☕ black and isort pass + some extra reshaping
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1 changed files with 208 additions and 188 deletions
316
main.py
316
main.py
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@ -11,45 +11,40 @@
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#
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###############################################################################
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import glob
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import json
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import math
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import os
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import sys
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import time
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import json
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import glob
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import torch
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import math
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import matplotlib.pyplot as plt
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import numpy as np
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import torch
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from PIL import Image
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from tqdm import tqdm
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from pytorch3d.renderer import (EmissionAbsorptionRaymarcher,
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FoVPerspectiveCameras, ImplicitRenderer,
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MonteCarloRaysampler, NDCGridRaysampler,
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RayBundle, ray_bundle_to_ray_points)
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# Data structures and functions for rendering
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from pytorch3d.structures import Volumes
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from pytorch3d.transforms import so3_exponential_map
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from pytorch3d.renderer import (
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FoVPerspectiveCameras,
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NDCGridRaysampler,
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MonteCarloRaysampler,
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EmissionAbsorptionRaymarcher,
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ImplicitRenderer,
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RayBundle,
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ray_bundle_to_ray_points,
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)
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from tqdm import tqdm
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# add path for demo utils functions
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sys.path.append(os.path.abspath(''))
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from utils.plot_image_grid import image_grid
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sys.path.append(os.path.abspath(""))
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from utils.generate_cow_renders import generate_cow_renders
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from utils.plot_image_grid import image_grid
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# Intialize CUDA gpu
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device = torch.device("cuda:0")
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torch.cuda.set_device(device)
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# Generate dataset
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target_cameras, target_images, target_silhouettes = \
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generate_cow_renders(num_views=40, azimuth_range=180)
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print(f'Generated {len(target_images)} images/silhouettes/cameras.')
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target_cameras, target_images, target_silhouettes = generate_cow_renders(
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num_views=40, azimuth_range=180
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)
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print(f"Generated {len(target_images)} images/silhouettes/cameras.")
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###############################################################################
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# Intitialize the implicit rendered
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@ -84,10 +79,10 @@ raysampler_grid = NDCGridRaysampler(
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# MonteCarloRaysampler generates a random subset
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# of `n_rays_per_image` rays emitted from the image plane.
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raysampler_mc = MonteCarloRaysampler(
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min_x = -1.0,
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max_x = 1.0,
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min_y = -1.0,
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max_y = 1.0,
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min_x=-1.0,
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max_x=1.0,
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min_y=-1.0,
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max_y=1.0,
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n_rays_per_image=750,
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n_pts_per_ray=128,
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min_depth=0.1,
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@ -104,16 +99,19 @@ raymarcher = EmissionAbsorptionRaymarcher()
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# Finally, instantiate the implicit renders
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# for both raysamplers.
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renderer_grid = ImplicitRenderer(
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raysampler=raysampler_grid, raymarcher=raymarcher,
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raysampler=raysampler_grid,
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raymarcher=raymarcher,
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)
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renderer_mc = ImplicitRenderer(
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raysampler=raysampler_mc, raymarcher=raymarcher,
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raysampler=raysampler_mc,
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raymarcher=raymarcher,
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)
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###############################################################################
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# Define the NeRF model
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###############################################################################
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class HarmonicEmbedding(torch.nn.Module):
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def __init__(self, n_harmonic_functions=60, omega0=0.1):
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"""
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@ -139,9 +137,10 @@ class HarmonicEmbedding(torch.nn.Module):
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"""
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super().__init__()
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self.register_buffer(
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'frequencies',
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"frequencies",
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omega0 * (2.0 ** torch.arange(n_harmonic_functions)),
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)
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def forward(self, x):
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"""
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Args:
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@ -192,13 +191,12 @@ class NeuralRadianceField(torch.nn.Module):
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torch.nn.Softplus(beta=10.0),
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torch.nn.Linear(n_hidden_neurons, 3),
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torch.nn.Sigmoid(),
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# To ensure that the colors correctly range between [0-1],
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# the layer is terminated with a sigmoid layer.
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# To ensure that the colors correctly range between [0-1], the
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# layer is terminated with a sigmoid layer.
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)
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# The density layer converts the features of self.mlp
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# to a 1D density value representing the raw opacity
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# of each point.
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# The density layer converts the features of self.mlp to a 1D density
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# value representing the raw opacity of each point.
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self.density_layer = torch.nn.Sequential(
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torch.nn.Linear(n_hidden_neurons, 1),
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torch.nn.Softplus(beta=10.0),
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@ -206,35 +204,32 @@ class NeuralRadianceField(torch.nn.Module):
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# is a non-negative number.
