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41 lines
1.1 KiB
Rust

use std::f64;
use wasm_bindgen::prelude::*;
use wasm_bindgen::JsCast;
#[wasm_bindgen(start)]
pub fn start() {
let document = web_sys::window().unwrap().document().unwrap();
let canvas = document.get_element_by_id("canvas").unwrap();
let canvas: web_sys::HtmlCanvasElement = canvas
.dyn_into::<web_sys::HtmlCanvasElement>()
.map_err(|_| ())
.unwrap();
let context = canvas
.get_context("2d")
.unwrap()
.unwrap()
.dyn_into::<web_sys::CanvasRenderingContext2d>()
.unwrap();
context.begin_path();
// arc(x, y, radius, startAngle, endAngle, counterclockwise)
// Draws an arc which is centered at (x, y) position with radius r starting at startAngle and ending at endAngle going in the given direction indicated by counterclockwise (defaulting to clockwise).
context
.arc(75.0, 75.0, 50.0, 0.0, f64::consts::PI * 2.0)
.unwrap();
context.move_to(110.0, 75.0);
context
.arc(75.0, 75.0, 35.0, 0.0, f64::consts::PI)
.unwrap();
context.move_to(65.0, 65.0);
context
.arc(60.0, 65.0, 5.0, 0.0, f64::consts::PI * 2.0)
.unwrap();
context.stroke();
}