add draw_circle
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0cf23255fb
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2 changed files with 13 additions and 16 deletions
9
src/drawing.rs
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9
src/drawing.rs
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@ -0,0 +1,9 @@
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use std::f64;
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pub fn draw_circle(center: (f64, f64), radius: f64, context: &web_sys::CanvasRenderingContext2d) {
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let (x, y) = center;
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context.move_to(x+radius, y);
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context
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.arc(x, y, radius, 0.0, f64::consts::PI * 2.0)
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.unwrap();
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}
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20
src/lib.rs
20
src/lib.rs
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@ -1,6 +1,6 @@
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use std::f64;
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use wasm_bindgen::prelude::*;
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use wasm_bindgen::prelude::*;
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use wasm_bindgen::JsCast;
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use wasm_bindgen::JsCast;
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pub mod drawing;
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#[wasm_bindgen(start)]
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#[wasm_bindgen(start)]
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pub fn start() {
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pub fn start() {
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@ -20,21 +20,9 @@ pub fn start() {
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context.begin_path();
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context.begin_path();
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// arc(x, y, radius, startAngle, endAngle, counterclockwise)
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drawing::draw_circle((75.0, 75.0), 70.0, &context);
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// Draws an arc which is centered at (x, y) position with radius r starting at startAngle and ending at endAngle going in the given direction indicated by counterclockwise (defaulting to clockwise).
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drawing::draw_circle((75.0, 75.0), 35.0, &context);
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context
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drawing::draw_circle((60.0, 65.0), 5.0, &context);
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.arc(75.0, 75.0, 50.0, 0.0, f64::consts::PI * 2.0)
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.unwrap();
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context.move_to(110.0, 75.0);
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context
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.arc(75.0, 75.0, 35.0, 0.0, f64::consts::PI)
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.unwrap();
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context.move_to(65.0, 65.0);
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context
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.arc(60.0, 65.0, 5.0, 0.0, f64::consts::PI * 2.0)
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.unwrap();
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context.stroke();
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context.stroke();
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}
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}
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