define the struct Point
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cc6a0c4bce
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2 changed files with 17 additions and 10 deletions
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@ -1,9 +1,15 @@
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use std::f64;
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pub fn draw_circle(center: (f64, f64), radius: f64, context: &web_sys::CanvasRenderingContext2d) {
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let (x, y) = center;
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context.move_to(x+radius, y);
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pub struct Point(pub f64, pub f64);
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pub fn draw_circle(center: Point, radius: f64, context: &web_sys::CanvasRenderingContext2d) {
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context.move_to(center.0+radius, center.1);
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context
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.arc(x, y, radius, 0.0, f64::consts::PI * 2.0)
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.arc(center.0, center.1, radius, 0.0, f64::consts::PI * 2.0)
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.unwrap();
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}
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/*
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pub fn draw_line(p1: Point, p2: Point, context: &web_sys::CanvasRenderingContext2d) {
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}
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*/
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@ -1,6 +1,7 @@
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use wasm_bindgen::prelude::*;
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use wasm_bindgen::JsCast;
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pub mod drawing;
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use drawing::Point;
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#[wasm_bindgen(start)]
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pub fn start() {
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@ -20,9 +21,9 @@ pub fn start() {
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context.begin_path();
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drawing::draw_circle((75.0, 75.0), 70.0, &context);
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drawing::draw_circle((75.0, 75.0), 35.0, &context);
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drawing::draw_circle((60.0, 65.0), 5.0, &context);
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drawing::draw_circle(Point(75.0, 75.0), 70.0, &context);
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drawing::draw_circle(Point(75.0, 75.0), 35.0, &context);
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drawing::draw_circle(Point(60.0, 65.0), 5.0, &context);
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context.stroke();
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}
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