tangledmind/models.py

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# -*- coding: UTF-8 -*-
### Tangled Mind
### Author: Arthur 'Grizzly' Grisel-Davy
import pygame
class perso():
def __init__(self,name,posx,posy,width,height,color,key_up,key_down,key_left,key_right):
self.name = name
self.posx = posx
self.posy = posy
self.key_up = key_up
self.key_down = key_down
self.key_left = key_left
self.key_right = key_right
self.width = width
self.height = height
self.color = color
def check_move(self,keystate,screen_width,screen_height,speed):
if keystate[self.key_left]:
self.posx -= speed
if self.posx <0:
self.posx=0
if keystate[self.key_right]:
self.posx += speed
if self.posx+self.width > screen_width:
self.posx = screen_width-self.width
if keystate[self.key_up]:
self.posy -= speed
if self.posy < 0:
self.posy = 0
if keystate[self.key_down]:
self.posy += speed
if self.posy+self.height > screen_height:
self.posy = screen_height-self.height
def draw(self,surface):
pygame.draw.rect(surface,self.color,(self.posx,self.posy,self.width,self.height))