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)
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# We set the bias of the density layer to -1.5
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# in order to initialize the opacities of the
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# ray points to values close to 0.
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# This is a crucial detail for ensuring convergence
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# of the model.
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# We set the bias of the density layer to -1.5 in order to initialize
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# the opacities of the ray points to values close to 0. This is a
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# crucial detail for ensuring convergence of the model.
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self.density_layer[0].bias.data[0] = -1.5
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def _get_densities(self, features):
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"""
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This function takes `features` predicted by `self.mlp`
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and converts them to `raw_densities` with `self.density_layer`.
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`raw_densities` are later mapped to [0-1] range with
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1 - inverse exponential of `raw_densities`.
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This function takes `features` predicted by `self.mlp` and converts
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them to `raw_densities` with `self.density_layer`. `raw_densities` are
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later mapped to [0-1] range with 1 - inverse exponential of
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`raw_densities`.
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"""
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raw_densities = self.density_layer(features)
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return 1 - (-raw_densities).exp()
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def _get_colors(self, features, rays_directions):
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"""
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This function takes per-point `features` predicted by `self.mlp`
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and evaluates the color model in order to attach to each
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point a 3D vector of its RGB color.
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This function takes per-point `features` predicted by `self.mlp` and
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evaluates the color model in order to attach to each point a 3D vector
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of its RGB color.
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In order to represent viewpoint dependent effects,
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before evaluating `self.color_layer`, `NeuralRadianceField`
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concatenates to the `features` a harmonic embedding
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of `ray_directions`, which are per-point directions
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of point rays expressed as 3D l2-normalized vectors
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in world coordinates.
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In order to represent viewpoint dependent effects, before evaluating
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`self.color_layer`, `NeuralRadianceField` concatenates to the
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`features` a harmonic embedding of `ray_directions`, which are
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per-point directions of point rays expressed as 3D l2-normalized
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vectors in world coordinates.
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"""
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spatial_size = features.shape[:-1]
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)
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# Obtain the harmonic embedding of the normalized ray directions.
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rays_embedding = self.harmonic_embedding(
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rays_directions_normed
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)
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rays_embedding = self.harmonic_embedding(rays_directions_normed)
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# Expand the ray directions tensor so that its spatial size
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# is equal to the size of features.
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@ -257,23 +250,20 @@ class NeuralRadianceField(torch.nn.Module):
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# Concatenate ray direction embeddings with
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# features and evaluate the color model.
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color_layer_input = torch.cat(
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(features, rays_embedding_expand),
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dim=-1
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(features, rays_embedding_expand), dim=-1
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)
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return self.color_layer(color_layer_input)
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def forward(
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self,
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ray_bundle: RayBundle,
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**kwargs,
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):
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"""
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The forward function accepts the parametrizations of
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3D points sampled along projection rays. The forward
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pass is responsible for attaching a 3D vector
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and a 1D scalar representing the point's
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RGB color and opacity respectively.
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The forward function accepts the parametrizations of 3D points sampled
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along projection rays. The forward pass is responsible for attaching a
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3D vector and a 1D scalar representing the point's RGB color and
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opacity respectively.
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Args:
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ray_bundle: A RayBundle object containing the following variables:
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@ -296,9 +286,7 @@ class NeuralRadianceField(torch.nn.Module):
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# rays_points_world.shape = [minibatch x ... x 3]
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# For each 3D world coordinate, we obtain its harmonic embedding.
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embeds = self.harmonic_embedding(
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rays_points_world
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)
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embeds = self.harmonic_embedding(rays_points_world)
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# embeds.shape = [minibatch x ... x self.n_harmonic_functions*6]
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# self.mlp maps each harmonic embedding to a latent feature space.
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**kwargs,
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):
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"""
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This function is used to allow for memory efficient processing
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of input rays. The input rays are first split to `n_batches`
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chunks and passed through the `self.forward` function one at a time
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in a for loop. Combined with disabling Pytorch gradient caching
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(`torch.no_grad()`), this allows for rendering large batches
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of rays that do not all fit into GPU memory in a single forward pass.
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In our case, batched_forward is used to export a fully-sized render
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of the radiance field for visualisation purposes.
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This function is used to allow for memory efficient processing of input
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rays. The input rays are first split to `n_batches` chunks and passed
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through the `self.forward` function one at a time in a for loop.
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Combined with disabling Pytorch gradient caching (`torch.no_grad()`),
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this allows for rendering large batches of rays that do not all fit
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into GPU memory in a single forward pass. In our case, batched_forward
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is used to export a fully-sized render of the radiance field for
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visualisation purposes.
