heptagon/compiler/global/idents.ml

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(**************************************************************************)
(* *)
(* Heptagon *)
(* *)
(* Author : Marc Pouzet *)
(* Organization : Demons, LRI, University of Paris-Sud, Orsay *)
(* *)
(**************************************************************************)
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(* naming and local environment *)
(* TODO AG : preprocessing pour avoir un release efficace :
IFDEF RELEASE type iden = int
ELSE *)
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type ident = {
num : int; (* a unique index *)
source : string; (* the original name in the source *)
is_generated : bool;
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is_reset : bool;
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}
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let is_reset id = id.is_reset
type var_ident = ident
let num = ref 0
let ident_compare id1 id2 = compare id1.num id2.num
(* used only for debuging *)
let name id =
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if id.is_generated then
id.source ^ "_" ^ (string_of_int id.num)
else
id.source
(* used only for debuging *)
let print_ident ff id = Format.fprintf ff "%s" (name id)
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module M = struct
type t = ident
let compare = ident_compare
let print_t = print_ident
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end
module Env =
struct
include (Map.Make(M))
let append env0 env =
fold (fun key v env -> add key v env) env0 env
(* Environments union *)
let union env1 env2 =
fold (fun name elt env -> add name elt env) env2 env1
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(* Environments difference : env1 - env2 *)
let diff env1 env2 =
fold (fun name _ env -> remove name env) env2 env1
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(* Environments partition *)
let partition p env =
fold
(fun key elt (env1,env2) ->
if p(key)
then ((add key elt env1),env2)
else (env1,(add key elt env2)))
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env
(empty, empty)
(* Print Env *)
let print_t print_value ff m =
Format.fprintf ff "@[<hov>{@ ";
iter (fun k v -> Format.fprintf ff "%a => %a,@ " M.print_t k print_value v) m;
Format.fprintf ff "}@]";
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end
module IdentSet = struct
include (Set.Make(M))
let print_t ff s =
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Format.fprintf ff "@[<hov>{@ ";
iter (fun e -> Format.fprintf ff "%a,@ " M.print_t e) s;
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Format.fprintf ff "}@]";
end
module S = Set.Make (struct type t = string
let compare = Pervasives.compare end)
(** Module used to generate unique string (inside a node) per ident.
/!\ Any pass generating a name must call [enter_node] and use gen_fresh *)
module UniqueNames =
struct
open Names
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let used_names = ref (ref NamesSet.empty) (** Used strings in the current node *)
let env = ref Env.empty (** Map idents to their string *)
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let (node_env : NamesSet.t ref QualEnv.t ref) = ref QualEnv.empty
(** This function should be called every time we enter a node *)
let enter_node n =
(if not (QualEnv.mem n !node_env)
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then node_env := QualEnv.add n (ref NamesSet.empty) !node_env);
used_names := QualEnv.find n !node_env
(** @return a unique string for each identifier. Idents corresponding
to variables defined in the source file have the same name unless
there is a collision. *)
let assign_name n =
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let num = ref 1 in
let fresh s =
num := !num + 1;
s ^ "_" ^ (string_of_int !num) in
let rec fresh_string base =
let fs = fresh base in
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if NamesSet.mem fs !(!used_names) then fresh_string base else fs in
if not (Env.mem n !env) then
(let s = n.source in
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let s = if NamesSet.mem s !(!used_names) then fresh_string s else s in
!used_names := NamesSet.add s !(!used_names);
env := Env.add n s !env)
let name id =
Env.find id !env
end
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let gen_fresh pass_name kind_to_string ?(reset=false) kind =
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let s = kind_to_string kind in
let s = if !Compiler_options.full_name then "__"^pass_name ^ "_" ^ s else s in
num := !num + 1;
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let id = { num = !num; source = s; is_generated = true; is_reset = reset } in
UniqueNames.assign_name id; id
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let gen_var pass_name ?(reset=false) name =
gen_fresh pass_name (fun () -> name) ~reset:reset ()
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let ident_of_name ?(reset=false) s =
num := !num + 1;
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let id = { num = !num; source = s; is_generated = false; is_reset = reset } in
UniqueNames.assign_name id; id
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let source_name id = id.source
let name id = UniqueNames.name id
let enter_node n = UniqueNames.enter_node n
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let print_ident ff id = Format.fprintf ff "%s" (name id)