#include #include #include #include "debug.h" void print_mission_track(TypeArray__tmissiontracksarray mt) { for(int i = 0; i < TypeArray__ksizemissiontracksarray; i++) { printf("track nb %d\n", i); printf("pos: x=%f -- y=%f \n", mt[i].m_pos.x, mt[i].m_pos.y); printf("speed: sx=%f -- sy=%f\n", mt[i].m_speed.sx, mt[i].m_speed.sy); } } /* fighterdebug(res, rdronoffclicked, iffonoffclicked) res est le reset: mettre a 1 le premier coup puis a 0 */ int main(int argc, char** argv) { int step_c; int step_max; Debug__fighterdebug_mem _mem; Debug__fighterdebug_out _res; int res; int rdronoffclicked; int iffonoffclicked; step_c = 0; step_max = 0; if ((argc==2)) { step_max = atoi(argv[1]); }; Debug__fighterdebug_reset(&_mem); Debug__fighterdebug_step(true, false, false, &_res, &_mem); Debug__fighterdebug_step(false, false, false, &_res, &_mem); Debug__fighterdebug_step(false, true, false, &_res, &_mem); Debug__fighterdebug_step(false, false, false, &_res, &_mem); Debug__fighterdebug_step(false, false, false, &_res, &_mem); Debug__fighterdebug_step(false, true, false, &_res, &_mem); Debug__fighterdebug_step(false, false, true, &_res, &_mem); Debug__fighterdebug_step(false, false, false, &_res, &_mem); Debug__fighterdebug_step(false, false, true, &_res, &_mem); Debug__fighterdebug_step(false, false, false, &_res, &_mem); printf("init:\n"); printf("=> \n"); print_mission_track(_res.missiontracks); fflush(stdout); while ((!(step_max)||(step_c \n"); print_mission_track(_res.missiontracks); fflush(stdout); }; return 0; }