eloop: Use size_t for signal_count
This is more consistent with the other eloop registrations and avoids a theoretical integer overflow with 16-bit int (not that there would ever be more that 32767 signal handlers getting registered). Signed-off-by: Jouni Malinen <j@w1.fi>
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ae7193611f
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2 changed files with 7 additions and 7 deletions
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@ -104,7 +104,7 @@ struct eloop_data {
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struct dl_list timeout;
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int signal_count;
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size_t signal_count;
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struct eloop_signal *signals;
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int signaled;
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int pending_terminate;
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@ -968,7 +968,7 @@ static void eloop_handle_alarm(int sig)
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static void eloop_handle_signal(int sig)
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{
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int i;
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size_t i;
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#ifndef CONFIG_NATIVE_WINDOWS
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if ((sig == SIGINT || sig == SIGTERM) && !eloop.pending_terminate) {
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@ -992,7 +992,7 @@ static void eloop_handle_signal(int sig)
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static void eloop_process_pending_signals(void)
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{
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int i;
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size_t i;
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if (eloop.signaled == 0)
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return;
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@ -54,7 +54,7 @@ struct eloop_data {
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struct dl_list timeout;
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int signal_count;
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size_t signal_count;
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struct eloop_signal *signals;
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int signaled;
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int pending_terminate;
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@ -422,7 +422,7 @@ int eloop_replenish_timeout(unsigned int req_secs, unsigned int req_usecs,
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#if 0
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static void eloop_handle_signal(int sig)
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{
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int i;
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size_t i;
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eloop.signaled++;
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for (i = 0; i < eloop.signal_count; i++) {
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@ -437,7 +437,7 @@ static void eloop_handle_signal(int sig)
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static void eloop_process_pending_signals(void)
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{
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int i;
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size_t i;
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if (eloop.signaled == 0)
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return;
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