eloop: Remove eloop_none.c
This was supposed to be a minimal sample of eloop wrapper, but it is unclear whether this is of that much use and the file has not been kept up-to-date. Remove this file to reduce maintenance effort. The other eloop*.c files can be used as a starting point if something new is needed. Signed-hostap: Jouni Malinen <j@w1.fi>
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3 changed files with 0 additions and 412 deletions
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@ -1,410 +0,0 @@
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/*
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* Event loop - empty template (basic structure, but no OS specific operations)
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* Copyright (c) 2002-2009, Jouni Malinen <j@w1.fi>
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*
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* This software may be distributed under the terms of the BSD license.
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* See README for more details.
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*/
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#include "includes.h"
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#include "common.h"
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#include "list.h"
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#include "eloop.h"
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struct eloop_sock {
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int sock;
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void *eloop_data;
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void *user_data;
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eloop_sock_handler handler;
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};
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struct eloop_timeout {
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struct dl_list list;
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struct os_time time;
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void *eloop_data;
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void *user_data;
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eloop_timeout_handler handler;
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};
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struct eloop_signal {
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int sig;
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void *user_data;
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eloop_signal_handler handler;
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int signaled;
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};
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struct eloop_data {
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int max_sock, reader_count;
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struct eloop_sock *readers;
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struct dl_list timeout;
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int signal_count;
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struct eloop_signal *signals;
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int signaled;
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int pending_terminate;
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int terminate;
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int reader_table_changed;
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};
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static struct eloop_data eloop;
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int eloop_init(void)
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{
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os_memset(&eloop, 0, sizeof(eloop));
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dl_list_init(&eloop.timeout);
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return 0;
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}
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int eloop_register_read_sock(int sock, eloop_sock_handler handler,
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void *eloop_data, void *user_data)
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{
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struct eloop_sock *tmp;
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tmp = os_realloc_array(eloop.readers, eloop.reader_count + 1,
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sizeof(struct eloop_sock));
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if (tmp == NULL)
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return -1;
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tmp[eloop.reader_count].sock = sock;
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tmp[eloop.reader_count].eloop_data = eloop_data;
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tmp[eloop.reader_count].user_data = user_data;
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tmp[eloop.reader_count].handler = handler;
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eloop.reader_count++;
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eloop.readers = tmp;
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if (sock > eloop.max_sock)
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eloop.max_sock = sock;
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eloop.reader_table_changed = 1;
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return 0;
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}
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void eloop_unregister_read_sock(int sock)
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{
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int i;
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if (eloop.readers == NULL || eloop.reader_count == 0)
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return;
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for (i = 0; i < eloop.reader_count; i++) {
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if (eloop.readers[i].sock == sock)
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break;
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}
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if (i == eloop.reader_count)
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return;
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if (i != eloop.reader_count - 1) {
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os_memmove(&eloop.readers[i], &eloop.readers[i + 1],
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(eloop.reader_count - i - 1) *
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sizeof(struct eloop_sock));
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}
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eloop.reader_count--;
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eloop.reader_table_changed = 1;
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}
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int eloop_register_timeout(unsigned int secs, unsigned int usecs,
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eloop_timeout_handler handler,
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void *eloop_data, void *user_data)
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{
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struct eloop_timeout *timeout, *tmp;
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os_time_t now_sec;
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timeout = os_zalloc(sizeof(*timeout));
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if (timeout == NULL)
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return -1;
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if (os_get_time(&timeout->time) < 0) {
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os_free(timeout);
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return -1;
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}
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now_sec = timeout->time.sec;
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timeout->time.sec += secs;
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if (timeout->time.sec < now_sec) {
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/*
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* Integer overflow - assume long enough timeout to be assumed
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* to be infinite, i.e., the timeout would never happen.
