downscaled close to finished.
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1 changed files with 98 additions and 10 deletions
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@ -16,25 +16,73 @@ let
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r = map<<3>> (/.) (x, c^3);
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tel
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node counter(res :bool) returns (cpt :int)
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const pix_zero :pixel = 0.0^3
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const pix_o :pixel = [1.0,2.0,3.0]
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node counter() returns (cpt :int)
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let
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cpt = (0 fby cpt) + 1
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tel
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node counter_r(res :bool) returns (cpt :int)
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let
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reset
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cpt = (0 fby cpt) + 1
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cpt = inlined counter()
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every res
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tel
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(* down par region
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node down(x :pixel; out :bool) returns (r :pixel)
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var cpt :float; sum :pixel;
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(* count from 1 to m included, reset to 1 when [res] *)
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node mod_counter_r<<m :int>>(res :bool) returns (cpt :int)
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let
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reset
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cpt = (0.0 fby cpt) +. 1.0;
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sum = x -> pix_sum(pre sum, x);
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every out;
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r = pix_div(sum when out, cpt when out);
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cpt = (0 fby cpt) + 1
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every (res or (0 fby cpt = m))
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tel
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*)
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(* count from 1 to m included *)
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node mod_counter<<m:int>>() returns (cpt :int)
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let
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cpt = inlined mod_counter_r<<m>>(false)
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tel
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node current(x :int; ck :bool) returns (c :int)
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let
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c = merge ck x (0 fby (c whenot ck))
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tel
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node current_bool(x :bool; ck :bool) returns (c :bool)
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let
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c = merge ck x (false fby (c whenot ck))
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tel
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fun flatten_clock(ck :bool :: .; ck2 :bool :: . on ck) returns (ck2_flat :bool :: .)
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let
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ck2_flat = merge ck ck2 false
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tel
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node transpose<<x, y : int>>(i :pixel) returns (o :pixel)
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var store :pixel^x^y^2; (*This is the double buffer*)
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i_x, i_y, o_x, o_y :int; (*These are current buffer indexes*)
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i_line, i_img, o_line :bool; (*These define line and img beginning*)
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i_buff, o_buff :int; (*These are used to control the double buffering*)
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let
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i_x = mod_counter<<x>>() - 1;
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i_line = i_x = 0;
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i_y = current (mod_counter<<y>>() - 1, i_line);
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i_img = i_y = 0;
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i_buff = current(mod_counter<<2>>() - 1, i_img);
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o_buff = (i_buff + 1) % 2;
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o_x = mod_counter<<y>>() -1;
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o_line = o_x = 0;
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o_y = current (mod_counter<<x>>() -1, o_line);
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store = (pix_zero^x^y^2) fby [store with [i_x][i_y][i_buff] = i];
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o = store[>o_x<][>o_y<][>o_buff<];
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tel
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(* a fby-n would be nice to allow average of the last n pixels *)
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(* returns the average of the last 3 pixels when asked *)
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node down(x :pixel; out :bool) returns (r :pixel :: . on out)
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var x1, x2 : pixel;
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let
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@ -42,3 +90,43 @@ let
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x2 = x fby x1;
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r = pix_div(pix_sum(x when out, pix_sum(x1 when out, x2 when out)), 3.0 );
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tel
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node down_line<<ratio :int>>(x :pixel) returns (r :pixel; r_clock :bool)
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let
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r_clock = mod_counter<<ratio>>() = ratio;
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r = down(x,r_clock);
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tel
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node down_img
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<<size_x, size_y, ratio_x, ratio_y :int>>
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(x :pixel :: .)
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returns (y :pixel; ck_y_dh, ck_y_dhv :bool)
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var x_img, x_line, y_dh_t_line :bool;
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y_dh, y_dh_t, y_dhv_t :pixel;
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let
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x_img = mod_counter<<size_x*size_y>>() = 1;
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reset
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x_line = mod_counter<<size_x>>() = 1;
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reset
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(y_dh, ck_y_dh) = down_line<<ratio_x>>(x)
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every x_line;
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y_dh_t = transpose<<size_x/ratio_x, size_y>>(y_dh);
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y_dh_t_line = current_bool(mod_counter<<size_y>>() = 1, ck_y_dh);
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reset
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(y_dhv_t, ck_y_dhv) = down_line<<ratio_y>>(y_dh_t)
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every y_dh_t_line;
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y = transpose<<size_x/ratio_x, size_y/ratio_y>>(y_dhv_t);
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(* y_clock = flatten_clock(ck_y_dh, ck_y_dhv); (*flatten clock of y, in order to return only one, instead of ck_y_dh on ck_y_dhv*)
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y = y_dhv when y_clock;
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*)
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every x_img
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tel
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node main () returns (out : pixel; ck_out, ck_out_2 :bool)
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var img : pixel;
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let
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img = pix_zero fby (pix_sum(img, pix_o));
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(out, ck_out, ck_out_2) = down_img<<10,10,2,2>>(img);
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tel
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