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Args:
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ray_bundle: A RayBundle object containing the following variables:
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@ -366,34 +354,44 @@ class NeuralRadianceField(torch.nn.Module):
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RayBundle(
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origins=ray_bundle.origins.view(-1, 3)[batch_idx],
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directions=ray_bundle.directions.view(-1, 3)[batch_idx],
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lengths=ray_bundle.lengths.view(-1, n_pts_per_ray)[batch_idx],
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lengths=ray_bundle.lengths.view(-1, n_pts_per_ray)[
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batch_idx
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],
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xys=None,
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)
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) for batch_idx in batches
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)
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for batch_idx in batches
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]
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# Concatenate the per-batch rays_densities and rays_colors
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# and reshape according to the sizes of the inputs.
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rays_densities, rays_colors = [
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torch.cat(
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[batch_output[output_i] for batch_output in batch_outputs], dim=0
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).view(*spatial_size, -1) for output_i in (0, 1)
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[batch_output[output_i] for batch_output in batch_outputs],
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dim=0,
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).view(*spatial_size, -1)
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for output_i in (0, 1)
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]
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return rays_densities, rays_colors
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###############################################################################
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# Helper functions
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###############################################################################
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def huber(x, y, scaling=0.1):
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"""
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A helper function for evaluating the smooth L1 (huber) loss
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between the rendered silhouettes and colors.
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"""
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diff_sq = (x - y) ** 2
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loss = ((1 + diff_sq / (scaling**2)).clamp(1e-4).sqrt() - 1) * float(scaling)
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loss = ((1 + diff_sq / (scaling ** 2)).clamp(1e-4).sqrt() - 1) * float(
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scaling
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)
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return loss
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def sample_images_at_mc_locs(target_images, sampled_rays_xy):
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"""
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Given a set of Monte Carlo pixel locations `sampled_rays_xy`,
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@ -407,39 +405,36 @@ def sample_images_at_mc_locs(target_images, sampled_rays_xy):
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ba = target_images.shape[0]
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dim = target_images.shape[-1]
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spatial_size = sampled_rays_xy.shape[1:-1]
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# In order to sample target_images, we utilize
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# the grid_sample function which implements a
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# bilinear image sampler.
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# Note that we have to invert the sign of the
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# sampled ray positions to convert the NDC xy locations
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# of the MonteCarloRaysampler to the coordinate
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# convention of grid_sample.
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# In order to sample target_images, we utilize the grid_sample function
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# which implements a bilinear image sampler. Note that we have to invert
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# the sign of the sampled ray positions to convert the NDC xy locations of
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# the MonteCarloRaysampler to the coordinate convention of grid_sample.
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images_sampled = torch.nn.functional.grid_sample(
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target_images.permute(0, 3, 1, 2),
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-sampled_rays_xy.view(ba, -1, 1, 2), # note the sign inversion
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align_corners=True
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)
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return images_sampled.permute(0, 2, 3, 1).view(
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ba, *spatial_size, dim
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align_corners=True,
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)
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return images_sampled.permute(0, 2, 3, 1).view(ba, *spatial_size, dim)
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def show_full_render(
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neural_radiance_field, camera,
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target_image, target_silhouette,
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loss_history_color, loss_history_sil,
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neural_radiance_field,
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camera,
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target_image,
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target_silhouette,
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loss_history_color,
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loss_history_sil,
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):
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"""
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This is a helper function for visualizing the
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intermediate results of the learning.
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This is a helper function for visualizing the intermediate results of the
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learning.
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Since the `NeuralRadianceField` suffers from
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a large memory footprint, which does not allow to
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render the full image grid in a single forward pass,
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we utilize the `NeuralRadianceField.batched_forward`
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function in combination with disabling the gradient caching.
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This chunks the set of emitted rays to batches and
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evaluates the implicit function on one-batch at a time
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to prevent GPU memory overflow.
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Since the `NeuralRadianceField` suffers from a large memory footprint,
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which does not allow to render the full image grid in a single forward
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pass, we utilize the `NeuralRadianceField.batched_forward` function in
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combination with disabling the gradient caching. This chunks the set of
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emitted rays to batches and evaluates the implicit function on one-batch at
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a time to prevent GPU memory overflow.
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"""
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# Prevent gradient caching.
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# batched_forward function of neural_radiance_field.
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rendered_image_silhouette, _ = renderer_grid(
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cameras=camera,
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volumetric_function=neural_radiance_field.batched_forward
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volumetric_function=neural_radiance_field.batched_forward,
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)
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# Split the rendering result to a silhouette render
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# and the image render.
