use std::f64; pub struct Point(pub f64, pub f64); pub fn draw_circle(center: Point, radius: f64, context: &web_sys::CanvasRenderingContext2d) { context.move_to(center.0+radius, center.1); context .arc(center.0, center.1, radius, 0.0, f64::consts::PI * 2.0) .unwrap(); } /* pub fn draw_line(p1: Point, p2: Point, context: &web_sys::CanvasRenderingContext2d) { } */