M2_SETI/A4/TP_GPU-master/TP5_computer-vision/mylib.cpp

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2022-12-09 09:03:22 +01:00
#include "mylib.h"
//---------------------noirBlanc-----------------------
Mat noirBlanc(Mat frame)
{
Mat im_gray_out;
if (frame.empty())
exit(0);
cvtColor(frame,im_gray_out,COLOR_RGB2GRAY);
return im_gray_out;
}
//---------------------get_frame-----------------------
Mat get_frame(Mat frame)
{
if (frame.empty())
exit(0);
return frame;
}
//---------------------seuillage------------------------
Mat seuillage(Mat frame)
{
float nr;
uchar r,v,b;
Mat frame_out;
frame_out.create(frame.rows,frame.cols,CV_8UC3);
if (frame.empty())
exit(0);
for(int i = 0; i < frame.rows; i++)
{
for(int j = 0; j < frame.cols; j++)
{
b = frame.at<Vec3b>(i,j)[0];
v = frame.at<Vec3b>(i,j)[1];
r = frame.at<Vec3b>(i,j)[2];
nr = r/sqrt(r*r+b*b+v*v);
if (nr > 0.7){
frame_out.at<Vec3b>(i,j)[0] = b;
frame_out.at<Vec3b>(i,j)[1] = r;
frame_out.at<Vec3b>(i,j)[2] = r;
}
else{
frame_out.at<Vec3b>(i,j)[0] = b;
frame_out.at<Vec3b>(i,j)[1] = v;
frame_out.at<Vec3b>(i,j)[2] = r;
}
}
}
return frame_out;
}
//---------------------contour------------------------
Mat contour(Mat frame)
{
Mat frame_out,frame_grayt;
cvtColor(frame,frame_grayt,COLOR_RGB2GRAY);
frame_out.create(frame.rows,frame.cols,CV_8UC1);
if (frame.empty())
exit(0);
for (int i=1;i<frame.rows;i++){
for (int j=1;j<frame.cols;j++){
short temp;
temp = (-1)*(short)frame_grayt.at<uchar>(i,j-1)+(-1)*(short)frame_grayt.at<uchar>(i-1,j)+(-1)*(char)frame_grayt.at<uchar>(i,j+1)+(-1)*(short)frame_grayt.at<uchar>(i+1,j)+4*(short)frame_grayt.at<uchar>(i,j);
frame_out.at<uchar>(i,j)=(uchar)abs(temp);
}
}
return frame_out;
}