const m:int = 3 const n:int = 100 node f(a:int^10 at r) returns (o:int^10 at r) let o = [ a with [0]=0 ] tel node g(a:int^10 at r) returns (o:int^10 at r) let o = f(a) tel node linplus (a:int at r) returns (u:int at r) let u = a tel fun swap<>(i,j:int; a:float^s at r) returns (o:float^s at r) var u,v:float; a1:float^s at r; let u = a.[i] default 0.0; v = a.[j] default 0.0; a1 = [ a with [i] = v ]; o = [ a1 with [j] = v]; tel node shuffle(i_arr, j_arr:int^m; q:int) returns (v : float) var t,t_next:float^n at r; let t_next = fold<> (swap<>)(i_arr, j_arr, t); init<> t = (0.0^n) fby t_next; v = t_next.[q] default 0.0; tel