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rendered_image, rendered_silhouette = (
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rendered_image_silhouette[0].split([3, 1], dim=-1)
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)
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rendered_image, rendered_silhouette = rendered_image_silhouette[
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0
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].split([3, 1], dim=-1)
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# Generate plots.
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fig, ax = plt.subplots(2, 3, figsize=(15, 10))
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ax = ax.ravel()
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clamp_and_detach = lambda x: x.clamp(0.0, 1.0).cpu().detach().numpy()
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ax[0].plot(list(range(len(loss_history_color))), loss_history_color, linewidth=1)
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ax[0].plot(
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list(range(len(loss_history_color))), loss_history_color, linewidth=1
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)
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ax[1].imshow(clamp_and_detach(rendered_image))
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ax[2].imshow(clamp_and_detach(rendered_silhouette[..., 0]))
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ax[3].plot(list(range(len(loss_history_sil))), loss_history_sil, linewidth=1)
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ax[3].plot(
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list(range(len(loss_history_sil))), loss_history_sil, linewidth=1
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)
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ax[4].imshow(clamp_and_detach(target_image))
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ax[5].imshow(clamp_and_detach(target_silhouette))
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for ax_, title_ in zip(
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ax,
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(
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"loss color", "rendered image", "rendered silhouette",
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"loss silhouette", "target image", "target silhouette",
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)
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"loss color",
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"rendered image",
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"rendered silhouette",
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"loss silhouette",
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"target image",
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"target silhouette",
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),
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):
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if not title_.startswith('loss'):
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if not title_.startswith("loss"):
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ax_.grid("off")
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ax_.axis("off")
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ax_.set_title(title_)
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fig.canvas.draw(); fig.show()
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fig.canvas.draw()
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fig.show()
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display.clear_output(wait=True)
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display.display(fig)
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return fig
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@ -521,7 +525,7 @@ for iteration in range(n_iter):
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# In case we reached the last 75% of iterations,
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# decrease the learning rate of the optimizer 10-fold.
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if iteration == round(n_iter * 0.75):
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print('Decreasing LR 10-fold ...')
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print("Decreasing LR 10-fold ...")
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optimizer = torch.optim.Adam(
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neural_radiance_field.parameters(), lr=lr * 0.1
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)
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@ -534,47 +538,52 @@ for iteration in range(n_iter):
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# Sample the minibatch of cameras.
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batch_cameras = FoVPerspectiveCameras(
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R = target_cameras.R[batch_idx],
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T = target_cameras.T[batch_idx],
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znear = target_cameras.znear[batch_idx],
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zfar = target_cameras.zfar[batch_idx],
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aspect_ratio = target_cameras.aspect_ratio[batch_idx],
|
||||
fov = target_cameras.fov[batch_idx],
|
||||
device = device,
|
||||
R=target_cameras.R[batch_idx],
|
||||
T=target_cameras.T[batch_idx],
|
||||
znear=target_cameras.znear[batch_idx],
|
||||
zfar=target_cameras.zfar[batch_idx],
|
||||
aspect_ratio=target_cameras.aspect_ratio[batch_idx],
|
||||
fov=target_cameras.fov[batch_idx],
|
||||
device=device,
|
||||
)
|
||||
|
||||
# Evaluate the nerf model.
|
||||
rendered_images_silhouettes, sampled_rays = renderer_mc(
|
||||
cameras=batch_cameras,
|
||||
volumetric_function=neural_radiance_field
|
||||
cameras=batch_cameras, volumetric_function=neural_radiance_field
|
||||
)
|
||||
rendered_images, rendered_silhouettes = (
|
||||
rendered_images_silhouettes.split([3, 1], dim=-1)
|
||||
rendered_images, rendered_silhouettes = rendered_images_silhouettes.split(
|
||||
[3, 1], dim=-1
|
||||
)
|
||||
|
||||
# Compute the silhoutte error as the mean huber
|
||||
# loss between the predicted masks and the
|
||||
# sampled target silhouettes.
|
||||
silhouettes_at_rays = sample_images_at_mc_locs(
|
||||
target_silhouettes[batch_idx, ..., None],
|
||||
sampled_rays.xys
|
||||
target_silhouettes[batch_idx, ..., None], sampled_rays.xys
|
||||
)
|
||||
sil_err = huber(
|
||||
sil_err = (
|
||||
huber(
|
||||
rendered_silhouettes,
|
||||
silhouettes_at_rays,
|
||||
).abs().mean()
|
||||
)
|
||||
.abs()
|
||||
.mean()
|
||||
)
