75f7b25d78
Joueur_1, f_projectile. Il manque l'entrée analogique sur joueur_1 et on n'a un problème sur le déplacement du joueur 1 avec les conversions AD. Problème de config probablement
73 lines
7.2 KiB
XML
73 lines
7.2 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<launchConfiguration type="com.st.stm32cube.ide.mcu.debug.launch.launchConfigurationType">
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<stringAttribute key="com.st.stm32cube.ide.mcu.debug.launch.access_port_id" value="0"/>
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<booleanAttribute key="com.st.stm32cube.ide.mcu.debug.launch.enable_live_expr" value="true"/>
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<booleanAttribute key="com.st.stm32cube.ide.mcu.debug.launch.enable_swv" value="false"/>
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<intAttribute key="com.st.stm32cube.ide.mcu.debug.launch.formatVersion" value="2"/>
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<stringAttribute key="com.st.stm32cube.ide.mcu.debug.launch.ip_address_local" value="localhost"/>
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<stringAttribute key="com.st.stm32cube.ide.mcu.debug.launch.loadList" value="{"fItems":[{"fIsFromMainTab":true,"fPath":"Debug\\Space_Invaders.elf","fProjectName":"Space_Invaders","fPerformBuild":true,"fDownload":true,"fLoadSymbols":true}]}"/>
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<stringAttribute key="com.st.stm32cube.ide.mcu.debug.launch.override_start_address_mode" value="default"/>
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<stringAttribute key="com.st.stm32cube.ide.mcu.debug.launch.remoteCommand" value="target remote"/>
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<booleanAttribute key="com.st.stm32cube.ide.mcu.debug.launch.startServer" value="true"/>
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<booleanAttribute key="com.st.stm32cube.ide.mcu.debug.launch.startuptab.exception.divby0" value="true"/>
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<booleanAttribute key="com.st.stm32cube.ide.mcu.debug.launch.startuptab.exception.unaligned" value="false"/>
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<booleanAttribute key="com.st.stm32cube.ide.mcu.debug.launch.startuptab.haltonexception" value="true"/>
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<booleanAttribute key="com.st.stm32cube.ide.mcu.debug.launch.swd_mode" value="true"/>
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<stringAttribute key="com.st.stm32cube.ide.mcu.debug.launch.swv_port" value="61235"/>
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<stringAttribute key="com.st.stm32cube.ide.mcu.debug.launch.swv_trace_div" value="8"/>
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<stringAttribute key="com.st.stm32cube.ide.mcu.debug.launch.swv_trace_hclk" value="16000000"/>
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<booleanAttribute key="com.st.stm32cube.ide.mcu.debug.launch.useRemoteTarget" value="true"/>
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<stringAttribute key="com.st.stm32cube.ide.mcu.debug.launch.vector_table" value=""/>
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<booleanAttribute key="com.st.stm32cube.ide.mcu.debug.launch.verify_flash_download" value="true"/>
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<booleanAttribute key="com.st.stm32cube.ide.mcu.debug.stlink.cti_allow_halt" value="false"/>
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<booleanAttribute key="com.st.stm32cube.ide.mcu.debug.stlink.cti_signal_halt" value="false"/>
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<booleanAttribute key="com.st.stm32cube.ide.mcu.debug.stlink.enable_external_loader" value="false"/>
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<booleanAttribute key="com.st.stm32cube.ide.mcu.debug.stlink.enable_logging" value="false"/>
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<booleanAttribute key="com.st.stm32cube.ide.mcu.debug.stlink.enable_max_halt_delay" value="false"/>
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<booleanAttribute key="com.st.stm32cube.ide.mcu.debug.stlink.enable_shared_stlink" value="false"/>
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<stringAttribute key="com.st.stm32cube.ide.mcu.debug.stlink.external_loader" value=""/>
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<booleanAttribute key="com.st.stm32cube.ide.mcu.debug.stlink.external_loader_init" value="false"/>
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<stringAttribute key="com.st.stm32cube.ide.mcu.debug.stlink.frequency" value="0"/>
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<booleanAttribute key="com.st.stm32cube.ide.mcu.debug.stlink.halt_all_on_reset" value="false"/>
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<stringAttribute key="com.st.stm32cube.ide.mcu.debug.stlink.log_file" value="C:\Users\thoma\Desktop\Scolaire\info_indus_s2\Projet\Space_Invaders\Debug\st-link_gdbserver_log.txt"/>
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<stringAttribute key="com.st.stm32cube.ide.mcu.debug.stlink.low_power_debug" value="enable"/>
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<stringAttribute key="com.st.stm32cube.ide.mcu.debug.stlink.max_halt_delay" value="2"/>
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<stringAttribute key="com.st.stm32cube.ide.mcu.debug.stlink.reset_strategy" value="connect_under_reset"/>
