implement gol backend
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102
src/lib.rs
102
src/lib.rs
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@ -1,5 +1,6 @@
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mod utils;
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use std::fmt;
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use wasm_bindgen::prelude::*;
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// When the `wee_alloc` feature is enabled, use `wee_alloc` as the global
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@ -17,3 +18,104 @@ extern {
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pub fn greet(name: &str) {
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alert(&format!("Hello, {name}!", name=name))
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}
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#[wasm_bindgen]
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#[repr(u8)]
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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pub enum Cell {
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Dead = 0,
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Alive = 1,
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}
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#[wasm_bindgen]
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pub struct Universe {
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width: u32,
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height: u32,
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cells: Vec<Cell>,
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}
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impl Universe{
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fn get_index(&self, row: u32, column: u32) -> usize {
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(row * self.width + column) as usize
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}
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fn live_neighbor_count(&self, row: u32, column: u32) -> u8 {
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let mut count = 0;
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for delta_row in [self.height -1, 0, 1].iter().cloned() {
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for delta_col in [self.width -1, 0, 1].iter().cloned() {
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if delta_row == 0 && delta_col == 0 {
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continue;
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}
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let neighbor_row = (row + delta_row) % self.height;
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let neighbor_col = (column + delta_col) % self.width;
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let i = self.get_index(neighbor_row, neighbor_col);
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count += self.cells[i] as u8;
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}
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}
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count
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}
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}
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#[wasm_bindgen]
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impl Universe {
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pub fn tick(&mut self) {
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let mut next = self.cells.clone();
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for row in 0..self.height{
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for col in 0..self.width{
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let i = self.get_index(row, col);
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let cell = self.cells[i];
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let live_neighbor = self.live_neighbor_count(row, col);
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let next_cell = match (cell, live_neighbor){
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(Cell::Alive, x) if x < 2 => Cell::Dead,
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(Cell::Alive, 2) | (Cell::Alive, 3) => Cell::Alive,
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(Cell::Alive, x) if x > 3 => Cell::Dead,
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(Cell::Dead, 3) => Cell::Alive,
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(other, _) => other,
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};
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next[i] = next_cell;
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}
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}
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self.cells = next;
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}
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pub fn new() -> Universe {
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let width = 64;
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let height = 64;
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let cells = (0..width * height)
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.map(|i| {
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if i % 2 == 0 || i % 7 == 0 {
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Cell::Alive
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} else {
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Cell::Dead
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}
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})
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.collect();
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Universe {
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width,
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height,
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cells,
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}
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}
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pub fn render(&self) -> String {
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self.to_string()
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}
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}
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impl fmt::Display for Universe {
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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for line in self.cells.as_slice().chunks(self.width as usize) {
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for &cell in line {
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let symbole = if cell == Cell::Dead { ' ' } else { 'x' };
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write!(f, "{}", symbole)?;
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}
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write!(f, "\n")?;
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}
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Ok(())
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}
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}
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