|
||||
|
||||
# Compute the color error as the mean huber
|
||||
# loss between the rendered colors and the
|
||||
# sampled target images.
|
||||
colors_at_rays = sample_images_at_mc_locs(
|
||||
target_images[batch_idx],
|
||||
sampled_rays.xys
|
||||
target_images[batch_idx], sampled_rays.xys
|
||||
)
|
||||
color_err = huber(
|
||||
color_err = (
|
||||
huber(
|
||||
rendered_images,
|
||||
colors_at_rays,
|
||||
).abs().mean()
|
||||
)
|
||||
.abs()
|
||||
.mean()
|
||||
)
|
||||
|
||||
# The optimization loss is a simple
|
||||
# sum of the color and silhouette errors.
|
||||
|
@ -587,9 +596,9 @@ for iteration in range(n_iter):
|
|||
# Every 10 iterations, print the current values of the losses.
|
||||
if iteration % 10 == 0:
|
||||
print(
|
||||
f'Iteration {iteration:05d}:'
|
||||
+ f' loss color = {float(color_err):1.2e}'
|
||||
+ f' loss silhouette = {float(sil_err):1.2e}'
|
||||
f"Iteration {iteration:05d}:"
|
||||
+ f" loss color = {float(color_err):1.2e}"
|
||||
+ f" loss silhouette = {float(sil_err):1.2e}"
|
||||
)
|
||||
|
||||
# Take the optimization step.
|
||||
|
@ -602,13 +611,13 @@ for iteration in range(n_iter):
|
|||
show_full_render(
|
||||
neural_radiance_field,
|
||||
FoVPerspectiveCameras(
|
||||
R = target_cameras.R[show_idx],
|
||||
T = target_cameras.T[show_idx],
|
||||
znear = target_cameras.znear[show_idx],
|
||||
zfar = target_cameras.zfar[show_idx],
|
||||
aspect_ratio = target_cameras.aspect_ratio[show_idx],
|
||||
fov = target_cameras.fov[show_idx],
|
||||
device = device,
|
||||
R=target_cameras.R[show_idx],
|
||||
T=target_cameras.T[show_idx],
|
||||
znear=target_cameras.znear[show_idx],
|
||||
zfar=target_cameras.zfar[show_idx],
|
||||
aspect_ratio=target_cameras.aspect_ratio[show_idx],
|
||||
fov=target_cameras.fov[show_idx],
|
||||
device=device,
|
||||
),
|
||||
target_images[show_idx][0],
|
||||
target_silhouettes[show_idx][0],
|
||||
|
@ -620,14 +629,15 @@ for iteration in range(n_iter):
|
|||
# Visualizing the optimized neural radiance field
|
||||
###############################################################################
|
||||
|
||||
def generate_rotating_nerf(neural_radiance_field, n_frames = 50):
|
||||
|
||||
def generate_rotating_nerf(neural_radiance_field, n_frames=50):
|
||||
logRs = torch.zeros(n_frames, 3, device=device)
|
||||
logRs[:, 1] = torch.linspace(-3.14, 3.14, n_frames, device=device)
|
||||
Rs = so3_exponential_map(logRs)
|
||||
Ts = torch.zeros(n_frames, 3, device=device)
|
||||
Ts[:, 2] = 2.7
|
||||
frames = []
|
||||
print('Rendering rotating NeRF ...')
|
||||
print("Rendering rotating NeRF ...")
|
||||
for R, T in zip(tqdm(Rs), Ts):
|
||||
camera = FoVPerspectiveCameras(
|
||||
R=R[None],
|
||||
|
@ -648,8 +658,18 @@ def generate_rotating_nerf(neural_radiance_field, n_frames = 50):
|
|||
)
|
||||
return torch.cat(frames)
|
||||
|
||||
with torch.no_grad():
|
||||
rotating_nerf_frames = generate_rotating_nerf(neural_radiance_field, n_frames=3*5)
|
||||
|
||||
image_grid(rotating_nerf_frames.clamp(0., 1.).cpu().numpy(), rows=3, cols=5, rgb=True, fill=True)
|
||||
with torch.no_grad():
|
||||
rotating_nerf_frames = generate_rotating_nerf(
|
||||
neural_radiance_field, n_frames=3 * 5
|
||||
)
|
||||
|
||||
image_grid(
|
||||
rotating_nerf_frames.clamp(0.0, 1.0).cpu().numpy(),
|
||||
rows=3,
|
||||
cols=5,
|
||||
rgb=True,
|
||||
fill=True,
|
||||
)
|
||||
|
||||
plt.show()
|
||||
|
|
Loading…
Reference in a new issue