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*/
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wpa_printf(MSG_DEBUG, "ELOOP: Too long timeout (secs=%u) to "
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"ever happen - ignore it", secs);
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os_free(timeout);
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return 0;
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}
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timeout->time.usec += usecs;
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while (timeout->time.usec >= 1000000) {
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timeout->time.sec++;
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timeout->time.usec -= 1000000;
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}
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timeout->eloop_data = eloop_data;
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timeout->user_data = user_data;
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timeout->handler = handler;
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/* Maintain timeouts in order of increasing time */
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dl_list_for_each(tmp, &eloop.timeout, struct eloop_timeout, list) {
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if (os_time_before(&timeout->time, &tmp->time)) {
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dl_list_add(tmp->list.prev, &timeout->list);
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return 0;
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}
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}
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dl_list_add_tail(&eloop.timeout, &timeout->list);
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return 0;
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}
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static void eloop_remove_timeout(struct eloop_timeout *timeout)
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{
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dl_list_del(&timeout->list);
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os_free(timeout);
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}
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int eloop_cancel_timeout(eloop_timeout_handler handler,
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void *eloop_data, void *user_data)
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{
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struct eloop_timeout *timeout, *prev;
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int removed = 0;
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dl_list_for_each_safe(timeout, prev, &eloop.timeout,
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struct eloop_timeout, list) {
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if (timeout->handler == handler &&
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(timeout->eloop_data == eloop_data ||
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eloop_data == ELOOP_ALL_CTX) &&
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(timeout->user_data == user_data ||
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user_data == ELOOP_ALL_CTX)) {
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eloop_remove_timeout(timeout);
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removed++;
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}
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}
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return removed;
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}
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int eloop_cancel_timeout_one(eloop_timeout_handler handler,
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void *eloop_data, void *user_data,
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struct os_time *remaining)
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{
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struct eloop_timeout *timeout, *prev;
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int removed = 0;
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struct os_time now;
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os_get_time(&now);
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remaining->sec = remaining->usec = 0;
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dl_list_for_each_safe(timeout, prev, &eloop.timeout,
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struct eloop_timeout, list) {
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if (timeout->handler == handler &&
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(timeout->eloop_data == eloop_data) &&
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(timeout->user_data == user_data)) {
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removed = 1;
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if (os_time_before(&now, &timeout->time))
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os_time_sub(&timeout->time, &now, remaining);
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eloop_remove_timeout(timeout);
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break;
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}
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}
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return removed;
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}
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int eloop_is_timeout_registered(eloop_timeout_handler handler,
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void *eloop_data, void *user_data)
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{
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struct eloop_timeout *tmp;
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dl_list_for_each(tmp, &eloop.timeout, struct eloop_timeout, list) {
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if (tmp->handler == handler &&
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tmp->eloop_data == eloop_data &&
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tmp->user_data == user_data)
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return 1;
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}
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return 0;
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}
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/* TODO: replace with suitable signal handler */
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#if 0
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static void eloop_handle_signal(int sig)
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{
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int i;
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eloop.signaled++;
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for (i = 0; i < eloop.signal_count; i++) {
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if (eloop.signals[i].sig == sig) {
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eloop.signals[i].signaled++;
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break;
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}
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}
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}
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#endif
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static void eloop_process_pending_signals(void)
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{
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int i;
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if (eloop.signaled == 0)
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return;
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eloop.signaled = 0;
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if (eloop.pending_terminate) {
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eloop.pending_terminate = 0;
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}
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for (i = 0; i < eloop.signal_count; i++) {
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if (eloop.signals[i].signaled) {
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eloop.signals[i].signaled = 0;
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eloop.signals[i].handler(eloop.signals[i].sig,
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eloop.signals[i].user_data);
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}
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}
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}
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int eloop_register_signal(int sig, eloop_signal_handler handler,
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void *user_data)
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{
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struct eloop_signal *tmp;
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tmp = os_realloc_array(eloop.signals, eloop.signal_count + 1,
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sizeof(struct eloop_signal));
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if (tmp == NULL)
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return -1;
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tmp[eloop.signal_count].sig = sig;