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<booleanAttribute key="com.st.stm32cube.ide.mcu.debug.stlink.stlink_check_serial_number" value="false"/>
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<stringAttribute key="com.st.stm32cube.ide.mcu.debug.stlink.stlink_txt_serial_number" value=""/>
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<stringAttribute key="com.st.stm32cube.ide.mcu.debug.stlink.watchdog_config" value="none"/>
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<stringAttribute key="com.st.stm32cube.ide.mcu.debug.stlinkrestart_configurations" value="{"fItems":[{"fDisplayName":"Reset","fIsSuppressible":false,"fResetAttribute":"Reset","fResetStrategies":[{"fDisplayName":"Reset","fLaunchAttribute":"monitor reset","fGdbCommands":["monitor reset"],"fCmdOptions":[]},{"fDisplayName":"None","fLaunchAttribute":"no_reset","fGdbCommands":[],"fCmdOptions":[]}],"fGdbCommandGroup":{"name":"Additional commands","commands":[]}}]}"/>
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<booleanAttribute key="com.st.stm32cube.ide.mcu.debug.swv.swv_wait_for_sync" value="true"/>
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<booleanAttribute key="org.eclipse.cdt.debug.gdbjtag.core.doHalt" value="false"/>
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<booleanAttribute key="org.eclipse.cdt.debug.gdbjtag.core.doReset" value="false"/>
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<stringAttribute key="org.eclipse.cdt.debug.gdbjtag.core.initCommands" value=""/>
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<stringAttribute key="org.eclipse.cdt.debug.gdbjtag.core.ipAddress" value="localhost"/>
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<stringAttribute key="org.eclipse.cdt.debug.gdbjtag.core.jtagDevice" value="ST-LINK (ST-LINK GDB server)"/>
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<stringAttribute key="org.eclipse.cdt.debug.gdbjtag.core.pcRegister" value=""/>
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<intAttribute key="org.eclipse.cdt.debug.gdbjtag.core.portNumber" value="61234"/>
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<stringAttribute key="org.eclipse.cdt.debug.gdbjtag.core.runCommands" value=""/>
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<booleanAttribute key="org.eclipse.cdt.debug.gdbjtag.core.setPcRegister" value="false"/>
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<booleanAttribute key="org.eclipse.cdt.debug.gdbjtag.core.setResume" value="true"/>
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<booleanAttribute key="org.eclipse.cdt.debug.gdbjtag.core.setStopAt" value="true"/>
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<stringAttribute key="org.eclipse.cdt.debug.gdbjtag.core.stopAt" value="main"/>
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<stringAttribute key="org.eclipse.cdt.dsf.gdb.DEBUG_NAME" value="arm-none-eabi-gdb"/>
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<booleanAttribute key="org.eclipse.cdt.dsf.gdb.NON_STOP" value="true"/>
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<booleanAttribute key="org.eclipse.cdt.dsf.gdb.UPDATE_THREADLIST_ON_SUSPEND" value="false"/>
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<intAttribute key="org.eclipse.cdt.launch.ATTR_BUILD_BEFORE_LAUNCH_ATTR" value="2"/>
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<stringAttribute key="org.eclipse.cdt.launch.COREFILE_PATH" value=""/>
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<stringAttribute key="org.eclipse.cdt.launch.DEBUGGER_START_MODE" value="remote"/>
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<booleanAttribute key="org.eclipse.cdt.launch.DEBUGGER_STOP_AT_MAIN" value="true"/>
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<stringAttribute key="org.eclipse.cdt.launch.DEBUGGER_STOP_AT_MAIN_SYMBOL" value="main"/>
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<stringAttribute key="org.eclipse.cdt.launch.PROGRAM_NAME" value="Debug\Space_Invaders.elf"/>
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<stringAttribute key="org.eclipse.cdt.launch.PROJECT_ATTR" value="Space_Invaders"/>
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<booleanAttribute key="org.eclipse.cdt.launch.PROJECT_BUILD_CONFIG_AUTO_ATTR" value="true"/>
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<stringAttribute key="org.eclipse.cdt.launch.PROJECT_BUILD_CONFIG_ID_ATTR" value="com.st.stm32cube.ide.mcu.gnu.managedbuild.config.exe.debug.1194477200"/>
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<listAttribute key="org.eclipse.debug.core.MAPPED_RESOURCE_PATHS">
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<listEntry value="/Space_Invaders"/>
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</listAttribute>
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<listAttribute key="org.eclipse.debug.core.MAPPED_RESOURCE_TYPES">
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<listEntry value="4"/>
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</listAttribute>
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<stringAttribute key="org.eclipse.dsf.launch.MEMORY_BLOCKS" value="<?xml version="1.0" encoding="UTF-8" standalone="no"?> <memoryBlockExpressionList context="reserved-for-future-use"/> "/>
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<stringAttribute key="process_factory_id" value="org.eclipse.cdt.dsf.gdb.GdbProcessFactory"/>
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</launchConfiguration>
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