No description
colmap_runner | ||
configs | ||
demo | ||
.gitignore | ||
data_loader_split.py | ||
ddp_model.py | ||
ddp_test_nerf.py | ||
ddp_train_nerf.py | ||
environment.yml | ||
nerf_network.py | ||
nerf_sample_ray_split.py | ||
README.md | ||
utils.py |
NeRF++
Codebase for arXiv preprint "NeRF++: Analyzing and Improving Neural Radiance Fields"
- Work with 360 capture of large-scale unbounded scenes.
- Support multi-gpu training and inference with PyTorch DistributedDataParallel (DDP).
- Optimize per-image autoexposure (experimental feature).
Demo
Data
- Download our preprocessed data from tanks_and_temples, lf_data.
- Put the data in the sub-folder data/ of this code directory.
- Data format.
- Each scene consists of 3 splits: train/test/validation.
- Intrinsics and poses are stored as flattened 4x4 matrices (row-major).
- Pixel coordinate of an image's upper-left corner is (column, row)=(0, 0), lower-right corner is (width-1, height-1).
- Poses are camera-to-world, not world-to-camera transformations.
- Opencv camera coordinate system is adopted, i.e., x--->right, y--->down, z--->scene. Similarly, intrinsic matrix also follows Opencv convention.
- To convert camera poses between Opencv and Opengl conventions, the following code snippet can be used for both Opengl2Opencv and Opencv2Opengl.
import numpy as np def convert_pose(C2W): flip_yz = np.eye(4) flip_yz[1, 1] = -1 flip_yz[2, 2] = -1 C2W = np.matmul(C2W, flip_yz) return C2W
- Scene normalization: move the average camera center to origin, and put all the camera centers inside the unit sphere.
Create environment
conda env create --file environment.yml
conda activate nerfplusplus
Training (Use all available GPUs by default)
python ddp_train_nerf.py --config configs/tanks_and_temples/tat_training_truck.txt
Testing (Use all available GPUs by default)
python ddp_test_nerf.py --config configs/tanks_and_temples/tat_training_truck.txt \
--render_splits test,camera_path
Note: due to restriction imposed by torch.distributed.gather function, please make sure the number of pixels in each image is divisible by the number of GPUs if you render images parallelly.
Citation
Plese cite our work if you use the code.
@article{kaizhang2020,
author = {Kai Zhang and Gernot Riegler and Noah Snavely and Vladlen Koltun},
title = {NeRF++: Analyzing and Improving Neural Radiance Fields},
journal = {arXiv:2010.07492},
year = {2020},
}
Generate poses with COLMAP SfM
You can use the scripts inside 'colmap_runner/' to generate camera poses from images with COLMAP SfM.
- Specify 'img_dir' and 'out_dir' in 'colmap_runner/run_colmap.py'.
- Inside 'colmap_runner/', execute command 'python run_colmap.py'.
- After program finishes running, you would see the posed images in the folder 'out_dir/posed_images'.
- Distortion-free images are inside 'out_dir/posed_images/images'.
- Raw COLMAP intrinsics and poses are stored as a json file 'out_dir/posed_images/kai_cameras.json'.
- Normalized camderas are stored in 'out_dir/posed_images/kai_cameras_normalized.json'. See the 'Scene normalization method' in the 'Data' section.
- Split distortion-free images and their correspoinding normalized cameras according to your need.