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tmp[eloop.signal_count].user_data = user_data;
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tmp[eloop.signal_count].handler = handler;
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tmp[eloop.signal_count].signaled = 0;
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eloop.signal_count++;
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eloop.signals = tmp;
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/* TODO: register signal handler */
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return 0;
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}
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int eloop_register_signal_terminate(eloop_signal_handler handler,
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void *user_data)
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{
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#if 0
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/* TODO: for example */
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int ret = eloop_register_signal(SIGINT, handler, user_data);
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if (ret == 0)
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ret = eloop_register_signal(SIGTERM, handler, user_data);
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return ret;
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#endif
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return 0;
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}
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int eloop_register_signal_reconfig(eloop_signal_handler handler,
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void *user_data)
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{
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#if 0
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/* TODO: for example */
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return eloop_register_signal(SIGHUP, handler, user_data);
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#endif
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return 0;
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}
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void eloop_run(void)
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{
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int i;
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struct os_time tv, now;
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while (!eloop.terminate &&
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(!dl_list_empty(&eloop.timeout) || eloop.reader_count > 0)) {
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struct eloop_timeout *timeout;
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timeout = dl_list_first(&eloop.timeout, struct eloop_timeout,
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list);
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if (timeout) {
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os_get_time(&now);
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if (os_time_before(&now, &timeout->time))
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os_time_sub(&timeout->time, &now, &tv);
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else
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tv.sec = tv.usec = 0;
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}
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/*
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* TODO: wait for any event (read socket ready, timeout (tv),
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* signal
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*/
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os_sleep(1, 0); /* just a dummy wait for testing */
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eloop_process_pending_signals();
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/* check if some registered timeouts have occurred */
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timeout = dl_list_first(&eloop.timeout, struct eloop_timeout,
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list);
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if (timeout) {
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os_get_time(&now);
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if (!os_time_before(&now, &timeout->time)) {
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void *eloop_data = timeout->eloop_data;
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void *user_data = timeout->user_data;
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eloop_timeout_handler handler =
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timeout->handler;
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eloop_remove_timeout(timeout);
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handler(eloop_data, user_data);
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}
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}
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eloop.reader_table_changed = 0;
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for (i = 0; i < eloop.reader_count; i++) {
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/*
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* TODO: call each handler that has pending data to
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* read
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*/
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if (0 /* TODO: eloop.readers[i].sock ready */) {
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eloop.readers[i].handler(
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eloop.readers[i].sock,
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eloop.readers[i].eloop_data,
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eloop.readers[i].user_data);
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if (eloop.reader_table_changed)
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break;
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}
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}
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}
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}
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void eloop_terminate(void)
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{
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eloop.terminate = 1;
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}
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void eloop_destroy(void)
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{
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struct eloop_timeout *timeout, *prev;
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dl_list_for_each_safe(timeout, prev, &eloop.timeout,
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struct eloop_timeout, list) {
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eloop_remove_timeout(timeout);
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}
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os_free(eloop.readers);
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os_free(eloop.signals);
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}
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int eloop_terminated(void)
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{
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return eloop.terminate;
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}
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void eloop_wait_for_read_sock(int sock)
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{
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/*
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* TODO: wait for the file descriptor to have something available for
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* reading
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*/
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}
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@ -305,7 +305,6 @@ CONFIG_OS=unix
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# Select event loop implementation
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# eloop = select() loop (default)
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# eloop_win = Windows events and WaitForMultipleObject() loop
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# eloop_none = Empty template
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CONFIG_ELOOP=eloop
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# Should we use poll instead of select? Select is used by default.
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@ -307,7 +307,6 @@ CONFIG_BACKEND=file
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# Select event loop implementation
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# eloop = select() loop (default)
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# eloop_win = Windows events and WaitForMultipleObject() loop
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# eloop_none = Empty template
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#CONFIG_ELOOP=eloop
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# Should we use poll instead of select? Select is used by default.
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