemented using SIMULATION mode.
*
* @warning In simulation mode the physical entropy source is replaced by a PRNG (LFSR) with very bad random quality.
*
* @return Simulation mode active when not zero.
**************************************************************************/
int neorv32_trng_check_sim_mode(void) {
if (NEORV32_TRNG.CTRL & (1<<TRNG_CTRL_SIM_MODE)) {
return -1; // simulation mode (PRNG)
}
else {
return 0; // real TRUE random number generator mode
}
}